Player Matchup

Thor
Thor
Livetoto
Thor
Level 29
God Stats
9W - 5L
1,662 SR
Queue Stats
81W - 56L
1,552 Elo+
Solo
Janus
Janus
Tutrankamon_
Janus
Level 29
God Stats
7W - 4L
1,576 SR
Queue Stats
55W - 41L
1,552 Elo+
Party 1
Bacchus
Bacchus
dimason4ik_0
Bacchus
Level 29
God Stats
5W - 4L
1,588 SR
Queue Stats
110W - 98L
1,448 Elo+
Solo
Chernobog
Chernobog
kmkz_ttv
Chernobog
Level 28
God Stats
2W - 1L
1,697 SR
Queue Stats
42W - 35L
1,584 Elo+
Party 1
Tyr
Tyr
snubros
Tyr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,628 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,553 Elo+

VS

Team Averages
Level 30
1,557 SR
1,547 Elo+
Fenrir
Fenrir
Drogosthegreat
Fenrir
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
20W - 6L
1,717 Elo+
Party 2
Artemis
Artemis
Laborobjekt
Artemis
Level 7
God Stats
1W - 3L
1,372 SR
Queue Stats
27W - 32L
1,337 Elo+
Solo
Thoth
Thoth
Tzullu2020
Thoth
Level 13
God Stats
4W - 2L
1,583 SR
Queue Stats
54W - 36L
1,627 Elo+
Party 2
Bellona
Bellona
X_-Alex3107-_X
Bellona
Level 104
God Stats
12W - 11L
1,596 SR
Queue Stats
432W - 299L
1,556 Elo+
Party 2
Ymir
Ymir
nibbet-
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 0 / 5
5,796
580
3,245
4,837
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 2
7,006
701
3,365
4,072
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dimason4ik_0
Bacchus
8
1 / 2 / 4
5,275
528
1,601
5,781
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
kmkz_ttv
Chernobog
9
3 / 2 / 2
5,400
540
2,046
5,275
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
8
2 / 1 / 1
4,946
495
1,115
3,960
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,125
513
6,052
6,270
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Laborobjekt
Artemis
6
0 / 5 / 1
4,239
424
1,149
3,983
975
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
8
0 / 5 / 0
4,715
472
2,758
4,478
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 0
5,341
534
2,587
5,447
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
nibbet-
Ymir
1
0 / 1 / 0
3,503
350
0
777
216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Artemis
Laborobjekt
Artemis
0
5
1
0.1
W
Thor
2
0
5
4.5
W
5
0
2
6
L
Thoth
0
5
0
0
L
2
1
0
2
W
Bacchus
dimason4ik_0
Bacchus
1
2
4
1.5
W
Chernobog
kmkz_ttv
Chernobog
3
2
2
2
L
Ymir
nibbet-
Ymir
0
1
0
0
W
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,372
Damage
12,546
23,925
Taken
20,955
9,009
Mitigated
8,210
8,188
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,052
1,555
0
1,392
6,270
3,108
0
1,971
4,217
0
21,071
L
Artemis
Laborobjekt
Artemis
1,149
313
0
0
3,983
975
322
0
3,983
0
8,232
W
Thor
3,245
275
394
2,583
4,837
1,578
903
281
4,506
0
25,518
W
3,365
181
0
1,174
4,072
1,227
470
1,341
2,706
39,509
0
L
Thoth
2,758
128
0
200
4,478
1,265
0
1,456
2,950
23,912
0
L
2,587
633
0
1,622
5,447
2,646
76
1,340
4,062
0
23,167
W
Bacchus
dimason4ik_0
Bacchus
1,601
213
369
1,828
5,781
3,451
452
603
5,016
8,553
0
W
Chernobog
kmkz_ttv
Chernobog
2,046
985
0
1,737
5,275
1,417
254
533
4,619
0
25,294
L
Ymir
nibbet-
Ymir
0
0
0
0
777
216
46
0
777
757
0
W
Tyr
1,115
416
0
103
3,960
1,336
0
0
3,960
0
11,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
22,923
240
Minions Killed
146
0
Camps Cleared
0
955,788
Distance Traveled
723,049
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,125
513
28
3
0
196,246
0
L
Artemis
4,239
424
10
1
0
157,446
0
W
Thor
5,796
580
54
5
0
206,093
0
W
Janus
7,006
701
92
9
0
203,960
1
L
Thoth
4,715
472
46
5
0
164,547
2
L
Bellona
5,341
534
60
6
0
175,834
1
W
Bacchus
5,275
528
20
2
0
183,600
1
W
Chernobog
5,400
540
52
5
0
170,227
0
L
Ymir
3,503
350
2
0
0
28,976
1
W
Tyr
4,946
495
22
2
0
191,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role