Player Matchup

Janus
Janus
BL00DnGLORY
Janus
Level 81
God Stats
11W - 17L
1,445 SR
Queue Stats
249W - 247L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gam3rs
Cu Chulainn
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,673 Elo+
Solo
Ganesha
Ganesha
Syn Akayda
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 124L
1,441 Elo+
Solo
Kali
Kali
dreaded54
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
lezbiankamikaze
Neith
Level 137
God Stats
15W - 19L
1,571 SR
Queue Stats
95W - 114L
1,471 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,529 Elo+

VS

Team Averages
Level 82
1,499 SR
1,465 Elo+
Chaac
Chaac
Guerrerod14
Chaac
Level 36
God Stats
7W - 9L
1,180 SR
Queue Stats
95W - 128L
1,378 Elo+
Party 1
Arachne
Arachne
IICrazyGamerII
Arachne
Level 67
God Stats
11W - 3L
1,659 SR
Queue Stats
100W - 110L
1,381 Elo+
Solo
Raijin
Raijin
Jackgatuno25
Raijin
Level 63
God Stats
2W - 4L
1,522 SR
Queue Stats
186W - 184L
1,484 Elo+
Party 1
Cupid
Cupid
Vilasthe
Cupid
Level 129
God Stats
12W - 14L
1,602 SR
Queue Stats
149W - 144L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zashary
Kumbhakarna
Level 117
God Stats
20W - 24L
1,530 SR
Queue Stats
30W - 33L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,792
576
6,119
9,078
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Gam3rs
Cu Chulainn
14
1 / 6 / 0
7,932
467
4,832
10,218
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Syn Akayda
Ganesha
10
0 / 8 / 0
6,710
395
2,399
13,257
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
13
2 / 5 / 2
8,306
489
4,273
11,557
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 1
5,580
328
4,517
6,568
1,287
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
6,936
408
1,777
3,865
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 1 / 2
11,058
650
10,413
12,260
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
17
3 / 4 / 3
10,195
600
4,854
7,847
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Vilasthe
Cupid
17
10 / 1 / 3
11,047
650
12,950
12,251
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Zashary
Kumbhakarna
13
2 / 0 / 12
9,137
537
3,878
9,520
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
26
26
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Cu Chulainn
Gam3rs
Cu Chulainn
1
6
0
0.17
W
2
1
0
2
W
9
1
2
10
W
Raijin
3
4
3
1.13
L
Ganesha
Syn Akayda
Ganesha
0
8
0
0
W
Cupid
Vilasthe
Cupid
10
1
3
11.5
W
Kumbhakarna
Zashary
Kumbhakarna
2
0
12
8
L
Kali
2
5
2
0.6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
33,872
50,678
Taken
45,743
20,710
Mitigated
23,262
9,065
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,119
457
0
2,695
9,078
3,184
0
3,835
5,243
71,002
0
L
Cu Chulainn
Gam3rs
Cu Chulainn
4,832
852
0
1,096
10,218
6,869
436
684
9,359
7,767
37,916
W
1,777
250
0
1,344
3,865
2,291
0
83
3,782
0
13,602
W
10,413
8,040
0
2,659
12,260
5,724
3,495
3,508
8,604
0
75,733
W
Raijin
4,854
546
0
1,529
7,847
2,909
1,359
2,918
4,705
67,072
0
L
Ganesha
Syn Akayda
Ganesha
2,399
394
0
1,144
13,257
5,169
0
2,264
10,993
22,345
0
W
Cupid
Vilasthe
Cupid
12,950
8,932
787
7,699
12,251
4,342
736
1,466
10,755
0
84,822
W
Kumbhakarna
Zashary
Kumbhakarna
3,878
625
0
3,638
9,520
7,996
630
1,492
8,028
22,221
0
L
Kali
4,273
1,983
0
1,990
11,557
4,201
0
670
10,887
0
56,542
L
4,517
1,831
186
1,954
6,568
1,287
0
1,279
5,289
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
48,373
433
Minions Killed
470
0
Camps Cleared
0
1,445,464
Distance Traveled
1,392,530
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,792
576
175
10
0
341,047
3
L
Cu Chulainn
7,932
467
89
5
0
283,939
0
W
Chaac
6,936
408
23
1
0
95,202
2
W
Arachne
11,058
650
139
8
0
352,334
2
W
Raijin
10,195
600
143
8
0
311,575
0
L
Ganesha
6,710
395
31
2
0
319,013
1
W
Cupid
11,047
650
144
8
0
295,552
4
W
Kumbhakarna
9,137
537
21
1
0
337,867
3
L
Kali
8,306
489
103
6
0
338,332
3
L
Neith
5,580
328
35
2
0
163,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role