Player Matchup

Baron Samedi
Baron Samedi
Apfelvater
Baron Samedi
Level 24
God Stats
3W - 1L
1,494 SR
Queue Stats
25W - 25L
1,479 Elo+
Party 1
Neith
Neith
Biolein
Neith
Level 33
God Stats
17W - 21L
1,585 SR
Queue Stats
36W - 48L
1,399 Elo+
Party 1
Hercules
Hercules
Keksbrecher
Hercules
Level 24
God Stats
6W - 1L
1,688 SR
Queue Stats
41W - 42L
1,397 Elo+
Party 1
Mercury
Mercury
Ryukusoru
Mercury
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 39L
1,428 Elo+
Party 1
Anubis
Anubis
Sorvina
Anubis
Level 8
God Stats
1W - 2L
1,217 SR
Queue Stats
21W - 28L
1,430 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,427 Elo+

VS

Team Averages
Level 14
1,535 SR
1,459 Elo+
Thor
Thor
Mymadnesss
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,487 Elo+
Solo
Nike
Nike
Profe55or11
Nike
Level 27
God Stats
26W - 33L
1,508 SR
Queue Stats
417W - 337L
1,626 Elo+
Solo
Nox
Nox
ToriSnow
Nox
Level 18
God Stats
3W - 2L
1,578 SR
Queue Stats
18W - 22L
1,411 Elo+
Solo
Khepri
Khepri
leifboi
Khepri
Level 12
God Stats
2W - 3L
1,587 SR
Queue Stats
8W - 17L
1,331 Elo+
Solo
Apollo
Apollo
makar760
Apollo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 176L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apfelvater
Baron Samedi
13
8 / 3 / 12
8,614
574
9,694
8,486
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Biolein
Neith
12
6 / 2 / 4
8,432
562
6,084
8,213
2,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Keksbrecher
Hercules
12
4 / 1 / 8
8,245
550
4,058
10,373
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Ryukusoru
Mercury
14
12 / 2 / 7
9,265
618
9,846
10,575
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sorvina
Anubis
13
2 / 0 / 4
8,161
544
5,449
4,518
1,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,559
371
2,920
9,592
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 1
9,668
645
6,482
10,744
4,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 5 / 3
6,423
428
7,501
9,162
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
leifboi
Khepri
9
1 / 5 / 2
6,721
448
2,822
10,955
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
makar760
Apollo
9
1 / 12 / 1
6,153
410
3,597
11,122
3,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
32
Kills
8
8
Deaths
32
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Apfelvater
Baron Samedi
8
3
12
4.67
W
Neith
Biolein
Neith
6
2
4
4
W
Hercules
Keksbrecher
Hercules
4
1
8
8
L
0
8
3
0.19
L
4
2
1
2.25
W
Mercury
Ryukusoru
Mercury
12
2
7
7.75
W
Anubis
Sorvina
Anubis
2
0
4
4
L
2
5
3
0.7
L
Khepri
leifboi
Khepri
1
5
2
0.4
L
Apollo
makar760
Apollo
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
23,322
42,165
Taken
51,575
18,933
Mitigated
20,534
12,145
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Apfelvater
Baron Samedi
9,694
740
987
2,517
8,486
3,522
592
4,063
4,136
32,478
0
W
Neith
Biolein
Neith
6,084
2,993
222
2,826
8,213
2,368
1,398
1,759
6,418
0
47,083
W
Hercules
Keksbrecher
Hercules
4,058
1,175
465
1,708
10,373
6,783
1,942
2,426
7,809
3,866
23,777
L
2,920
326
660
1,436
9,592
2,965
198
3,568
5,798
0
17,370
L
6,482
409
0
2,439
10,744
4,744
0
4,842
5,825
1,090
54,806
W
Mercury
Ryukusoru
Mercury
9,846
4,647
0
973
10,575
4,311
556
1,060
9,399
0
57,868
W
Anubis
Sorvina
Anubis
5,449
749
0
2,447
4,518
1,949
1,894
503
4,005
37,211
0
L
7,501
712
0
1,820
9,162
3,278
0
1,577
7,401
24,647
0
L
Khepri
leifboi
Khepri
2,822
331
0
505
10,955
6,386
0
2,059
8,730
20,121
0
L
Apollo
makar760
Apollo
3,597
2,497
0
93
11,122
3,161
225
2,841
8,084
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
34,524
368
Minions Killed
261
0
Camps Cleared
0
1,349,169
Distance Traveled
1,364,376
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,614
574
52
3
0
259,214
2
W
Neith
8,432
562
85
6
0
225,164
5
W
Hercules
8,245
550
41
3
0
291,614
0
L
Thor
5,559
371
29
2
0
245,443
2
L
Nike
9,668
645
122
8
0
297,006
3
W
Mercury
9,265
618
91
6
0
306,493
0
W
Anubis
8,161
544
99
7
0
266,684
2
L
Nox
6,423
428
37
2
0
273,661
3
L
Khepri
6,721
448
26
2
0
277,817
4
L
Apollo
6,153
410
47
3
0
270,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role