Player Matchup

Ares
Ares
Kasoy
Ares
Level 28
God Stats
0W - 5L
1,199 SR
Queue Stats
38W - 49L
1,179 Elo+
Solo
Artemis
Artemis
kuryomidaki
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Discordia
Discordia
raze123
Discordia
Level 28
God Stats
0W - 4L
1,167 SR
Queue Stats
86W - 99L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
veNNuz1337
Sun Wukong
Level 20
God Stats
17W - 15L
1,576 SR
Queue Stats
164W - 169L
1,360 Elo+
Solo
Thanatos
Thanatos
xllCannabisllx
Thanatos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 19L
1,544 Elo+
Solo
Team Averages
Level 23
1,388 SR
1,396 Elo+

VS

Team Averages
Level 25
1,452 SR
1,366 Elo+
Chaac
Chaac
Caipirinho
Chaac
Level 28
God Stats
6W - 14L
1,275 SR
Queue Stats
54W - 60L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faust04
Tsukuyomi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,092 Elo+
Solo
Neith
Neith
Issakha
Neith
Level 28
God Stats
3W - 5L
1,342 SR
Queue Stats
84W - 93L
1,375 Elo+
Solo
Sol
Sol
TheAncientOnе
Sol
Level 14
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 3L
1,399 Elo+
Solo
Khepri
Khepri
hunterkillX
Khepri
Level 27
God Stats
5W - 0L
1,559 SR
Queue Stats
29W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kasoy
Ares
8
1 / 3 / 0
4,793
479
2,214
6,283
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
kuryomidaki
Artemis
6
0 / 3 / 1
4,310
431
3,331
5,038
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Discordia
raze123
Discordia
10
1 / 4 / 0
5,512
551
4,061
4,416
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
veNNuz1337
Sun Wukong
10
0 / 0 / 1
5,197
520
2,393
6,985
3,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
2 / 1 / 1
5,075
508
2,041
5,989
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 0
5,906
591
4,008
4,113
2,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Faust04
Tsukuyomi
10
4 / 0 / 0
5,928
593
2,813
4,277
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Issakha
Neith
10
7 / 2 / 0
6,201
620
5,367
6,055
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 3
5,116
512
1,669
4,658
1,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
0 / 0 / 6
5,481
548
3,303
4,080
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
0
0
W
Tsukuyomi
Faust04
Tsukuyomi
4
0
0
4
W
Neith
Issakha
Neith
7
2
0
3.5
L
Ares
Kasoy
Ares
1
3
0
0.33
W
0
1
3
1.5
W
Khepri
0
0
6
3
L
Artemis
kuryomidaki
Artemis
0
3
1
0.17
L
Discordia
raze123
Discordia
1
4
0
0.25
L
Sun Wukong
veNNuz1337
Sun Wukong
0
0
1
0.5
L
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
17,160
28,711
Taken
23,183
10,114
Mitigated
9,398
9,862
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,008
149
0
1,199
4,113
2,552
301
0
4,113
0
31,834
W
Tsukuyomi
Faust04
Tsukuyomi
2,813
619
0
2,352
4,277
1,195
0
98
4,157
0
29,455
W
Neith
Issakha
Neith
5,367
3,122
0
2,443
6,055
1,880
352
1,134
4,921
0
27,846
L
Ares
Kasoy
Ares
2,214
42
161
1,284
6,283
3,131
0
1,554
4,729
12,419
0
W
1,669
98
0
2,196
4,658
1,282
0
3,367
717
20,997
427
W
Khepri
3,303
535
0
1,886
4,080
2,489
90
1,080
3,000
13,977
0
L
Artemis
kuryomidaki
Artemis
3,331
1,685
0
1,270
5,038
1,313
0
1,303
3,735
0
15,571
L
Discordia
raze123
Discordia
4,061
239
0
598
4,416
1,201
304
1,561
2,855
32,386
0
L
Sun Wukong
veNNuz1337
Sun Wukong
2,393
198
0
1,499
6,985
3,094
0
0
6,985
0
27,993
L
Thanatos
2,041
341
0
5,050
5,989
1,375
0
546
5,443
0
13,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
28,632
218
Minions Killed
258
0
Camps Cleared
0
837,702
Distance Traveled
956,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,906
591
74
7
0
167,367
2
W
Tsukuyomi
5,928
593
70
7
0
223,489
0
W
Neith
6,201
620
56
6
0
171,557
0
L
Ares
4,793
479
24
2
0
201,558
1
W
Sol
5,116
512
43
4
0
182,469
2
W
Khepri
5,481
548
15
2
0
211,264
2
L
Artemis
4,310
431
31
3
0
124,639
0
L
Discordia
5,512
551
59
6
0
155,702
2
L
Sun Wukong
5,197
520
65
7
0
205,537
1
L
Thanatos
5,075
508
39
4
0
150,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role