Player Matchup

Neith
Neith
Tagoelonzo
Neith
Level 15
God Stats
15W - 16L
1,440 SR
Queue Stats
52W - 74L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
killerboy2468
Baron Samedi
Level 117
God Stats
3W - 4L
1,804 SR
Queue Stats
72W - 83L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
stullasteph
Cthulhu
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,521 SR
1,469 Elo+

VS

Team Averages
Level 54
1,507 SR
1,305 Elo+
Cernunnos
Cernunnos
CrystalDeath4
Cernunnos
Level 18
God Stats
4W - 7L
1,703 SR
Queue Stats
149W - 219L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
Mobtana464_973
Gilgamesh
Level 28
God Stats
12W - 9L
1,549 SR
Queue Stats
102W - 148L
1,293 Elo+
Solo
Hera
Hera
boochi93
Hera
Level 117
God Stats
12W - 10L
1,268 SR
Queue Stats
109W - 149L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 8 / 4
9,509
634
4,971
12,251
3,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
killerboy2468
Baron Samedi
15
8 / 7 / 2
11,858
791
14,506
14,794
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
stullasteph
Cthulhu
10
0 / 15 / 5
8,718
581
3,054
21,308
9,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrystalDeath4
Cernunnos
15
6 / 3 / 16
11,431
762
13,411
11,011
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Mobtana464_973
Gilgamesh
12
12 / 4 / 6
11,305
754
10,297
11,635
4,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
12 / 3 / 11
12,582
839
18,749
6,205
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
30
30
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrystalDeath4
Cernunnos
6
3
16
4.67
W
Gilgamesh
Mobtana464_973
Gilgamesh
12
4
6
3.75
L
Neith
2
8
4
0.5
W
Hera
12
3
11
5.83
L
Baron Samedi
killerboy2468
Baron Samedi
8
7
2
1.29
L
Cthulhu
stullasteph
Cthulhu
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,531
Damage
42,457
48,353
Taken
28,851
21,004
Mitigated
11,387
6,854
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrystalDeath4
Cernunnos
13,411
7,979
0
353
11,011
4,227
1,193
5,676
5,027
0
54,141
W
Gilgamesh
Mobtana464_973
Gilgamesh
10,297
2,946
0
1,090
11,635
4,853
152
7,214
4,182
0
36,524
L
Neith
4,971
2,262
0
821
12,251
3,744
0
4,916
7,335
0
13,156
W
Hera
18,749
4,342
0
519
6,205
2,307
1,714
3,996
1,998
47,767
0
L
Baron Samedi
killerboy2468
Baron Samedi
14,506
918
603
5,116
14,794
7,430
0
6,258
8,536
52,159
0
L
Cthulhu
stullasteph
Cthulhu
3,054
473
0
314
21,308
9,830
0
7,603
13,705
8,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
35,318
119
Minions Killed
169
0
Camps Cleared
0
668,368
Distance Traveled
727,307
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,431
762
68
5
0
262,948
0
W
Gilgamesh
11,305
754
40
3
0
238,504
0
L
Neith
9,509
634
14
1
0
212,131
0
W
Hera
12,582
839
61
4
0
225,855
1
L
Baron Samedi
11,858
791
88
6
0
224,399
3
L
Cthulhu
8,718
581
17
1
0
231,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role