Player Matchup

Tyr
Tyr
HELPERE
Tyr
Level 33
God Stats
13W - 12L
1,440 SR
Queue Stats
262W - 336L
1,216 Elo+
Party 2
Cerberus
Cerberus
Rageofdevil
Cerberus
Level 4
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
kekyk
Hercules
Level 53
God Stats
4W - 4L
1,548 SR
Queue Stats
165W - 236L
1,189 Elo+
Party 2
Team Averages
Level 30
1,378 SR
1,302 Elo+

VS

Team Averages
Level 36
1,548 SR
1,337 Elo+
Hel
Hel
AlephRZS
Hel
Level 27
God Stats
1W - 3L
1,616 SR
Queue Stats
5W - 11L
1,311 Elo+
Party 1
Cernunnos
Cernunnos
Mitsontagkas
Cernunnos
Level 18
God Stats
2W - 4L
1,465 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
mpimaros69
Cthulhu
Level 62
God Stats
7W - 6L
1,564 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
5 / 8 / 7
13,779
599
17,599
23,165
17,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Rageofdevil
Cerberus
15
2 / 8 / 7
12,737
554
13,661
36,390
45,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
kekyk
Hercules
17
5 / 5 / 7
13,668
594
19,683
32,529
28,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
14,841
645
33,980
25,917
11,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Mitsontagkas
Cernunnos
18
11 / 6 / 7
15,919
692
29,863
24,826
12,071
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
mpimaros69
Cthulhu
19
5 / 3 / 14
14,605
635
16,359
16,745
19,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
12
Kills
21
21
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Tyr
5
8
7
1.06
W
Cernunnos
Mitsontagkas
Cernunnos
11
6
7
2.42
L
Cerberus
Rageofdevil
Cerberus
2
8
7
0.69
L
Hercules
kekyk
Hercules
5
5
7
1.7
W
Cthulhu
mpimaros69
Cthulhu
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
80,202
92,084
Taken
67,488
90,941
Mitigated
43,151
25,108
Healing
31,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,980
2,864
7,942
13,362
25,917
11,968
396
4,686
21,231
96,847
0
L
Tyr
17,599
3,381
0
3,482
23,165
17,085
229
14,574
8,591
0
49,068
W
Cernunnos
Mitsontagkas
Cernunnos
29,863
18,689
796
6,516
24,826
12,071
966
4,646
20,180
0
93,676
L
Cerberus
Rageofdevil
Cerberus
13,661
1,148
0
12,554
36,390
45,154
104
19,229
17,161
49,835
0
L
Hercules
kekyk
Hercules
19,683
5,640
0
9,072
32,529
28,702
644
16,959
15,570
0
78,843
W
Cthulhu
mpimaros69
Cthulhu
16,359
1,582
793
1,593
16,745
19,112
154
5,302
11,443
42,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
45,365
238
Minions Killed
211
0
Camps Cleared
0
1,142,865
Distance Traveled
1,195,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,841
645
89
4
0
398,154
0
L
Tyr
13,779
599
51
2
0
394,101
0
W
Cernunnos
15,919
692
76
3
0
359,580
2
L
Cerberus
12,737
554
92
4
0
335,485
1
L
Hercules
13,668
594
95
4
0
413,279
1
W
Cthulhu
14,605
635
46
2
0
438,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role