Player Matchup

Jing Wei
Jing Wei
Altair3301
Jing Wei
Level 15
God Stats
0W - 3L
1,285 SR
Queue Stats
124W - 108L
1,373 Elo+
Solo
Odin
Odin
Kellafonic
Odin
Level 20
God Stats
0W - 3L
1,376 SR
Queue Stats
38W - 51L
1,369 Elo+
Solo
Eset
Eset
Yellin135
Eset
Level 28
God Stats
10W - 12L
1,641 SR
Queue Stats
200W - 203L
1,533 Elo+
Solo
Yemoja
Yemoja
ilinty
Yemoja
Level 29
God Stats
6W - 12L
1,397 SR
Queue Stats
74W - 98L
1,396 Elo+
Party 3
Guan Yu
Guan Yu
sLintys
Guan Yu
Level 29
God Stats
2W - 4L
1,392 SR
Queue Stats
84W - 114L
1,420 Elo+
Party 3
Team Averages
Level 24
1,418 SR
1,418 Elo+

VS

Team Averages
Level 23
1,356 SR
1,525 Elo+
King Arthur
King Arthur
HPK62
King Arthur
Level 19
God Stats
7W - 5L
1,337 SR
Queue Stats
32W - 27L
1,516 Elo+
Solo
Fafnir
Fafnir
Metaxis
Fafnir
Level 26
God Stats
1W - 1L
1,220 SR
Queue Stats
82W - 80L
1,443 Elo+
Party 2
Nemesis
Nemesis
Minexis
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,619 Elo+
Party 1
Janus
Janus
Treshy
Janus
Level 23
God Stats
3W - 2L
1,479 SR
Queue Stats
38W - 32L
1,619 Elo+
Party 1
Medusa
Medusa
Wolverin29
Medusa
Level 27
God Stats
3W - 5L
1,247 SR
Queue Stats
57W - 54L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Altair3301
Jing Wei
15
0 / 1 / 3
9,478
474
6,358
10,707
4,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
7,895
395
5,630
10,805
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
16
4 / 9 / 0
10,714
536
13,458
14,126
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
ilinty
Yemoja
13
2 / 4 / 1
8,768
438
4,728
12,501
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
sLintys
Guan Yu
14
2 / 7 / 1
8,799
440
5,687
13,801
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HPK62
King Arthur
20
5 / 0 / 6
12,054
603
9,290
15,511
11,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
Metaxis
Fafnir
15
2 / 1 / 4
9,979
499
3,976
9,197
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Minexis
Nemesis
19
11 / 1 / 3
11,666
583
11,877
14,047
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Treshy
Janus
16
6 / 4 / 6
10,588
529
11,260
9,876
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Wolverin29
Medusa
15
2 / 2 / 4
9,080
454
10,741
10,003
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
26
26
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Altair3301
Jing Wei
0
1
3
1.5
W
King Arthur
HPK62
King Arthur
5
0
6
8
L
0
5
4
0.4
W
Fafnir
Metaxis
Fafnir
2
1
4
4
W
Nemesis
Minexis
Nemesis
11
1
3
12.5
W
Janus
Treshy
Janus
6
4
6
2.25
W
Medusa
Wolverin29
Medusa
2
2
4
2
L
Eset
4
9
0
0.44
L
Yemoja
ilinty
Yemoja
2
4
1
0.63
L
Guan Yu
sLintys
Guan Yu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
47,144
61,940
Taken
58,634
37,002
Mitigated
33,203
12,388
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Altair3301
Jing Wei
6,358
4,847
0
2,766
10,707
4,186
1,245
1,830
8,869
0
61,130
W
King Arthur
HPK62
King Arthur
9,290
1,500
0
6,298
15,511
11,071
194
3,311
11,612
0
76,367
L
5,630
2,754
0
519
10,805
8,740
536
1,181
9,568
0
23,312
W
Fafnir
Metaxis
Fafnir
3,976
850
0
2,775
9,197
8,801
194
1,579
7,518
15,155
0
W
Nemesis
Minexis
Nemesis
11,877
7,396
0
7,487
14,047
6,472
0
3,983
9,914
0
103,493
W
Janus
Treshy
Janus
11,260
675
0
500
9,876
3,401
670
5,856
3,920
58,556
0
W
Medusa
Wolverin29
Medusa
10,741
4,516
0
0
10,003
3,458
1,970
3,457
6,496
0
58,084
L
Eset
13,458
577
429
2,791
14,126
5,390
360
7,195
6,454
60,247
0
L
Yemoja
ilinty
Yemoja
4,728
779
1,590
1,315
12,501
10,563
0
2,425
9,956
27,964
0
L
Guan Yu
sLintys
Guan Yu
5,687
638
606
2,372
13,801
8,123
730
1,848
11,857
0
39,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
53,367
406
Minions Killed
592
0
Camps Cleared
0
1,744,333
Distance Traveled
1,962,465
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,478
474
138
7
0
365,495
5
W
King Arthur
12,054
603
171
9
0
424,744
6
L
Odin
7,895
395
49
2
0
318,788
0
W
Fafnir
9,979
499
21
1
0
362,725
4
W
Nemesis
11,666
583
170
9
0
450,149
2
W
Janus
10,588
529
120
6
0
348,180
3
W
Medusa
9,080
454
110
6
0
376,667
0
L
Eset
10,714
536
113
6
0
331,214
5
L
Yemoja
8,768
438
36
2
0
332,624
0
L
Guan Yu
8,799
440
70
4
0
396,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role