Player Matchup

Cerberus
Cerberus
Kinamad
Cerberus
Level 31
God Stats
1W - 2L
1,521 SR
Queue Stats
117W - 135L
1,405 Elo+
Solo
Mercury
Mercury
Snowmanlp0517
Mercury
Level 17
God Stats
9W - 4L
1,648 SR
Queue Stats
95W - 75L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
lenakiller15
Cu Chulainn
Level 18
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 6L
1,045 Elo+
Solo
Hou Yi
Hou Yi
nefelibatachi
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,226 Elo+
Solo
Ra
Ra
康桥oO
Ra
Level 19
God Stats
0W - 2L
1,288 SR
Queue Stats
25W - 38L
1,282 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,274 Elo+

VS

Team Averages
Level 20
1,459 SR
1,353 Elo+
Ares
Ares
KiKasiyas
Ares
Level 29
God Stats
7W - 2L
1,597 SR
Queue Stats
311W - 332L
1,286 Elo+
Solo
Nemesis
Nemesis
Nirmat
Nemesis
Level 26
God Stats
3W - 1L
1,401 SR
Queue Stats
66W - 72L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
TheCuervox
Guan Yu
Level 15
God Stats
5W - 4L
1,321 SR
Queue Stats
26W - 23L
1,258 Elo+
Solo
Artemis
Artemis
Yo0mu
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Sol
Sol
gabolume
Sol
Level 27
God Stats
4W - 4L
1,478 SR
Queue Stats
73W - 89L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kinamad
Cerberus
13
2 / 6 / 3
8,743
486
9,685
19,491
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
2
0 / 0 / 0
5,148
286
0
342
56
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
lenakiller15
Cu Chulainn
14
5 / 6 / 0
8,861
492
10,776
17,618
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 10 / 0
6,027
335
2,223
12,956
4,576
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
8,679
482
3,102
10,157
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 2 / 10
8,825
490
2,751
11,277
7,620
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Nirmat
Nemesis
15
5 / 1 / 5
9,441
525
9,601
11,956
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TheCuervox
Guan Yu
14
1 / 3 / 3
8,819
490
4,310
10,323
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Yo0mu
Artemis
16
10 / 3 / 5
9,853
547
12,966
8,772
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 3
10,118
562
19,551
10,213
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
23
24
Deaths
10
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
10
3
L
Cerberus
Kinamad
Cerberus
2
6
3
0.58
W
Nemesis
Nirmat
Nemesis
5
1
5
7.5
L
Mercury
0
0
0
0
W
Guan Yu
TheCuervox
Guan Yu
1
3
3
0.83
W
Artemis
Yo0mu
Artemis
10
3
5
4.17
W
6
1
3
7.5
L
Cu Chulainn
lenakiller15
Cu Chulainn
5
6
0
0.83
L
0
10
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
49,179
60,564
Taken
52,541
35,111
Mitigated
30,853
10,162
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,751
207
0
3,342
11,277
7,620
357
2,457
8,722
24,624
0
L
Cerberus
Kinamad
Cerberus
9,685
483
190
3,612
19,491
14,102
0
7,020
12,446
48,582
0
W
Nemesis
Nirmat
Nemesis
9,601
4,906
0
1,079
11,956
5,652
0
1,819
9,987
0
69,363
L
Mercury
0
0
0
20
342
56
0
0
342
0
2,674
W
Guan Yu
TheCuervox
Guan Yu
4,310
856
278
2,371
10,323
9,953
879
1,032
8,790
0
36,321
W
Artemis
Yo0mu
Artemis
12,966
7,805
0
340
8,772
3,208
2,463
5,073
3,618
0
51,783
W
19,551
7,258
0
4,316
10,213
4,420
1,825
3,793
6,163
80,706
2,890
L
Cu Chulainn
lenakiller15
Cu Chulainn
10,776
2,890
0
2,293
17,618
12,057
0
4,726
12,492
7,358
37,101
L
2,223
1,041
0
374
12,956
4,576
87
4,032
8,924
0
17,074
L
3,102
268
568
3,105
10,157
4,320
149
6,020
4,137
37,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
47,056
315
Minions Killed
471
0
Camps Cleared
0
1,261,000
Distance Traveled
1,667,087
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,825
490
34
2
0
309,109
1
L
Cerberus
8,743
486
116
6
0
355,639
4
W
Nemesis
9,441
525
120
7
0
354,849
0
L
Mercury
5,148
286
11
1
0
32,908
0
W
Guan Yu
8,819
490
74
4
0
361,019
2
W
Artemis
9,853
547
104
6
0
319,007
2
W
Sol
10,118
562
139
8
0
323,103
2
L
Cu Chulainn
8,861
492
81
5
0
291,702
3
L
Hou Yi
6,027
335
28
2
0
259,920
1
L
Ra
8,679
482
79
4
0
320,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role