Player Matchup

Chernobog
Chernobog
Silver III
Allpha
Chernobog
Silver III
Level 60
God Stats
2W - 5L
1,504 SR
Queue Stats
167W - 176L
1,205 MMR
Solo
Janus
Janus
Silver I
Fortune
Janus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
LuzrovRulay25
Ymir
Silver I
Level 149
God Stats
7W - 4L
1,839 SR
Queue Stats
62W - 81L
1,221 MMR
Solo
Nu Wa
Nu Wa
Silver I
Sapph9900
Nu Wa
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
claush23
Arachne
Silver I
Level 149
God Stats
0W - 1L
1,742 SR
Queue Stats
87W - 108L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,617 SR
1,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,541 SR
1,236 MMR
King Arthur
King Arthur
Gold V
Bacon1115
King Arthur
Gold V
Level 121
God Stats
7W - 4L
1,443 SR
Queue Stats
84W - 96L
1,245 MMR
Party 1
Neith
Neith
Silver I
GILPES
Neith
Silver I
Level 145
God Stats
8W - 5L
1,545 SR
Queue Stats
135W - 121L
1,228 MMR
Solo
Xing Tian
Xing Tian
Bronze III
IggyV
Xing Tian
Bronze III
Level 66
God Stats
2W - 2L
1,615 SR
Queue Stats
6W - 13L
1,208 MMR
Solo
Raijin
Raijin
Gold IV
KillerNacho
Raijin
Gold IV
Level 127
God Stats
10W - 11L
1,501 SR
Queue Stats
517W - 503L
1,303 MMR
Party 1
Mercury
Mercury
Silver I
rokenperren
Mercury
Silver I
Level 44
God Stats
19W - 6L
1,601 SR
Queue Stats
139W - 145L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Allpha
Chernobog
13
0 / 7 / 0
8,364
398
3,666
15,198
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Fortune
Janus
9
1 / 2 / 0
7,200
343
2,701
6,452
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 2
10,664
508
4,183
24,376
13,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Sapph9900
Nu Wa
15
2 / 5 / 3
9,544
454
13,735
11,036
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
claush23
Arachne
12
2 / 11 / 2
8,312
396
8,982
20,459
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiSetAthenaTiamatApollo

VS

Bans
GilgameshCu ChulainnDanzaburouSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bacon1115
King Arthur
18
3 / 4 / 5
11,705
557
11,492
24,209
15,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
GILPES
Neith
20
4 / 0 / 5
12,947
617
11,269
7,901
2,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
IggyV
Xing Tian
14
3 / 1 / 7
10,139
483
6,958
14,906
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
20
15 / 0 / 2
14,536
692
19,877
13,380
5,879
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
rokenperren
Mercury
18
4 / 2 / 9
11,883
566
11,475
15,463
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
29
29
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Allpha
Chernobog
0
7
0
0
W
King Arthur
Bacon1115
King Arthur
3
4
5
1.38
L
Janus
Fortune
Janus
1
2
0
0.5
W
Neith
GILPES
Neith
4
0
5
6.5
W
Xing Tian
IggyV
Xing Tian
3
1
7
6.5
W
Raijin
15
0
2
16
L
2
4
2
0.75
L
Nu Wa
Sapph9900
Nu Wa
2
5
3
0.7
L
Arachne
claush23
Arachne
2
11
2
0.27
W
Mercury
rokenperren
Mercury
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
61,071
77,521
Taken
75,859
30,090
Mitigated
41,924
16,637
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Allpha
Chernobog
3,666
1,987
0
2,755
15,198
5,079
0
2,614
12,570
0
46,947
W
King Arthur
Bacon1115
King Arthur
11,492
1,215
0
7,482
24,209
15,667
165
7,140
16,754
0
86,708
L
Janus
Fortune
Janus
2,701
354
0
200
6,452
1,583
0
1,577
4,781
27,363
0
W
Neith
GILPES
Neith
11,269
2,541
0
1,706
7,901
2,850
5,730
1,591
6,170
0
120,002
W
Xing Tian
IggyV
Xing Tian
6,958
679
0
2,800
14,906
11,844
389
5,180
9,434
22,528
0
W
Raijin
19,877
1,082
0
6,537
13,380
5,879
205
3,710
8,770
127,736
0
L
4,183
778
0
9,430
24,376
13,474
0
8,237
16,080
43,453
0
L
Nu Wa
Sapph9900
Nu Wa
13,735
5,550
0
518
11,036
2,828
699
6,259
4,583
56,750
0
L
Arachne
claush23
Arachne
8,982
6,808
0
3,734
20,459
7,126
0
7,638
12,672
0
43,639
W
Mercury
rokenperren
Mercury
11,475
7,040
0
2,730
15,463
5,684
1,240
5,840
8,837
0
102,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
61,210
387
Minions Killed
748
0
Camps Cleared
0
1,685,926
Distance Traveled
2,096,617
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,364
398
103
5
0
285,190
2
W
King Arthur
11,705
557
153
7
0
405,279
0
L
Janus
7,200
343
43
2
0
315,709
2
W
Neith
12,947
617
202
10
0
384,580
9
W
Xing Tian
10,139
483
22
1
0
431,391
12
W
Raijin
14,536
692
240
11
0
410,359
3
L
Ymir
10,664
508
77
4
0
356,885
3
L
Nu Wa
9,544
454
100
5
0
359,215
1
L
Arachne
8,312
396
64
3
0
368,927
0
W
Mercury
11,883
566
131
6
0
465,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role