Player Matchup

Erlang Shen
Erlang Shen
Diipsyy__
Erlang Shen
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 129L
1,404 Elo+
Party 1
Janus
Janus
Pe-ks_
Janus
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 147L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
Piradd
Hou Yi
Level 18
God Stats
1W - 2L
1,332 SR
Queue Stats
36W - 41L
1,427 Elo+
Solo
Ganesha
Ganesha
frictionfactor
Ganesha
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 176L
1,295 Elo+
Solo
Tyr
Tyr
snubros
Tyr
Level 2
God Stats
1W - 2L
1,754 SR
Queue Stats
17W - 18L
1,759 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,463 Elo+

VS

Team Averages
Level 22
1,554 SR
1,450 Elo+
Cerberus
Cerberus
MVP_lolGoD
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 140L
1,419 Elo+
Party 2
Sol
Sol
basito20
Sol
Level 13
God Stats
5W - 1L
1,821 SR
Queue Stats
27W - 14L
1,590 Elo+
Solo
Bastet
Bastet
departed_jewel87
Bastet
Level 28
God Stats
1W - 1L
1,233 SR
Queue Stats
93W - 85L
1,517 Elo+
Solo
Athena
Athena
flamescorpion
Athena
Level 28
God Stats
3W - 7L
1,717 SR
Queue Stats
110W - 102L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
iro293nman
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 108L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diipsyy__
Erlang Shen
9
1 / 4 / 0
5,827
416
2,686
7,947
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Pe-ks_
Janus
10
2 / 6 / 0
6,465
462
9,497
7,724
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Piradd
Hou Yi
5
2 / 2 / 0
5,330
381
2,474
3,876
896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 1 / 1
4,730
338
712
2,238
632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tyr
9
0 / 6 / 0
5,575
398
3,499
9,821
4,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MVP_lolGoD
Cerberus
12
1 / 0 / 7
7,701
550
2,889
6,485
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
5 / 3 / 3
9,676
691
6,208
10,205
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 0 / 3
8,750
625
9,282
8,346
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 5
7,090
506
3,337
6,991
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
iro293nman
Kukulkan
13
3 / 1 / 2
7,974
570
1,392
5,485
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
19
19
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Diipsyy__
Erlang Shen
1
4
0
0.25
W
Cerberus
MVP_lolGoD
Cerberus
1
0
7
4.5
L
Janus
Pe-ks_
Janus
2
6
0
0.33
L
Hou Yi
Piradd
Hou Yi
2
2
0
1
W
5
3
3
2.17
W
8
0
3
9.5
W
2
1
5
4.5
L
0
1
1
0.5
W
Kukulkan
iro293nman
Kukulkan
3
1
2
4
L
Tyr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
23,108
31,606
Taken
37,512
10,759
Mitigated
14,253
7,596
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Diipsyy__
Erlang Shen
2,686
1,019
0
3,021
7,947
2,939
0
1,842
6,105
0
21,363
W
Cerberus
MVP_lolGoD
Cerberus
2,889
243
0
1,930
6,485
2,291
0
700
5,729
33,451
0
L
Janus
Pe-ks_
Janus
9,497
303
0
502
7,724
2,210
416
4,363
3,361
34,450
0
L
Hou Yi
Piradd
Hou Yi
2,474
1,142
178
1,380
3,876
896
0
2,660
1,216
0
12,121
W
6,208
1,913
0
5,204
10,205
2,971
3,012
2,427
7,640
70,914
0
W
9,282
2,426
0
1,000
8,346
4,354
217
1,386
6,860
0
43,218
W
3,337
1,169
184
492
6,991
2,650
930
964
5,951
23,094
0
L
712
209
0
1,086
2,238
632
0
1,285
953
3,179
0
W
Kukulkan
iro293nman
Kukulkan
1,392
37
474
1,000
5,485
1,987
1,890
4,054
1,123
36,999
0
L
Tyr
3,499
1,213
0
1,429
9,821
4,082
0
3,676
6,145
0
19,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
41,191
170
Minions Killed
421
0
Camps Cleared
0
847,134
Distance Traveled
1,361,164
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,827
416
47
3
0
204,504
1
W
Cerberus
7,701
550
69
5
0
278,757
0
L
Janus
6,465
462
59
4
0
213,272
3
L
Hou Yi
5,330
381
16
1
0
116,480
1
W
Sol
9,676
691
135
10
0
237,185
10
W
Bastet
8,750
625
85
6
0
274,926
0
W
Athena
7,090
506
44
3
0
311,968
0
L
Ganesha
4,730
338
2
0
0
49,170
1
W
Kukulkan
7,974
570
88
6
0
258,328
0
L
Tyr
5,575
398
46
3
0
263,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role