Player Matchup

Artemis
Artemis
DiamondWarlord45
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,410 Elo+
Solo
Achilles
Achilles
NJC343
Achilles
Level 29
God Stats
11W - 8L
1,872 SR
Queue Stats
136W - 139L
1,592 Elo+
Solo
Amaterasu
Amaterasu
YLVATHRALL
Amaterasu
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 175L
1,348 Elo+
Solo
Anubis
Anubis
cesarloboccm
Anubis
Level 27
God Stats
46W - 51L
1,457 SR
Queue Stats
111W - 115L
1,528 Elo+
Solo
Yemoja
Yemoja
marktheshark1
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,476 Elo+

VS

Team Averages
Level 12
1,427 SR
1,464 Elo+
Set
Set
Jabberk
Set
Level 25
God Stats
3W - 3L
1,682 SR
Queue Stats
41W - 40L
1,491 Elo+
Solo
Cupid
Cupid
LePr1nce
Cupid
Level 4
God Stats
1W - 3L
1,211 SR
Queue Stats
5W - 4L
1,390 Elo+
Party 1
Nemesis
Nemesis
allen0z
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,479 Elo+
Solo
Apollo
Apollo
imMrAnubis
Apollo
Level 18
God Stats
1W - 1L
1,240 SR
Queue Stats
18W - 14L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
witchhunted
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,368
375
1,715
4,511
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
NJC343
Achilles
15
7 / 3 / 1
8,977
528
9,608
11,825
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
YLVATHRALL
Amaterasu
14
2 / 8 / 2
8,017
472
3,687
12,248
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
2 / 2 / 4
7,995
470
6,927
7,130
2,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
8,492
500
2,462
13,022
7,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
6 / 2 / 3
9,825
578
5,643
9,887
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
LePr1nce
Cupid
13
3 / 1 / 5
8,551
503
4,588
6,689
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
allen0z
Nemesis
13
2 / 4 / 5
8,304
488
3,198
10,926
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
imMrAnubis
Apollo
18
6 / 0 / 3
10,632
625
15,099
8,859
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
witchhunted
Baron Samedi
11
3 / 7 / 2
7,538
443
4,817
10,187
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
12
Kills
20
20
Deaths
14
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Set
6
2
3
3.75
W
Cupid
LePr1nce
Cupid
3
1
5
5.5
L
Achilles
NJC343
Achilles
7
3
1
2.5
L
Amaterasu
YLVATHRALL
Amaterasu
2
8
2
0.38
W
Nemesis
allen0z
Nemesis
2
4
5
1.13
L
Anubis
2
2
4
2
W
Apollo
imMrAnubis
Apollo
6
0
3
7.5
L
0
4
1
0.13
W
Baron Samedi
witchhunted
Baron Samedi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
33,345
48,736
Taken
46,548
25,965
Mitigated
16,455
7,751
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,715
763
0
507
4,511
1,362
570
0
4,511
0
11,622
W
Set
5,643
2,882
0
3,706
9,887
3,590
796
1,182
8,705
0
50,640
W
Cupid
LePr1nce
Cupid
4,588
2,284
65
1,312
6,689
2,072
1,344
1,958
4,731
0
30,868
L
Achilles
NJC343
Achilles
9,608
3,232
0
145
11,825
5,802
0
2,658
8,911
0
56,978
L
Amaterasu
YLVATHRALL
Amaterasu
3,687
1,400
0
1,286
12,248
8,311
130
991
11,225
0
36,022
W
Nemesis
allen0z
Nemesis
3,198
1,191
0
3,844
10,926
3,904
172
1,100
9,826
0
38,868
L
Anubis
6,927
541
346
3,250
7,130
2,931
138
635
6,373
47,976
0
W
Apollo
imMrAnubis
Apollo
15,099
9,864
0
1,539
8,859
2,923
1,663
3,598
5,261
0
101,416
L
2,462
408
101
2,116
13,022
7,559
445
123
12,899
40,920
0
W
Baron Samedi
witchhunted
Baron Samedi
4,817
594
332
346
10,187
3,966
383
1,728
8,459
20,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
44,850
379
Minions Killed
452
0
Camps Cleared
0
1,256,150
Distance Traveled
1,515,035
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,368
375
32
2
0
166,754
3
W
Set
9,825
578
102
6
0
305,774
0
W
Cupid
8,551
503
62
4
0
272,511
1
L
Achilles
8,977
528
105
6
0
362,391
6
L
Amaterasu
8,017
472
73
4
0
243,368
0
W
Nemesis
8,304
488
72
4
0
337,519
2
L
Anubis
7,995
470
93
5
0
257,933
1
W
Apollo
10,632
625
179
11
0
308,193
3
L
Yemoja
8,492
500
76
4
0
225,704
0
W
Baron Samedi
7,538
443
37
2
0
291,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role