Player Matchup

Hercules
Hercules
Gold III
DaMenace1011
Hercules
Gold III
Level 106
God Stats
0W - 2L
1,443 SR
Queue Stats
47W - 42L
1,577 MMR
Solo
Ares
Ares
Gold I
I23456789
Ares
Gold I
Level 128
God Stats
2W - 5L
1,492 SR
Queue Stats
124W - 118L
1,596 MMR
Solo
Set
Set
Gold II
Oologist
Set
Gold II
Level 126
God Stats
1W - 2L
1,492 SR
Queue Stats
86W - 72L
1,722 MMR
Solo
Heimdallr
Heimdallr
Gold II
itoffie
Heimdallr
Gold II
Level 48
God Stats
3W - 6L
1,522 SR
Queue Stats
195W - 180L
1,617 MMR
Solo
Raijin
Raijin
Gold V
morzyg5
Raijin
Gold V
Level 48
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 1L
1,692 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,531 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,611 SR
1,623 MMR
Mercury
Mercury
Silver II
Byakkσ
Mercury
Silver II
Level 103
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 1L
1,581 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Doyleville
Cu Chulainn
Gold I
Level 154
God Stats
12W - 14L
1,611 SR
Queue Stats
107W - 112L
1,681 MMR
Solo
Chernobog
Chernobog
Platinum IV
Joev30
Chernobog
Platinum IV
Level 148
God Stats
8W - 4L
1,712 SR
Queue Stats
535W - 516L
1,657 MMR
Solo
Ganesha
Ganesha
Gold I
Killuaaa
Ganesha
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
merlinsbong
Anubis
Gold II
Level 101
God Stats
4W - 2L
1,514 SR
Queue Stats
124W - 143L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaMenace1011
Hercules
18
2 / 4 / 3
10,992
523
8,538
20,226
27,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
15
2 / 10 / 2
9,854
469
9,050
22,810
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 5 / 1
11,600
552
15,982
19,175
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
itoffie
Heimdallr
17
0 / 6 / 5
10,558
503
8,795
14,979
6,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
morzyg5
Raijin
14
2 / 8 / 2
9,361
446
7,225
13,368
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Guan YuTiamatTsukuyomiAthenaScylla

VS

Bans
GilgameshSobekNemesisKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Byakkσ
Mercury
20
6 / 2 / 10
13,252
631
11,109
13,444
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Doyleville
Cu Chulainn
19
7 / 3 / 7
13,079
623
17,834
19,520
17,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Joev30
Chernobog
20
10 / 1 / 9
15,165
722
16,506
16,132
7,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Killuaaa
Ganesha
17
1 / 2 / 21
12,324
587
7,453
20,876
23,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
9 / 4 / 7
13,666
651
18,443
15,091
8,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
12
Kills
33
33
Deaths
12
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
Byakkσ
Mercury
6
2
10
5.5
L
Hercules
DaMenace1011
Hercules
2
4
3
0.88
W
Cu Chulainn
Doyleville
Cu Chulainn
7
3
7
3.5
L
Ares
2
10
2
0.3
W
Chernobog
Joev30
Chernobog
10
1
9
14.5
W
Ganesha
Killuaaa
Ganesha
1
2
21
5.75
L
6
5
1
1.3
L
Heimdallr
itoffie
Heimdallr
0
6
5
0.42
W
Anubis
9
4
7
3.13
L
Raijin
morzyg5
Raijin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
71,345
90,558
Taken
85,063
65,050
Mitigated
62,845
21,082
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Byakkσ
Mercury
11,109
6,243
0
2,154
13,444
6,144
2,929
3,502
9,748
0
117,467
L
Hercules
DaMenace1011
Hercules
8,538
1,628
0
8,478
20,226
27,888
0
4,408
15,818
0
70,733
W
Cu Chulainn
Doyleville
Cu Chulainn
17,834
3,303
0
7,879
19,520
17,142
1,419
3,528
15,910
14,555
71,064
L
Ares
9,050
336
0
1,803
22,810
19,229
0
6,206
16,604
39,473
0
W
Chernobog
Joev30
Chernobog
16,506
11,775
0
9,115
16,132
7,444
3,157
2,678
13,440
0
122,071
W
Ganesha
Killuaaa
Ganesha
7,453
1,637
0
4,864
20,876
23,294
569
3,384
17,354
17,421
0
L
15,982
7,800
0
6,856
19,175
8,458
0
9,955
9,220
0
86,485
L
Heimdallr
itoffie
Heimdallr
8,795
4,715
0
2,817
14,979
6,060
0
1,766
13,213
0
72,794
W
Anubis
18,443
418
0
6,148
15,091
8,821
908
3,016
11,749
120,374
0
L
Raijin
morzyg5
Raijin
7,225
457
0
1,128
13,368
3,415
0
6,920
6,448
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,365
Gold Earned
67,486
583
Minions Killed
709
0
Camps Cleared
0
1,901,962
Distance Traveled
2,216,165
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,252
631
175
8
0
525,981
2
L
Hercules
10,992
523
175
8
0
401,678
0
W
Cu Chulainn
13,079
623
149
7
0
454,723
6
L
Ares
9,854
469
38
2
0
373,071
5
W
Chernobog
15,165
722
191
9
0
432,676
3
W
Ganesha
12,324
587
3
0
0
436,100
5
L
Set
11,600
552
140
7
0
404,711
1
L
Heimdallr
10,558
503
137
7
0
368,654
5
W
Anubis
13,666
651
191
9
0
366,685
11
L
Raijin
9,361
446
93
4
0
353,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role