Player Matchup

Susano
Susano
MildMags
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
adrienh
Sun Wukong
Level 16
God Stats
4W - 3L
1,651 SR
Queue Stats
67W - 70L
1,451 Elo+
Solo
Fafnir
Fafnir
uncaringcarebear
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,639 Elo+
Solo
Merlin
Merlin
xNFSxMooNx
Merlin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 72L
1,413 Elo+
Solo
Neith
Neith
yeiner1428
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,556 Elo+

VS

Team Averages
Level 24
1,617 SR
1,601 Elo+
Izanami
Izanami
BreezySucks
Izanami
Level 28
God Stats
10W - 4L
1,706 SR
Queue Stats
85W - 77L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Hunter214
Cthulhu
Level 11
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 7L
1,687 Elo+
Solo
Tsukuyomi
Tsukuyomi
Penutbtterman
Tsukuyomi
Level 24
God Stats
15W - 13L
1,614 SR
Queue Stats
361W - 331L
1,621 Elo+
Solo
Hercules
Hercules
Spawnography
Hercules
Level 26
God Stats
10W - 15L
1,754 SR
Queue Stats
117W - 118L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
moiffy
Baron Samedi
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
108W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MildMags
Susano
10
4 / 2 / 1
5,905
591
3,745
6,404
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
adrienh
Sun Wukong
8
1 / 4 / 1
4,937
494
4,608
5,488
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 2
4,838
484
4,516
7,081
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
xNFSxMooNx
Merlin
9
1 / 2 / 1
5,304
530
605
4,031
1,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
6
0 / 6 / 0
4,055
406
1,436
4,702
1,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BreezySucks
Izanami
9
2 / 2 / 2
5,625
563
1,599
4,673
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Hunter214
Cthulhu
10
5 / 1 / 2
5,873
587
4,865
5,780
3,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Penutbtterman
Tsukuyomi
11
3 / 1 / 3
6,144
614
3,584
6,741
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Spawnography
Hercules
10
3 / 1 / 3
5,500
550
3,554
7,387
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
moiffy
Baron Samedi
10
5 / 2 / 3
6,121
612
4,624
4,939
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
18
18
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BreezySucks
Izanami
2
2
2
1.5
W
Cthulhu
Hunter214
Cthulhu
5
1
2
6
L
Susano
MildMags
Susano
4
2
1
2.25
W
Tsukuyomi
Penutbtterman
Tsukuyomi
3
1
3
4.5
W
Hercules
Spawnography
Hercules
3
1
3
4.5
L
Sun Wukong
adrienh
Sun Wukong
1
4
1
0.38
W
Baron Samedi
moiffy
Baron Samedi
5
2
3
3.25
L
0
4
2
0.25
L
Merlin
xNFSxMooNx
Merlin
1
2
1
0.75
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
18,226
27,706
Taken
29,520
11,978
Mitigated
12,363
6,002
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BreezySucks
Izanami
1,599
1,050
0
1,469
4,673
1,347
1,012
882
3,791
0
32,090
W
Cthulhu
Hunter214
Cthulhu
4,865
737
45
2,021
5,780
3,799
0
0
5,780
22,344
0
L
Susano
MildMags
Susano
3,745
1,074
0
2,124
6,404
1,958
0
1,115
5,167
0
21,792
W
Tsukuyomi
Penutbtterman
Tsukuyomi
3,584
493
0
3,274
6,741
2,031
0
363
6,378
0
36,982
W
Hercules
Spawnography
Hercules
3,554
1,177
0
2,937
7,387
2,820
687
3,240
4,147
0
15,684
L
Sun Wukong
adrienh
Sun Wukong
4,608
1,314
0
763
5,488
2,774
0
2,662
2,790
0
18,278
W
Baron Samedi
moiffy
Baron Samedi
4,624
491
340
1,601
4,939
2,366
281
636
4,303
24,806
0
L
4,516
596
0
2,077
7,081
4,810
0
583
6,424
13,456
0
L
Merlin
xNFSxMooNx
Merlin
605
135
0
510
4,031
1,087
0
1,623
2,208
22,851
0
L
Neith
1,436
843
0
528
4,702
1,349
90
2,976
1,628
0
10,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
29,263
186
Minions Killed
268
0
Camps Cleared
0
839,811
Distance Traveled
886,833
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,625
563
79
8
0
155,383
1
W
Cthulhu
5,873
587
49
5
0
191,928
1
L
Susano
5,905
591
54
5
0
226,923
2
W
Tsukuyomi
6,144
614
81
8
0
208,001
2
W
Hercules
5,500
550
21
2
0
180,850
1
L
Sun Wukong
4,937
494
31
3
0
158,894
2
W
Baron Samedi
6,121
612
38
4
0
150,671
2
L
Fafnir
4,838
484
24
2
0
158,565
1
L
Merlin
5,304
530
55
6
0
163,309
0
L
Neith
4,055
406
22
2
0
132,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role