Player Matchup

Danzaburou
Danzaburou
Gold I
CUKRY
Danzaburou
Gold I
Level 115
God Stats
11W - 5L
1,813 SR
Queue Stats
525W - 513L
1,661 MMR
Solo
Fafnir
Fafnir
Gold I
Harrymush
Fafnir
Gold I
Level 112
God Stats
24W - 28L
1,620 SR
Queue Stats
361W - 372L
1,712 MMR
Solo
Janus
Janus
Gold I
Jonathanzl
Janus
Gold I
Level 160
God Stats
9W - 13L
1,462 SR
Queue Stats
187W - 200L
1,691 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MasterSENTRY
Sun Wukong
Gold I
Level 148
God Stats
78W - 78L
1,582 SR
Queue Stats
260W - 250L
1,682 MMR
Solo
Nemesis
Nemesis
Gold I
RagingPookieBear
Nemesis
Gold I
Level 107
God Stats
12W - 8L
1,610 SR
Queue Stats
215W - 208L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,617 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,516 SR
1,565 MMR
Cu Chulainn
Cu Chulainn
Gold IV
KoemanSuplex
Cu Chulainn
Gold IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,672 MMR
Party 1
Thoth
Thoth
Platinum III
Vessel1888
Thoth
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
llApollyonll
Chernobog
Gold III
Level 145
God Stats
2W - 1L
1,581 SR
Queue Stats
117W - 113L
1,653 MMR
Solo
Apollo
Apollo
Platinum IV
xSocialGum
Apollo
Platinum IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
xSupp
Achilles
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CUKRY
Danzaburou
10
0 / 2 / 1
5,735
574
2,252
6,110
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Harrymush
Fafnir
7
0 / 1 / 0
4,878
488
1,829
3,843
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
10
0 / 3 / 1
5,226
523
2,972
3,425
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
MasterSENTRY
Sun Wukong
9
1 / 3 / 0
5,166
517
3,391
8,523
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,858
586
2,861
6,871
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatSetGilgameshAthenaTsukuyomi

VS

Bans
AnhurKing ArthurTyrFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KoemanSuplex
Cu Chulainn
12
3 / 0 / 3
7,088
709
6,738
7,499
4,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
11
2 / 1 / 2
6,597
660
3,194
3,858
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
llApollyonll
Chernobog
10
2 / 1 / 0
6,298
630
4,396
4,993
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
xSocialGum
Apollo
10
1 / 0 / 2
6,057
606
3,166
6,244
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
xSupp
Achilles
9
2 / 1 / 4
5,732
573
2,905
5,342
2,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CUKRY
Danzaburou
0
2
1
0.25
L
Fafnir
Harrymush
Fafnir
0
1
0
0
L
Janus
0
3
1
0.17
W
Cu Chulainn
KoemanSuplex
Cu Chulainn
3
0
3
4.5
L
Sun Wukong
MasterSENTRY
Sun Wukong
1
3
0
0.33
L
2
1
0
2
W
Thoth
2
1
2
3
W
Chernobog
llApollyonll
Chernobog
2
1
0
2
W
Apollo
xSocialGum
Apollo
1
0
2
2
W
Achilles
xSupp
Achilles
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
20,399
28,772
Taken
27,936
10,638
Mitigated
10,991
7,135
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CUKRY
Danzaburou
2,252
871
0
2,097
6,110
1,506
0
0
6,110
0
28,243
L
Fafnir
Harrymush
Fafnir
1,829
222
0
1,140
3,843
2,340
0
323
3,520
8,928
0
L
Janus
2,972
54
0
550
3,425
829
0
1,531
1,894
29,067
0
W
Cu Chulainn
KoemanSuplex
Cu Chulainn
6,738
1,314
0
2,686
7,499
4,338
0
970
6,483
3,033
40,563
L
Sun Wukong
MasterSENTRY
Sun Wukong
3,391
577
0
2,390
8,523
4,010
0
905
7,618
0
26,444
L
2,861
1,040
0
958
6,871
1,953
0
1,038
5,833
0
41,534
W
Thoth
3,194
109
0
991
3,858
1,030
0
1,351
2,419
43,176
0
W
Chernobog
llApollyonll
Chernobog
4,396
2,352
0
1,907
4,993
1,342
0
306
4,687
0
32,234
W
Apollo
xSocialGum
Apollo
3,166
1,948
0
950
6,244
1,556
0
912
5,246
0
41,397
W
Achilles
xSupp
Achilles
2,905
456
0
740
5,342
2,725
0
980
4,300
0
9,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
31,772
294
Minions Killed
361
0
Camps Cleared
0
1,005,410
Distance Traveled
1,047,373
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,735
574
70
7
0
184,579
5
L
Fafnir
4,878
488
11
1
0
194,572
3
L
Janus
5,226
523
64
6
0
205,257
4
W
Cu Chulainn
7,088
709
105
11
0
215,957
4
L
Sun Wukong
5,166
517
63
6
0
209,537
5
L
Nemesis
5,858
586
86
9
0
211,465
4
W
Thoth
6,597
660
88
9
0
199,420
4
W
Chernobog
6,298
630
80
8
0
185,136
5
W
Apollo
6,057
606
72
7
0
217,271
2
W
Achilles
5,732
573
16
2
0
229,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role