Player Matchup

Olorun
Olorun
Leia2003xox
Olorun
Level 29
God Stats
6W - 10L
1,512 SR
Queue Stats
166W - 211L
1,425 Elo+
Solo
Guan Yu
Guan Yu
StarlessTie2000
Guan Yu
Level 27
God Stats
5W - 3L
1,382 SR
Queue Stats
70W - 71L
1,428 Elo+
Solo
Athena
Athena
Sushi_Bou
Athena
Level 27
God Stats
3W - 3L
1,511 SR
Queue Stats
131W - 107L
1,529 Elo+
Solo
Chernobog
Chernobog
WURH25
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,407 Elo+
Solo
Ymir
Ymir
fran_over
Ymir
Level 3
God Stats
2W - 2L
1,311 SR
Queue Stats
11W - 20L
1,148 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,387 Elo+

VS

Team Averages
Level 20
1,537 SR
1,401 Elo+
Aphrodite
Aphrodite
BemepRU
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Solo
Bacchus
Bacchus
CooLMaN_St3Ph
Bacchus
Level 25
God Stats
1W - 2L
1,795 SR
Queue Stats
120W - 125L
1,413 Elo+
Solo
Neith
Neith
divya21-kajal
Neith
Level 11
God Stats
54W - 71L
1,460 SR
Queue Stats
75W - 104L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
ethanjames8
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,500 Elo+
Solo
Arachne
Arachne
plymouth-ship6
Arachne
Level 29
God Stats
3W - 5L
1,430 SR
Queue Stats
194W - 153L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 6 / 3
12,956
498
9,049
17,381
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 4 / 9
11,120
428
11,389
18,962
21,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Sushi_Bou
Athena
20
21 / 2 / 10
17,138
659
27,439
29,282
18,714
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
WURH25
Chernobog
17
2 / 9 / 14
11,562
445
12,161
18,217
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
4 / 4 / 6
10,887
419
10,186
22,498
31,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BemepRU
Aphrodite
17
2 / 13 / 3
11,015
424
5,149
19,943
15,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
4 / 9 / 7
11,749
452
12,947
19,993
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 7 / 7
11,299
435
7,116
14,632
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ethanjames8
Sun Wukong
17
0 / 11 / 4
11,081
426
12,240
24,446
21,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 2
16,000
615
34,471
23,637
12,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
41
Kills
24
25
Deaths
43
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BemepRU
Aphrodite
2
13
3
0.27
L
Bacchus
4
9
7
0.83
W
Olorun
8
6
3
1.58
W
6
4
9
2.63
W
Athena
Sushi_Bou
Athena
21
2
10
13
W
Chernobog
WURH25
Chernobog
2
9
14
1
L
3
7
7
0.93
L
Sun Wukong
ethanjames8
Sun Wukong
0
11
4
0.18
W
Ymir
4
4
6
1.75
L
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,224
Damage
71,923
106,340
Taken
102,651
85,409
Mitigated
76,440
31,846
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BemepRU
Aphrodite
5,149
309
0
2,882
19,943
15,073
812
12,061
7,707
39,038
0
L
Bacchus
12,947
900
0
2,160
19,993
21,795
125
4,240
15,586
60,557
0
W
Olorun
9,049
3,844
356
3,807
17,381
6,135
961
2,913
14,468
69,170
0
W
11,389
2,108
4,458
7,650
18,962
21,826
1,182
2,718
16,244
0
48,699
W
Athena
Sushi_Bou
Athena
27,439
8,762
240
15,335
29,282
18,714
1,104
4,802
24,480
150,844
0
W
Chernobog
WURH25
Chernobog
12,161
8,269
0
0
18,217
6,925
3,168
7,045
11,172
0
63,984
L
7,116
2,704
0
2,998
14,632
5,303
1,499
8,185
6,447
0
54,975
L
Sun Wukong
ethanjames8
Sun Wukong
12,240
3,641
0
1,665
24,446
21,727
1,378
12,825
11,271
0
64,385
W
Ymir
10,186
1,511
0
0
22,498
31,809
222
618
21,880
48,551
0
L
34,471
23,378
0
9,408
23,637
12,542
348
9,363
13,974
0
135,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,663
Gold Earned
61,144
627
Minions Killed
516
0
Camps Cleared
0
2,376,754
Distance Traveled
2,112,952
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,015
424
72
3
0
267,962
0
L
Bacchus
11,749
452
59
2
0
443,828
3
W
Olorun
12,956
498
139
5
0
463,051
0
W
Guan Yu
11,120
428
78
3
0
509,851
4
W
Athena
17,138
659
226
9
0
602,790
3
W
Chernobog
11,562
445
108
4
0
406,987
0
L
Neith
11,299
435
95
4
0
412,612
0
L
Sun Wukong
11,081
426
112
4
0
473,592
1
W
Ymir
10,887
419
76
3
0
394,075
0
L
Arachne
16,000
615
178
7
0
514,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role