Player Matchup

Chang'e
Chang'e
Elysphiel
Chang'e
Level 78
God Stats
20W - 5L
1,719 SR
Queue Stats
283W - 269L
1,562 Elo+
Party 1
Ullr
Ullr
Klypti
Ullr
Level 55
God Stats
4W - 6L
1,549 SR
Queue Stats
213W - 231L
1,531 Elo+
Party 1
Tiamat
Tiamat
ToxicLamia
Tiamat
Level 119
God Stats
12W - 11L
1,423 SR
Queue Stats
318W - 313L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
VexedHickory21
Gilgamesh
Level 47
God Stats
7W - 9L
1,497 SR
Queue Stats
150W - 170L
1,401 Elo+
Solo
Zeus
Zeus
kembo_gphig
Zeus
Level 102
God Stats
25W - 13L
1,630 SR
Queue Stats
156W - 144L
1,517 Elo+
Solo
Team Averages
Level 80
1,563 SR
1,488 Elo+

VS

Team Averages
Level 68
1,381 SR
1,432 Elo+
Baba Yaga
Baba Yaga
Calcifire
Baba Yaga
Level 122
God Stats
3W - 2L
1,285 SR
Queue Stats
112W - 106L
1,539 Elo+
Party 2
Tiamat
Tiamat
Caser2002
Tiamat
Level 52
God Stats
3W - 5L
1,443 SR
Queue Stats
15W - 9L
1,322 Elo+
Solo
Loki
Loki
LookAtThaGOAT
Loki
Level 69
God Stats
44W - 44L
1,538 SR
Queue Stats
790W - 873L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Shinobi-X108
Gilgamesh
Level 80
God Stats
7W - 10L
1,261 SR
Queue Stats
90W - 95L
1,349 Elo+
Solo
Anhur
Anhur
Vathslord
Anhur
Level 18
God Stats
1W - 4L
1,379 SR
Queue Stats
40W - 34L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elysphiel
Chang'e
20
10 / 5 / 19
16,296
1,086
27,924
18,716
6,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Klypti
Ullr
20
9 / 1 / 23
15,630
1,042
27,665
17,409
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ToxicLamia
Tiamat
20
1 / 1 / 24
14,318
955
13,589
8,193
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
VexedHickory21
Gilgamesh
20
5 / 6 / 19
14,942
996
14,726
25,928
25,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 15 / 16
17,345
1,156
40,895
28,149
13,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Calcifire
Baba Yaga
20
8 / 5 / 17
15,529
1,035
29,208
20,712
9,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Caser2002
Tiamat
20
7 / 8 / 13
15,259
1,017
24,239
29,341
21,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 9 / 13
13,761
917
10,022
24,647
10,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Shinobi-X108
Gilgamesh
20
7 / 7 / 15
15,214
1,014
16,224
27,816
25,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Vathslord
Anhur
20
2 / 11 / 20
14,480
965
13,335
27,515
10,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
106
40
Kills
28
28
Deaths
40
101
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Calcifire
Baba Yaga
8
5
17
3.3
L
Tiamat
Caser2002
Tiamat
7
8
13
1.69
W
Chang'e
Elysphiel
Chang'e
10
5
19
3.9
W
Ullr
Klypti
Ullr
9
1
23
20.5
L
4
9
13
1.17
L
Gilgamesh
Shinobi-X108
Gilgamesh
7
7
15
2.07
W
Tiamat
ToxicLamia
Tiamat
1
1
24
13
L
Anhur
Vathslord
Anhur
2
11
20
1.09
W
Gilgamesh
VexedHickory21
Gilgamesh
5
6
19
2.42
W
15
15
16
1.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,799
Damage
93,028
98,395
Taken
130,031
60,500
Mitigated
77,648
24,376
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Calcifire
Baba Yaga
29,208
2,537
0
1,641
20,712
9,293
0
12,572
7,904
46,104
0
L
Tiamat
Caser2002
Tiamat
24,239
1,350
684
4,383
29,341
21,378
0
19,959
9,107
52,837
0
W
Chang'e
Elysphiel
Chang'e
27,924
2,419
8,044
6,988
18,716
6,875
0
9,324
9,392
50,407
0
W
Ullr
Klypti
Ullr
27,665
21,894
744
1,745
17,409
7,039
0
11,034
6,375
0
40,612
L
10,022
2,586
0
81
24,647
10,890
0
13,756
10,851
0
21,034
L
Gilgamesh
Shinobi-X108
Gilgamesh
16,224
5,366
1,045
3,233
27,816
25,938
0
16,250
11,085
0
43,482
W
Tiamat
ToxicLamia
Tiamat
13,589
1,754
0
1,475
8,193
7,685
0
3,953
4,240
30,681
0
L
Anhur
Vathslord
Anhur
13,335
4,517
0
1,070
27,515
10,149
0
18,571
8,676
0
42,259
W
Gilgamesh
VexedHickory21
Gilgamesh
14,726
4,245
990
1,262
25,928
25,827
0
14,208
11,720
0
35,135
W
40,895
5,746
558
2,570
28,149
13,074
0
14,928
13,221
69,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,531
Gold Earned
74,243
252
Minions Killed
243
8
Camps Cleared
7
1,400,575
Distance Traveled
1,371,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,529
1,035
23
2
1
283,776
0
L
Tiamat
15,259
1,017
71
5
2
304,749
0
W
Chang'e
16,296
1,086
51
3
2
312,534
0
W
Ullr
15,630
1,042
28
2
2
283,626
0
L
Loki
13,761
917
22
1
1
256,128
0
L
Gilgamesh
15,214
1,014
67
4
3
273,944
0
W
Tiamat
14,318
955
54
4
0
301,333
0
L
Anhur
14,480
965
60
4
0
253,178
0
W
Gilgamesh
14,942
996
41
3
2
266,442
0
W
Zeus
17,345
1,156
78
5
2
236,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role