Player Matchup

King Arthur
King Arthur
Ace917
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CheeseMeistar
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Companer0
Tiamat
Level 66
God Stats
9W - 10L
1,511 SR
Queue Stats
412W - 396L
1,443 Elo+
Solo
Neith
Neith
JBONFILL5
Neith
Level 118
God Stats
2W - 5L
1,795 SR
Queue Stats
33W - 29L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Nïcole
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,498 Elo+

VS

Team Averages
Level 85
1,487 SR
1,499 Elo+
Artemis
Artemis
Bynest
Artemis
Level 69
God Stats
9W - 5L
1,756 SR
Queue Stats
216W - 204L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
FuryJay
Gilgamesh
Level 122
God Stats
2W - 3L
1,188 SR
Queue Stats
107W - 112L
1,482 Elo+
Solo
King Arthur
King Arthur
Illusioneer
King Arthur
Level 100
God Stats
3W - 11L
1,104 SR
Queue Stats
186W - 196L
1,507 Elo+
Party 1
Ymir
Ymir
Jwykes1123
Ymir
Level 82
God Stats
23W - 13L
1,627 SR
Queue Stats
219W - 205L
1,534 Elo+
Party 2
Hades
Hades
Lezerchil
Hades
Level 51
God Stats
3W - 0L
1,761 SR
Queue Stats
127W - 151L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace917
King Arthur
10
1 / 1 / 0
6,200
477
6,134
11,236
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 0
6,418
494
4,104
8,948
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Companer0
Tiamat
11
0 / 3 / 0
6,492
499
3,752
6,988
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
JBONFILL5
Neith
12
4 / 2 / 0
7,403
569
6,546
7,316
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Nïcole
Sylvanus
10
0 / 2 / 5
6,654
512
5,002
10,082
5,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bynest
Artemis
12
3 / 2 / 3
6,926
533
8,473
8,413
2,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
FuryJay
Gilgamesh
14
7 / 0 / 2
8,113
624
4,381
6,059
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Illusioneer
King Arthur
11
0 / 1 / 1
6,680
514
7,495
10,270
5,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 2 / 3
6,647
511
2,777
8,200
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Lezerchil
Hades
12
1 / 1 / 5
7,085
545
4,529
8,506
3,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ace917
King Arthur
1
1
0
1
W
Artemis
Bynest
Artemis
3
2
3
2.25
L
1
3
0
0.33
L
Tiamat
Companer0
Tiamat
0
3
0
0
W
Gilgamesh
FuryJay
Gilgamesh
7
0
2
8
W
King Arthur
Illusioneer
King Arthur
0
1
1
0.5
L
Neith
JBONFILL5
Neith
4
2
0
2
W
0
2
3
0.75
W
Hades
Lezerchil
Hades
1
1
5
3.5
L
Sylvanus
Nïcole
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
27,655
44,570
Taken
41,448
23,569
Mitigated
19,229
15,591
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ace917
King Arthur
6,134
507
0
4,725
11,236
7,996
0
380
10,856
0
31,751
W
Artemis
Bynest
Artemis
8,473
4,331
0
4,151
8,413
2,372
566
1,773
6,640
0
37,114
L
4,104
2,404
0
2,739
8,948
3,379
140
1,214
7,734
0
46,325
L
Tiamat
Companer0
Tiamat
3,752
504
0
1,640
6,988
3,917
0
1,489
5,499
38,372
0
W
Gilgamesh
FuryJay
Gilgamesh
4,381
1,134
0
590
6,059
3,172
512
548
5,511
0
48,696
W
King Arthur
Illusioneer
King Arthur
7,495
439
0
2,237
10,270
5,366
284
1,301
8,440
0
35,206
L
Neith
JBONFILL5
Neith
6,546
3,200
0
2,416
7,316
2,518
990
1,381
5,935
0
37,863
W
2,777
78
0
920
8,200
4,400
264
1,492
6,708
27,895
0
W
Hades
Lezerchil
Hades
4,529
170
86
3,327
8,506
3,919
497
3,640
4,841
34,455
0
L
Sylvanus
Nïcole
Sylvanus
5,002
1,340
1,397
2,674
10,082
5,759
0
2,842
7,240
22,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
35,451
353
Minions Killed
361
0
Camps Cleared
0
1,116,989
Distance Traveled
1,270,203
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,200
477
75
6
0
232,790
0
W
Artemis
6,926
533
76
6
0
218,357
2
L
Apollo
6,418
494
86
7
0
228,539
1
L
Tiamat
6,492
499
82
6
0
239,982
4
W
Gilgamesh
8,113
624
110
8
0
292,522
4
W
King Arthur
6,680
514
58
4
0
240,424
1
L
Neith
7,403
569
91
7
0
199,307
4
W
Ymir
6,647
511
40
3
0
262,469
3
W
Hades
7,085
545
77
6
0
256,431
2
L
Sylvanus
6,654
512
19
1
0
216,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role