Player Matchup

Achilles
Achilles
Akechikenshi
Achilles
Level 18
God Stats
46W - 33L
1,543 SR
Queue Stats
101W - 96L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
BloodyRayne999
Nu Wa
Level 17
God Stats
37W - 20L
1,592 SR
Queue Stats
56W - 33L
1,563 Elo+
Party 1
Yemoja
Yemoja
Gorgon309
Yemoja
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 94L
1,514 Elo+
Solo
Anhur
Anhur
frostcub
Anhur
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 126L
1,558 Elo+
Solo
Nemesis
Nemesis
imjustsalt
Nemesis
Level 11
God Stats
4W - 1L
1,822 SR
Queue Stats
35W - 11L
1,692 Elo+
Party 1
Team Averages
Level 18
1,591 SR
1,566 Elo+

VS

Team Averages
Level 24
1,389 SR
1,444 Elo+
Neith
Neith
Corvettekid25
Neith
Level 8
God Stats
2W - 2L
1,297 SR
Queue Stats
10W - 14L
1,239 Elo+
Solo
Merlin
Merlin
HuayraX
Merlin
Level 28
God Stats
2W - 5L
1,101 SR
Queue Stats
84W - 87L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
IDirtyPanda
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
punkandalcohol
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sEntryyyyy
Ah Muzen Cab
Level 27
God Stats
7W - 8L
1,547 SR
Queue Stats
124W - 102L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akechikenshi
Achilles
20
8 / 8 / 13
15,793
987
17,321
47,295
61,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 5 / 21
15,172
948
27,820
15,778
7,116
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Gorgon309
Yemoja
20
2 / 10 / 15
14,822
926
12,680
29,388
32,981
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
frostcub
Anhur
20
5 / 8 / 15
15,564
973
25,013
26,150
12,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
imjustsalt
Nemesis
20
12 / 2 / 8
16,772
1,048
35,718
24,843
18,904
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
12,564
785
4,615
11,676
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
HuayraX
Merlin
20
5 / 10 / 18
15,273
955
38,200
22,153
9,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IDirtyPanda
Gilgamesh
20
9 / 5 / 12
16,292
1,018
26,301
35,153
26,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 3 / 20
15,275
955
10,991
23,314
23,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
sEntryyyyy
Ah Muzen Cab
20
15 / 7 / 17
18,719
1,170
57,802
31,744
14,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
108
29
Kills
33
33
Deaths
29
72
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akechikenshi
Achilles
8
8
13
1.81
L
2
5
21
2.5
W
1
4
8
1.25
L
Yemoja
Gorgon309
Yemoja
2
10
15
0.95
W
Merlin
HuayraX
Merlin
5
10
18
1.4
W
Gilgamesh
IDirtyPanda
Gilgamesh
9
5
12
3
L
Anhur
frostcub
Anhur
5
8
15
1.56
L
Nemesis
imjustsalt
Nemesis
12
2
8
8
W
3
3
20
4.33
W
Ah Muzen Cab
sEntryyyyy
Ah Muzen Cab
15
7
17
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,552
Damage
137,909
143,454
Taken
124,040
133,229
Mitigated
78,816
20,465
Healing
44,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akechikenshi
Achilles
17,321
3,834
0
8,254
47,295
61,237
0
13,712
33,583
0
33,263
L
27,820
5,550
128
1,632
15,778
7,116
0
4,064
11,714
51,748
0
W
4,615
2,419
0
1,115
11,676
3,767
0
5,115
6,133
0
25,227
L
Yemoja
Gorgon309
Yemoja
12,680
2,788
2,232
2,255
29,388
32,981
0
13,387
16,001
44,857
0
W
Merlin
HuayraX
Merlin
38,200
2,643
0
36
22,153
9,580
0
5,491
16,350
66,209
0
W
Gilgamesh
IDirtyPanda
Gilgamesh
26,301
8,920
0
1,933
35,153
26,837
0
11,252
23,441
672
52,364
L
Anhur
frostcub
Anhur
25,013
16,214
0
411
26,150
12,991
0
10,220
15,930
0
62,789
L
Nemesis
imjustsalt
Nemesis
35,718
25,241
0
5,553
24,843
18,904
0
8,460
16,383
0
54,113
W
10,991
513
17,023
11,000
23,314
23,844
0
6,939
15,914
36,322
0
W
Ah Muzen Cab
sEntryyyyy
Ah Muzen Cab
57,802
43,228
0
13,757
31,744
14,788
0
9,698
21,702
0
115,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,123
Gold Earned
78,123
314
Minions Killed
358
12
Camps Cleared
5
1,444,084
Distance Traveled
1,378,972
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,793
987
40
3
0
298,846
0
L
Nu Wa
15,172
948
75
5
1
280,972
0
W
Neith
12,564
785
56
4
1
124,356
4
L
Yemoja
14,822
926
46
3
1
234,844
2
W
Merlin
15,273
955
70
4
1
249,864
1
W
Gilgamesh
16,292
1,018
45
3
1
338,869
0
L
Anhur
15,564
973
95
6
5
278,576
0
L
Nemesis
16,772
1,048
58
4
5
350,846
0
W
Hel
15,275
955
73
5
0
357,776
0
W
Ah Muzen Cab
18,719
1,170
114
7
2
308,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role