Player Matchup

Fenrir
Fenrir
ByWolfOMG03
Fenrir
Level 36
God Stats
29W - 34L
1,437 SR
Queue Stats
348W - 369L
1,448 Elo+
Party 1
Ullr
Ullr
Suasito00
Ullr
Level 23
God Stats
40W - 27L
1,615 SR
Queue Stats
132W - 98L
1,443 Elo+
Solo
Guan Yu
Guan Yu
adricar9
Guan Yu
Level 24
God Stats
4W - 4L
1,723 SR
Queue Stats
79W - 95L
1,370 Elo+
Party 1
Terra
Terra
mayck65
Terra
Level 29
God Stats
15W - 13L
1,663 SR
Queue Stats
215W - 209L
1,428 Elo+
Party 1
Hades
Hades
mr-marroqui
Hades
Level 27
God Stats
3W - 1L
1,608 SR
Queue Stats
45W - 70L
1,412 Elo+
Solo
Team Averages
Level 28
1,609 SR
1,420 Elo+

VS

Team Averages
Level 29
1,512 SR
1,360 Elo+
Chaac
Chaac
RomRom0109
Chaac
Level 29
God Stats
7W - 10L
1,505 SR
Queue Stats
54W - 81L
1,349 Elo+
Solo
Hades
Hades
X_Koruto_X
Hades
Level 19
God Stats
8W - 7L
1,681 SR
Queue Stats
111W - 126L
1,321 Elo+
Party 2
Neith
Neith
meiki-miep90
Neith
Level 29
God Stats
11W - 27L
1,373 SR
Queue Stats
24W - 64L
1,220 Elo+
Solo
Raijin
Raijin
sB Clutchyy
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,590 Elo+
Solo
Bastet
Bastet
sasquach-III
Bastet
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 297L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 2 / 4
8,524
568
6,210
14,137
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
14
7 / 1 / 5
8,541
569
8,444
8,191
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
adricar9
Guan Yu
13
3 / 1 / 2
7,717
514
3,759
8,148
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
mayck65
Terra
11
2 / 0 / 9
7,633
509
3,423
6,801
6,586
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 4 / 4
8,037
536
7,935
10,922
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 2 / 0
7,505
500
7,276
9,776
11,799
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hades
8
0 / 10 / 1
5,808
387
3,933
11,550
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 0
7,315
488
1,954
5,619
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
15
4 / 3 / 1
8,901
593
9,594
10,200
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
2 / 6 / 1
7,223
482
7,917
12,327
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
8
8
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
4
4.5
L
Chaac
2
2
0
1
W
Ullr
7
1
5
9.5
L
Hades
0
10
1
0.05
W
Guan Yu
adricar9
Guan Yu
3
1
2
4
W
Terra
mayck65
Terra
2
0
9
6.5
L
0
2
0
0
W
4
4
4
1.5
L
Raijin
4
3
1
1.5
L
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
30,674
48,199
Taken
49,472
23,173
Mitigated
25,677
17,638
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,210
2,146
0
4,722
14,137
5,433
225
1,514
12,445
0
38,000
L
Chaac
7,276
1,489
0
3,893
9,776
11,799
685
1,729
8,047
0
36,918
W
Ullr
8,444
4,076
0
2,580
8,191
2,967
2,856
2,623
5,514
0
59,022
L
Hades
3,933
731
20
1,638
11,550
4,966
1,014
1,941
9,609
24,021
0
W
Guan Yu
adricar9
Guan Yu
3,759
1,085
245
1,654
8,148
3,358
580
1,667
6,381
0
27,573
W
Terra
mayck65
Terra
3,423
633
1,267
2,988
6,801
6,586
445
1,425
5,338
10,486
0
L
1,954
565
0
1,974
5,619
1,386
0
1,392
4,227
0
42,757
W
7,935
1,009
358
3,824
10,922
4,829
511
5,753
4,795
44,254
0
L
Raijin
9,594
1,238
0
500
10,200
3,588
0
5,045
5,155
60,373
0
L
Bastet
7,917
3,200
25
477
12,327
3,938
321
1,251
11,076
0
48,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
36,752
360
Minions Killed
389
0
Camps Cleared
0
1,415,318
Distance Traveled
1,388,301
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,524
568
78
5
0
327,260
0
L
Chaac
7,505
500
76
5
0
238,593
4
W
Ullr
8,541
569
116
8
0
237,111
3
L
Hades
5,808
387
32
2
0
284,197
2
W
Guan Yu
7,717
514
68
5
0
296,381
0
W
Terra
7,633
509
11
1
0
289,262
2
L
Neith
7,315
488
89
6
0
299,915
0
W
Hades
8,037
536
87
6
0
265,304
1
L
Raijin
8,901
593
123
8
0
258,289
3
L
Bastet
7,223
482
69
5
0
307,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role