Player Matchup

Merlin
Merlin
Barbaricbear
Merlin
Level 29
God Stats
7W - 4L
1,650 SR
Queue Stats
137W - 134L
1,455 Elo+
Party 2
Izanami
Izanami
CrawlDown
Izanami
Level 25
God Stats
2W - 1L
1,732 SR
Queue Stats
141W - 136L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Proffmaks
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Riley2822
Anubis
Level 18
God Stats
5W - 6L
1,715 SR
Queue Stats
21W - 16L
1,661 Elo+
Solo
Mulan
Mulan
Svcker
Mulan
Level 29
God Stats
3W - 1L
1,773 SR
Queue Stats
154W - 157L
1,454 Elo+
Party 2
Team Averages
Level 26
1,674 SR
1,503 Elo+

VS

Team Averages
Level 18
1,499 SR
1,627 Elo+
Ares
Ares
ABABACC
Ares
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,779 Elo+
Party 1
Danzaburou
Danzaburou
JunkDog
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ress456654
Fenrir
Level 12
God Stats
0W - 1L
1,735 SR
Queue Stats
6W - 9L
1,298 Elo+
Solo
Scylla
Scylla
shgboiusfhg
Scylla
Level 17
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 13L
1,779 Elo+
Party 1
Da Ji
Da Ji
东方丶遥
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 7 / 9
13,276
577
18,270
15,255
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
CrawlDown
Izanami
20
14 / 3 / 2
13,604
591
20,914
15,509
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Proffmaks
Cthulhu
15
1 / 3 / 13
10,239
445
9,909
12,338
5,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Riley2822
Anubis
17
9 / 2 / 11
11,790
513
15,101
12,553
6,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Svcker
Mulan
19
2 / 2 / 9
11,729
510
5,278
11,408
12,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ABABACC
Ares
15
4 / 9 / 5
10,707
466
10,162
27,416
21,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JunkDog
Danzaburou
16
2 / 8 / 3
10,555
459
6,724
20,797
12,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ress456654
Fenrir
8
1 / 6 / 3
7,529
327
2,729
11,089
3,037
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
5 / 7 / 0
12,189
530
8,756
14,120
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 5
9,357
407
3,933
16,688
6,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
36
Kills
15
17
Deaths
37
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
ABABACC
Ares
4
9
5
0.72
W
Merlin
10
7
9
2.07
W
Izanami
CrawlDown
Izanami
14
3
2
5
L
Danzaburou
JunkDog
Danzaburou
2
8
3
0.44
W
Cthulhu
Proffmaks
Cthulhu
1
3
13
2.5
W
Anubis
Riley2822
Anubis
9
2
11
7.25
W
Mulan
Svcker
Mulan
2
2
9
3.25
L
Fenrir
ress456654
Fenrir
1
6
3
0.42
L
Scylla
5
7
0
0.71
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
32,304
67,063
Taken
90,110
37,954
Mitigated
47,560
18,164
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ABABACC
Ares
10,162
227
866
3,713
27,416
21,307
374
15,720
11,304
41,627
0
W
Merlin
18,270
1,832
0
1,614
15,255
6,468
2,761
4,583
10,608
92,236
0
W
Izanami
CrawlDown
Izanami
20,914
16,906
0
5,866
15,509
6,343
5,697
2,508
12,961
0
108,263
L
Danzaburou
JunkDog
Danzaburou
6,724
2,641
282
2,624
20,797
12,349
0
7,106
13,512
0
50,809
W
Cthulhu
Proffmaks
Cthulhu
9,909
833
680
3,218
12,338
5,793
1,161
4,420
7,810
45,941
0
W
Anubis
Riley2822
Anubis
15,101
1,519
0
4,866
12,553
6,507
499
5,846
6,369
66,240
0
W
Mulan
Svcker
Mulan
5,278
772
0
1,920
11,408
12,843
1,960
977
10,397
0
76,874
L
Fenrir
ress456654
Fenrir
2,729
718
0
2,210
11,089
3,037
0
5,259
5,504
0
20,350
L
Scylla
8,756
588
0
727
14,120
4,582
0
9,210
4,687
57,570
0
L
3,933
262
0
3,366
16,688
6,285
0
4,905
11,623
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
50,337
640
Minions Killed
394
0
Camps Cleared
0
2,024,000
Distance Traveled
1,687,744
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,707
466
59
3
0
371,670
0
W
Merlin
13,276
577
154
7
0
364,991
1
W
Izanami
13,604
591
173
8
0
377,712
1
L
Danzaburou
10,555
459
89
4
0
377,385
0
W
Cthulhu
10,239
445
69
3
0
459,919
3
W
Anubis
11,790
513
103
4
0
404,717
4
W
Mulan
11,729
510
141
6
0
416,661
7
L
Fenrir
7,529
327
36
2
0
176,920
2
L
Scylla
12,189
530
135
6
0
375,046
0
L
Da Ji
9,357
407
75
3
0
386,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role