Player Matchup

Izanami
Izanami
Crimsyy
Izanami
Level 67
God Stats
5W - 2L
1,647 SR
Queue Stats
67W - 61L
1,562 Elo+
Solo
Odin
Odin
Julian_Sr
Odin
Level 118
God Stats
4W - 1L
1,742 SR
Queue Stats
16W - 20L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
owseb
Baron Samedi
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
282W - 290L
1,457 Elo+
Solo
Ares
Ares
thetip_big
Ares
Level 108
God Stats
1W - 1L
1,356 SR
Queue Stats
31W - 34L
1,495 Elo+
Party 1
Tiamat
Tiamat
valle419
Tiamat
Level 48
God Stats
2W - 2L
1,336 SR
Queue Stats
82W - 101L
1,385 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,485 Elo+

VS

Team Averages
Level 78
1,366 SR
1,451 Elo+
Janus
Janus
CalmSnoopymga
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 144L
1,578 Elo+
Solo
Nu Wa
Nu Wa
ID Archangel
Nu Wa
Level 57
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 19L
1,474 Elo+
Solo
Artemis
Artemis
RadSplitter4386
Artemis
Level 93
God Stats
219W - 217L
1,539 SR
Queue Stats
222W - 231L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
freakyboy27
Gilgamesh
Level 102
God Stats
24W - 39L
1,374 SR
Queue Stats
835W - 815L
1,408 Elo+
Solo
Set
Set
skittles473
Set
Level 68
God Stats
0W - 1L
1,163 SR
Queue Stats
4W - 6L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crimsyy
Izanami
19
8 / 2 / 11
12,742
1,158
17,353
11,485
4,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
19
5 / 3 / 15
12,304
1,119
11,903
16,923
13,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
owseb
Baron Samedi
18
2 / 5 / 15
10,880
989
10,070
15,965
6,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 12
12,408
1,128
20,428
19,368
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
valle419
Tiamat
17
6 / 4 / 11
11,626
1,057
16,693
13,831
8,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

216

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
12,182
1,107
14,430
15,976
6,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 7 / 10
10,928
993
20,968
14,252
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 7
10,322
938
15,132
14,732
6,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
freakyboy27
Gilgamesh
18
5 / 5 / 9
12,034
1,094
11,881
17,939
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 6
10,223
929
9,180
18,103
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
28
Kills
16
16
Deaths
28
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
W
Izanami
Crimsyy
Izanami
8
2
11
6.75
L
2
7
10
1
W
Odin
5
3
15
4.17
L
1
4
7
1.13
L
Gilgamesh
freakyboy27
Gilgamesh
5
5
9
1.9
W
Baron Samedi
owseb
Baron Samedi
2
5
15
1.9
L
2
6
6
0.83
W
7
2
12
6.5
W
Tiamat
valle419
Tiamat
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,447
Damage
71,591
77,572
Taken
81,002
42,968
Mitigated
34,743
18,714
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,430
1,361
0
777
15,976
6,313
0
9,512
6,464
30,969
0
W
Izanami
Crimsyy
Izanami
17,353
12,003
0
3,897
11,485
4,478
0
4,238
6,916
0
71,123
L
20,968
8,446
0
180
14,252
5,245
0
7,918
6,334
41,713
0
W
Odin
11,903
2,693
201
1,061
16,923
13,338
0
6,267
10,192
0
26,030
L
15,132
7,264
0
1,166
14,732
6,023
0
8,549
6,183
0
35,419
L
Gilgamesh
freakyboy27
Gilgamesh
11,881
4,949
0
320
17,939
7,465
0
9,611
8,328
0
25,746
W
Baron Samedi
owseb
Baron Samedi
10,070
1,060
2,237
3,012
15,965
6,793
0
6,966
8,676
24,017
0
L
9,180
4,086
0
1,480
18,103
9,697
0
11,601
6,502
0
18,725
W
20,428
1,144
0
4,933
19,368
10,260
0
8,601
9,976
35,670
0
W
Tiamat
valle419
Tiamat
16,693
727
946
2,427
13,831
8,099
0
7,806
5,518
29,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
55,689
245
Minions Killed
190
7
Camps Cleared
5
1,001,578
Distance Traveled
1,014,745
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,182
1,107
43
4
1
206,496
0
W
Izanami
12,742
1,158
114
10
5
191,530
0
L
Nu Wa
10,928
993
48
4
2
198,466
0
W
Odin
12,304
1,119
26
2
1
213,131
0
L
Artemis
10,322
938
48
4
2
168,632
2
L
Gilgamesh
12,034
1,094
33
3
0
224,929
0
W
Baron Samedi
10,880
989
39
4
0
182,454
0
L
Set
10,223
929
18
2
0
216,222
0
W
Ares
12,408
1,128
37
3
0
213,198
0
W
Tiamat
11,626
1,057
29
3
1
201,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role