Player Matchup

Da Ji
Da Ji
BronyaNeko
Da Ji
Level 39
God Stats
39W - 51L
1,421 SR
Queue Stats
125W - 129L
1,374 Elo+
Solo
Hades
Hades
Lordz_Spid3r
Hades
Level 40
God Stats
10W - 11L
1,686 SR
Queue Stats
174W - 280L
1,251 Elo+
Party 1
The Morrigan
The Morrigan
Polosente0
The Morrigan
Level 68
God Stats
4W - 10L
1,457 SR
Queue Stats
255W - 411L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
ancla70
Cthulhu
Level 27
God Stats
17W - 21L
1,484 SR
Queue Stats
56W - 107L
1,302 Elo+
Party 1
Izanami
Izanami
voazpro
Izanami
Level 29
God Stats
6W - 12L
1,352 SR
Queue Stats
139W - 266L
1,297 Elo+
Party 1
Team Averages
Level 41
1,480 SR
1,301 Elo+

VS

Team Averages
Level 39
1,455 SR
1,347 Elo+
Hercules
Hercules
MariustRex
Hercules
Level 29
God Stats
7W - 14L
1,456 SR
Queue Stats
138W - 161L
1,406 Elo+
Party 2
Osiris
Osiris
SniperJaker96
Osiris
Level 68
God Stats
3W - 9L
1,625 SR
Queue Stats
116W - 173L
1,352 Elo+
Party 2
Hou Yi
Hou Yi
Ssosaaaa__
Hou Yi
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
51W - 75L
1,375 Elo+
Party 2
Merlin
Merlin
lakaido135
Merlin
Level 44
God Stats
0W - 3L
1,253 SR
Queue Stats
320W - 353L
1,367 Elo+
Solo
Ymir
Ymir
raluli0503
Ymir
Level 8
God Stats
0W - 4L
1,440 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
8 / 1 / 2
13,088
595
10,378
11,390
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 2 / 2
12,546
570
14,079
13,725
10,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Polosente0
The Morrigan
18
1 / 3 / 6
11,244
511
9,854
12,839
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ancla70
Cthulhu
17
2 / 3 / 10
10,390
472
11,752
15,104
7,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
voazpro
Izanami
16
3 / 8 / 5
10,548
479
6,767
17,015
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MariustRex
Hercules
18
3 / 5 / 2
11,188
509
11,465
22,612
17,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 4 / 4
11,482
522
12,580
19,572
15,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Ssosaaaa__
Hou Yi
16
5 / 3 / 5
10,029
456
12,337
15,464
4,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
lakaido135
Merlin
7
0 / 6 / 0
6,752
307
1,117
6,145
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 4
7,790
354
3,200
13,469
7,580
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
15
17
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
1
2
9
W
10
2
2
5.5
L
Hercules
MariustRex
Hercules
3
5
2
0.8
W
The Morrigan
Polosente0
The Morrigan
1
3
6
1.33
L
6
4
4
2
L
Hou Yi
Ssosaaaa__
Hou Yi
5
3
5
2.5
W
Cthulhu
ancla70
Cthulhu
2
3
10
2.33
L
Merlin
lakaido135
Merlin
0
6
0
0
L
1
7
4
0.43
W
Izanami
voazpro
Izanami
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
40,699
70,073
Taken
77,262
36,134
Mitigated
46,550
28,747
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,378
2,788
0
5,048
11,390
5,904
2,187
256
11,134
0
95,980
W
14,079
1,099
959
7,896
13,725
10,831
1,166
474
13,127
82,413
0
L
Hercules
MariustRex
Hercules
11,465
2,955
0
5,632
22,612
17,257
0
11,069
11,543
0
71,925
W
The Morrigan
Polosente0
The Morrigan
9,854
1,189
0
2,938
12,839
5,613
1,905
0
12,826
68,897
481
L
12,580
4,984
780
2,719
19,572
15,049
0
9,113
10,459
0
77,159
L
Hou Yi
Ssosaaaa__
Hou Yi
12,337
4,875
438
7,676
15,464
4,947
0
7,048
8,416
0
63,205
W
Cthulhu
ancla70
Cthulhu
11,752
1,248
148
6,368
15,104
7,184
429
1,990
13,074
45,217
0
L
Merlin
lakaido135
Merlin
1,117
79
0
190
6,145
1,717
0
2,108
4,037
19,339
0
L
3,200
144
0
0
13,469
7,580
0
5,866
7,603
24,517
0
W
Izanami
voazpro
Izanami
6,767
5,046
0
5,390
17,015
6,602
4,071
1,393
15,582
0
70,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,816
Gold Earned
47,241
636
Minions Killed
425
0
Camps Cleared
0
2,007,762
Distance Traveled
1,921,515
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,088
595
168
8
0
434,885
6
W
Hades
12,546
570
137
6
0
414,435
0
L
Hercules
11,188
509
131
6
0
427,623
4
W
The Morrigan
11,244
511
134
6
0
373,138
0
L
Osiris
11,482
522
134
6
0
480,196
2
L
Hou Yi
10,029
456
101
5
0
378,453
0
W
Cthulhu
10,390
472
53
2
0
444,482
0
L
Merlin
6,752
307
31
1
0
227,266
0
L
Ymir
7,790
354
28
1
0
407,977
0
W
Izanami
10,548
479
144
7
0
340,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role