Player Matchup

Ymir
Ymir
DanieIMG
Ymir
Level 28
God Stats
53W - 51L
1,421 SR
Queue Stats
360W - 373L
1,351 Elo+
Solo
Hercules
Hercules
Mcdoh1
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,253 Elo+
Party 1
Skadi
Skadi
YukikazeKujo
Skadi
Level 22
God Stats
7W - 8L
1,456 SR
Queue Stats
29W - 34L
1,358 Elo+
Party 1
Loki
Loki
mifavanila
Loki
Level 18
God Stats
5W - 4L
1,359 SR
Queue Stats
25W - 21L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
vobaouyen
Baron Samedi
Level 29
God Stats
3W - 1L
1,586 SR
Queue Stats
148W - 172L
1,390 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,357 Elo+

VS

Team Averages
Level 32
1,510 SR
1,387 Elo+
Serqet
Serqet
OffendedBear
Serqet
Level 28
God Stats
4W - 10L
1,224 SR
Queue Stats
155W - 189L
1,356 Elo+
Solo
Ymir
Ymir
Youatemebeans
Ymir
Level 17
God Stats
1W - 2L
1,492 SR
Queue Stats
17W - 22L
1,261 Elo+
Solo
Chaac
Chaac
Yuizshi
Chaac
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
fenixrojotomas
He Bo
Level 87
God Stats
3W - 1L
1,809 SR
Queue Stats
101W - 92L
1,432 Elo+
Party 2
Neith
Neith
juankiii
Neith
Level 16
God Stats
1W - 2L
1,526 SR
Queue Stats
196W - 193L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 0 / 6
7,117
547
4,139
7,212
2,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mcdoh1
Hercules
11
0 / 3 / 4
6,192
476
1,922
8,141
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 4
7,102
546
5,741
5,995
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 2
7,526
579
5,701
6,630
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
vobaouyen
Baron Samedi
12
3 / 2 / 4
6,928
533
7,632
5,649
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 3 / 0
5,699
438
1,537
7,568
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 2
5,352
412
2,583
8,593
3,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Yuizshi
Chaac
11
2 / 2 / 0
6,711
516
6,232
6,638
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 3 / 0
6,407
493
4,486
6,943
2,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
juankiii
Neith
9
0 / 5 / 0
5,820
448
5,296
7,678
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
6
6
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
6
8
W
Hercules
Mcdoh1
Hercules
0
3
4
0.67
L
Serqet
0
3
0
0
L
0
5
2
0.2
L
Chaac
Yuizshi
Chaac
2
2
0
1
W
4
1
4
6
L
4
3
0
1.33
L
Neith
juankiii
Neith
0
5
0
0
W
6
0
2
7
W
Baron Samedi
vobaouyen
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
20,134
33,627
Taken
37,420
14,900
Mitigated
16,108
13,268
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,139
1,594
123
3,289
7,212
2,933
533
1,042
6,170
23,169
0
W
Hercules
Mcdoh1
Hercules
1,922
603
0
2,101
8,141
4,833
0
689
7,261
0
19,184
L
Serqet
1,537
165
0
0
7,568
2,225
0
875
6,628
0
28,369
L
2,583
954
0
273
8,593
3,347
646
3,165
5,263
11,486
0
L
Chaac
Yuizshi
Chaac
6,232
1,480
0
1,464
6,638
6,013
823
633
5,781
74
33,618
W
5,741
2,383
0
819
5,995
2,328
831
2,512
3,483
0
28,782
L
4,486
42
0
2,110
6,943
2,129
340
3,141
3,358
22,504
0
L
Neith
juankiii
Neith
5,296
2,174
0
1,819
7,678
2,394
400
3,176
4,370
0
31,296
W
5,701
1,468
0
3,626
6,630
2,070
0
1,249
5,381
0
42,182
W
Baron Samedi
vobaouyen
Baron Samedi
7,632
410
494
2,816
5,649
2,736
544
1,646
4,003
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
29,989
283
Minions Killed
220
0
Camps Cleared
0
1,239,394
Distance Traveled
1,126,027
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,117
547
35
3
0
261,554
0
W
Hercules
6,192
476
49
4
0
209,284
0
L
Serqet
5,699
438
56
4
0
237,283
0
L
Ymir
5,352
412
17
1
0
246,098
1
L
Chaac
6,711
516
58
4
0
240,651
0
W
Skadi
7,102
546
55
4
0
241,398
1
L
He Bo
6,407
493
37
3
0
218,218
3
L
Neith
5,820
448
52
4
0
183,777
3
W
Loki
7,526
579
89
7
0
281,850
2
W
Baron Samedi
6,928
533
55
4
0
245,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role