Player Matchup

The Morrigan
The Morrigan
BigMoistSlap
The Morrigan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,420 Elo+
Solo
Zeus
Zeus
Lellerz
Zeus
Level 29
God Stats
24W - 24L
1,454 SR
Queue Stats
99W - 146L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Markaynshall
Cthulhu
Level 5
God Stats
5W - 8L
1,463 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Hel
Hel
punkandalcohol
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
smiteberight
Neith
Level 17
God Stats
10W - 3L
1,797 SR
Queue Stats
75W - 80L
1,447 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,427 Elo+

VS

Team Averages
Level 18
1,469 SR
1,489 Elo+
Serqet
Serqet
AbuHanzy
Serqet
Level 27
God Stats
4W - 4L
1,290 SR
Queue Stats
49W - 48L
1,214 Elo+
Solo
Achilles
Achilles
Akechikenshi
Achilles
Level 18
God Stats
46W - 33L
1,506 SR
Queue Stats
101W - 96L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
BloodyRayne999
Nu Wa
Level 17
God Stats
37W - 20L
1,550 SR
Queue Stats
56W - 33L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
D0PFl
Hou Yi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 38L
1,605 Elo+
Party 1
Nemesis
Nemesis
imjustsalt
Nemesis
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 11L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigMoistSlap
The Morrigan
16
0 / 8 / 7
9,529
866
10,937
11,628
5,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
Lellerz
Zeus
16
3 / 5 / 5
10,592
963
11,757
11,140
3,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Markaynshall
Cthulhu
16
3 / 5 / 3
10,241
931
11,303
15,931
15,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 5
9,822
893
9,700
13,365
8,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 7 / 5
9,414
856
5,297
13,620
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

120

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AbuHanzy
Serqet
16
2 / 6 / 11
10,095
918
11,173
12,938
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Akechikenshi
Achilles
17
3 / 0 / 17
10,860
987
7,058
15,853
16,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 15
10,410
946
8,801
3,432
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
D0PFl
Hou Yi
18
11 / 0 / 12
13,311
1,210
18,841
13,497
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
imjustsalt
Nemesis
18
9 / 2 / 12
12,360
1,124
15,824
8,455
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
9
Kills
27
27
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Serqet
AbuHanzy
Serqet
2
6
11
1.25
W
Achilles
Akechikenshi
Achilles
3
0
17
11.5
L
The Morrigan
BigMoistSlap
The Morrigan
0
8
7
0.44
W
2
1
15
9.5
W
Hou Yi
D0PFl
Hou Yi
11
0
12
17
L
Zeus
Lellerz
Zeus
3
5
5
1.1
L
Cthulhu
Markaynshall
Cthulhu
3
5
3
0.9
W
Nemesis
imjustsalt
Nemesis
9
2
12
7.5
L
2
2
5
2.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,994
Damage
61,697
65,684
Taken
54,175
39,466
Mitigated
32,439
17,156
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AbuHanzy
Serqet
11,173
2,039
0
231
12,938
5,164
0
11,317
1,613
0
15,047
W
Achilles
Akechikenshi
Achilles
7,058
1,051
0
3,537
15,853
16,236
0
12,631
3,214
0
18,873
L
The Morrigan
BigMoistSlap
The Morrigan
10,937
1,440
0
148
11,628
5,629
0
1,394
10,060
27,620
55
W
8,801
2,602
0
192
3,432
1,384
0
3,064
360
22,080
0
W
Hou Yi
D0PFl
Hou Yi
18,841
12,790
0
5,073
13,497
5,341
0
11,035
2,454
0
51,199
L
Zeus
Lellerz
Zeus
11,757
850
0
459
11,140
3,478
0
1,643
8,909
39,373
0
L
Cthulhu
Markaynshall
Cthulhu
11,303
531
587
249
15,931
15,678
0
2,001
13,312
26,046
0
W
Nemesis
imjustsalt
Nemesis
15,824
9,088
0
743
8,455
4,314
0
6,109
2,346
0
35,010
L
9,700
371
8,292
7,033
13,365
8,186
0
1,240
11,407
33,036
0
L
5,297
1,130
0
388
13,620
6,495
0
1,522
11,481
0
20,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
57,036
215
Minions Killed
216
5
Camps Cleared
3
1,016,341
Distance Traveled
1,038,366
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,095
918
14
1
0
182,493
0
W
Achilles
10,860
987
24
2
1
217,443
0
L
The Morrigan
9,529
866
40
4
1
163,098
0
W
Nu Wa
10,410
946
52
5
1
205,865
0
W
Hou Yi
13,311
1,210
85
8
0
211,059
0
L
Zeus
10,592
963
55
5
0
203,335
0
L
Cthulhu
10,241
931
33
3
3
215,149
2
W
Nemesis
12,360
1,124
41
4
1
221,506
0
L
Hel
9,822
893
56
5
0
237,345
1
L
Neith
9,414
856
31
3
1
197,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role