Player Matchup

Artio
Artio
Gold I
CUKRY
Artio
Gold I
Level 115
God Stats
16W - 18L
1,578 SR
Queue Stats
525W - 513L
1,615 MMR
Solo
King Arthur
King Arthur
Gold I
MasterSENTRY
King Arthur
Gold I
Level 148
God Stats
28W - 20L
1,659 SR
Queue Stats
260W - 250L
1,636 MMR
Solo
Hou Yi
Hou Yi
Gold I
RagingPookieBear
Hou Yi
Gold I
Level 107
God Stats
12W - 14L
1,571 SR
Queue Stats
215W - 208L
1,615 MMR
Solo
Ravana
Ravana
Gold IV
SixteenLines
Ravana
Gold IV
Level 157
God Stats
1W - 2L
1,769 SR
Queue Stats
64W - 50L
1,626 MMR
Solo
Janus
Janus
Platinum III
Strogonoff
Janus
Platinum III
Level 51
God Stats
19W - 15L
1,801 SR
Queue Stats
113W - 108L
1,644 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,676 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,513 SR
1,626 MMR
Guan Yu
Guan Yu
Gold I
Jonathanzl
Guan Yu
Gold I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 200L
1,645 MMR
Solo
Pele
Pele
Gold II
NieselZ
Pele
Gold II
Level 104
God Stats
15W - 17L
1,317 SR
Queue Stats
302W - 321L
1,655 MMR
Solo
Artemis
Artemis
Gold III
Riconudo
Artemis
Gold III
Level 104
God Stats
0W - 2L
1,294 SR
Queue Stats
42W - 41L
1,639 MMR
Solo
Thoth
Thoth
Platinum IV
SeniaC
Thoth
Platinum IV
Level 160
God Stats
50W - 41L
1,680 SR
Queue Stats
178W - 162L
1,667 MMR
Party 1
Achilles
Achilles
Gold I
T3RRYxL33T
Achilles
Gold I
Level 124
God Stats
1W - 1L
1,775 SR
Queue Stats
96W - 98L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CUKRY
Artio
4
0 / 0 / 0
3,107
621
270
2,727
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MasterSENTRY
King Arthur
6
1 / 0 / 0
3,554
711
1,392
1,904
510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 0 / 0
3,772
754
2,193
2,271
642
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
6
1 / 0 / 0
3,460
692
494
1,482
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
6
0 / 0 / 1
3,294
659
978
1,310
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
GilgameshTsukuyomiSetScyllaAthena

VS

Bans
TiamatAnhurYmirThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jonathanzl
Guan Yu
4
0 / 1 / 0
2,961
592
559
2,062
569
Pele
NieselZ
Pele
6
0 / 0 / 0
3,486
697
100
2,414
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Artemis
Riconudo
Artemis
5
0 / 1 / 0
3,227
645
1,637
1,720
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
SeniaC
Thoth
5
0 / 1 / 0
3,236
647
1,093
1,449
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
T3RRYxL33T
Achilles
3
0 / 1 / 0
2,692
538
406
2,130
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
CUKRY
Artio
0
0
0
0
L
Guan Yu
Jonathanzl
Guan Yu
0
1
0
0
W
King Arthur
MasterSENTRY
King Arthur
1
0
0
1
L
Pele
NieselZ
Pele
0
0
0
0
W
2
0
0
2
L
Artemis
Riconudo
Artemis
0
1
0
0
L
Thoth
SeniaC
Thoth
0
1
0
0
W
Ravana
1
0
0
1
W
Janus
0
0
1
0.5
L
Achilles
T3RRYxL33T
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,327
Damage
3,795
9,694
Taken
9,775
2,686
Mitigated
2,588
5,527
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CUKRY
Artio
270
33
60
1,290
2,727
773
0
0
2,727
6,164
0
L
Guan Yu
Jonathanzl
Guan Yu
559
170
0
660
2,062
569
0
0
2,062
0
8,087
W
King Arthur
MasterSENTRY
King Arthur
1,392
193
0
1,000
1,904
510
0
0
1,904
0
14,199
L
Pele
NieselZ
Pele
100
58
0
612
2,414
552
0
389
2,025
0
16,114
W
2,193
1,344
0
1,225
2,271
642
0
0
2,271
0
13,062
L
Artemis
Riconudo
Artemis
1,637
608
0
463
1,720
364
0
210
1,510
0
10,826
L
Thoth
SeniaC
Thoth
1,093
197
0
469
1,449
353
0
589
860
12,834
0
W
Ravana
494
56
0
1,202
1,482
423
0
439
1,043
0
11,300
W
Janus
978
125
0
750
1,310
338
0
654
656
14,524
0
L
Achilles
T3RRYxL33T
Achilles
406
117
0
654
2,130
750
0
60
2,070
0
2,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,187
Gold Earned
15,602
144
Minions Killed
115
0
Camps Cleared
0
465,555
Distance Traveled
384,874
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,107
621
8
2
0
94,401
1
L
Guan Yu
2,961
592
20
4
0
56,375
1
W
King Arthur
3,554
711
35
7
0
91,967
1
L
Pele
3,486
697
47
9
0
98,125
1
W
Hou Yi
3,772
754
33
7
0
82,934
0
L
Artemis
3,227
645
21
4
0
75,097
1
L
Thoth
3,236
647
23
5
0
89,453
1
W
Ravana
3,460
692
34
7
0
96,063
1
W
Janus
3,294
659
34
7
0
100,190
1
L
Achilles
2,692
538
4
1
0
65,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role