Player Matchup

Neith
Neith
JL_SlayZouu
Neith
Level 18
God Stats
5W - 6L
1,546 SR
Queue Stats
91W - 57L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Painoeltoxic
Cthulhu
Level 16
God Stats
3W - 1L
1,082 SR
Queue Stats
4W - 5L
1,091 Elo+
Party 3
Jormungandr
Jormungandr
VaDium_yaya
Jormungandr
Level 17
God Stats
12W - 7L
1,121 SR
Queue Stats
100W - 72L
1,200 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frugal_razor5
Tsukuyomi
Level 28
God Stats
3W - 2L
1,377 SR
Queue Stats
21W - 35L
1,282 Elo+
Solo
Fenrir
Fenrir
xXcacilhasXx
Fenrir
Level 43
God Stats
2W - 0L
1,256 SR
Queue Stats
4W - 5L
1,091 Elo+
Party 3
Team Averages
Level 24
1,277 SR
1,194 Elo+

VS

Team Averages
Level 13
1,352 SR
1,185 Elo+
Baron Samedi
Baron Samedi
AwfulShark7206
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,194 Elo+
Solo
Amaterasu
Amaterasu
K2B melting
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Mat74TwTweed
Hercules
Level 18
God Stats
11W - 23L
1,323 SR
Queue Stats
77W - 204L
1,081 Elo+
Party 2
Pele
Pele
WaschbaerChef0
Pele
Level 18
God Stats
2W - 5L
1,269 SR
Queue Stats
38W - 54L
1,310 Elo+
Solo
Medusa
Medusa
Zorostyle
Medusa
Level 14
God Stats
7W - 16L
1,169 SR
Queue Stats
9W - 38L
840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 12
14,965
599
36,869
14,911
8,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Painoeltoxic
Cthulhu
17
2 / 5 / 9
11,766
471
7,524
17,965
16,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
VaDium_yaya
Jormungandr
19
9 / 3 / 18
13,133
525
12,811
20,867
30,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
frugal_razor5
Tsukuyomi
16
5 / 6 / 13
11,163
447
6,718
15,388
6,632
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
18
9 / 6 / 2
12,499
500
9,480
20,206
9,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwfulShark7206
Baron Samedi
15
3 / 11 / 2
10,086
403
8,861
20,427
9,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
K2B melting
Amaterasu
8
2 / 11 / 2
8,151
326
2,236
11,039
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Mat74TwTweed
Hercules
19
6 / 7 / 1
12,836
513
12,279
24,298
12,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
3 / 6 / 5
10,828
433
8,459
21,290
8,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Zorostyle
Medusa
16
5 / 12 / 3
11,588
464
13,271
22,145
13,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
46
Kills
19
23
Deaths
47
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AwfulShark7206
Baron Samedi
3
11
2
0.36
W
21
3
12
9
L
Amaterasu
K2B melting
Amaterasu
2
11
2
0.27
L
Hercules
Mat74TwTweed
Hercules
6
7
1
0.93
W
Cthulhu
Painoeltoxic
Cthulhu
2
5
9
1.3
W
Jormungandr
VaDium_yaya
Jormungandr
9
3
18
6
L
3
6
5
0.92
L
Medusa
Zorostyle
Medusa
5
12
3
0.54
W
Tsukuyomi
frugal_razor5
Tsukuyomi
5
6
13
1.92
W
Fenrir
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
45,106
89,337
Taken
99,199
70,766
Mitigated
49,287
13,862
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AwfulShark7206
Baron Samedi
8,861
2,300
94
1,260
20,427
9,098
768
5,029
15,188
41,138
0
W
36,869
22,570
0
3,802
14,911
8,010
12,000
3,123
11,494
0
96,079
L
Amaterasu
K2B melting
Amaterasu
2,236
1,167
0
965
11,039
6,277
171
1,292
9,687
0
11,540
L
Hercules
Mat74TwTweed
Hercules
12,279
6,033
0
5,744
24,298
12,059
0
4,763
19,503
0
87,062
W
Cthulhu
Painoeltoxic
Cthulhu
7,524
882
775
868
17,965
16,180
533
2,150
15,633
53,498
0
W
Jormungandr
VaDium_yaya
Jormungandr
12,811
4,147
0
3,660
20,867
30,342
2,206
2,179
18,278
43,654
0
L
8,459
4,204
0
4,172
21,290
8,004
1,378
3,271
17,939
0
54,416
L
Medusa
Zorostyle
Medusa
13,271
8,291
0
5,726
22,145
13,849
2,316
5,362
16,547
0
59,694
W
Tsukuyomi
frugal_razor5
Tsukuyomi
6,718
2,586
0
244
15,388
6,632
1,164
80
15,308
0
29,104
W
Fenrir
9,480
3,587
0
4,513
20,206
9,602
1,314
1,827
18,269
0
52,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,526
Gold Earned
53,489
402
Minions Killed
418
0
Camps Cleared
0
2,266,147
Distance Traveled
1,542,848
27
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,086
403
60
2
0
306,035
0
W
Neith
14,965
599
142
6
0
412,299
6
L
Amaterasu
8,151
326
23
1
0
220,582
0
L
Hercules
12,836
513
148
6
0
376,103
0
W
Cthulhu
11,766
471
106
4
0
520,655
0
W
Jormungandr
13,133
525
59
2
0
481,393
9
L
Pele
10,828
433
93
4
0
344,173
1
L
Medusa
11,588
464
94
4
0
295,955
0
W
Tsukuyomi
11,163
447
37
1
0
441,676
11
W
Fenrir
12,499
500
58
2
0
410,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role