Player Matchup

Loki
Loki
EighthPine90897
Loki
Level 26
God Stats
23W - 15L
1,607 SR
Queue Stats
173W - 146L
1,482 Elo+
Solo
Jormungandr
Jormungandr
FUTUREHuntorBan
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Killerjerm
Heimdallr
Level 15
God Stats
3W - 7L
1,410 SR
Queue Stats
119W - 148L
1,479 Elo+
Solo
Fenrir
Fenrir
Pandas071198
Fenrir
Level 5
God Stats
7W - 14L
1,167 SR
Queue Stats
13W - 20L
1,333 Elo+
Solo
Poseidon
Poseidon
司理理丶
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,385 Elo+

VS

Team Averages
Level 28
1,495 SR
1,424 Elo+
Gilgamesh
Gilgamesh
NeonFighter16
Gilgamesh
Level 83
God Stats
21W - 19L
1,620 SR
Queue Stats
524W - 500L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
NightRoom76063
Hou Yi
Level 6
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo
Discordia
Discordia
SonodaTH
Discordia
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
UwU_Sammy8566
Chang'e
Level 6
God Stats
63W - 38L
1,495 SR
Queue Stats
158W - 119L
1,395 Elo+
Party 1
Arachne
Arachne
八千万个基佬同时
Arachne
Level 27
God Stats
61W - 38L
1,600 SR
Queue Stats
128W - 101L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 1
11,855
1,078
14,308
17,793
6,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
FUTUREHuntorBan
Jormungandr
16
0 / 13 / 6
9,800
891
6,809
22,074
15,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Killerjerm
Heimdallr
16
1 / 7 / 5
9,817
892
4,788
15,205
12,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
16
0 / 12 / 5
9,720
884
4,850
21,080
10,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
司理理丶
Poseidon
16
2 / 8 / 2
10,366
942
13,452
12,221
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NeonFighter16
Gilgamesh
19
17 / 2 / 13
13,900
1,264
26,313
13,362
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 5
8,907
810
1,175
4,086
1,474
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SonodaTH
Discordia
20
4 / 1 / 20
12,701
1,155
11,935
4,604
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
19
3 / 4 / 24
11,641
1,058
10,348
12,889
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
24 / 1 / 12
14,722
1,338
32,385
15,287
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
11
Kills
48
48
Deaths
11
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
8
8
1
1.06
L
Jormungandr
FUTUREHuntorBan
Jormungandr
0
13
6
0.23
L
Heimdallr
Killerjerm
Heimdallr
1
7
5
0.5
W
Gilgamesh
NeonFighter16
Gilgamesh
17
2
13
11.75
W
0
3
5
0.83
L
Fenrir
0
12
5
0.21
W
Discordia
SonodaTH
Discordia
4
1
20
14
W
Chang'e
3
4
24
3.75
W
24
1
12
30
L
Poseidon
司理理丶
Poseidon
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
82,156
88,373
Taken
50,228
48,020
Mitigated
23,558
2,914
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,308
4,035
68
846
17,793
6,567
0
6,033
11,760
0
33,889
L
Jormungandr
FUTUREHuntorBan
Jormungandr
6,809
2,018
0
0
22,074
15,039
0
8,346
13,728
28,927
0
L
Heimdallr
Killerjerm
Heimdallr
4,788
2,585
135
780
15,205
12,529
0
1,289
13,916
0
21,990
W
Gilgamesh
NeonFighter16
Gilgamesh
26,313
9,850
0
1,678
13,362
8,307
0
6,073
6,997
0
48,645
W
1,175
548
0
0
4,086
1,474
0
2,347
1,675
0
4,517
L
Fenrir
4,850
1,481
0
422
21,080
10,442
0
4,546
16,534
0
21,269
W
Discordia
SonodaTH
Discordia
11,935
823
0
458
4,604
1,999
0
1,604
2,942
44,059
0
W
Chang'e
10,348
1,061
2,547
3,027
12,889
4,947
0
4,060
8,666
21,454
0
W
32,385
26,055
0
6,646
15,287
6,831
0
5,417
9,684
0
42,858
L
Poseidon
司理理丶
Poseidon
13,452
1,785
0
663
12,221
3,443
0
2,069
10,152
46,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
61,871
240
Minions Killed
190
4
Camps Cleared
6
934,860
Distance Traveled
939,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,855
1,078
29
3
1
221,778
1
L
Jormungandr
9,800
891
31
3
0
161,937
3
L
Heimdallr
9,817
892
28
3
1
179,657
0
W
Gilgamesh
13,900
1,264
37
3
2
213,177
3
W
Hou Yi
8,907
810
3
0
0
36,832
0
L
Fenrir
9,720
884
58
5
0
189,393
0
W
Discordia
12,701
1,155
90
8
0
222,568
2
W
Chang'e
11,641
1,058
38
3
1
201,275
0
W
Arachne
14,722
1,338
22
2
3
265,382
1
L
Poseidon
10,366
942
94
9
2
182,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role