Player Matchup

Nike
Nike
CarnageGame
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
NemoN0body
Set
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 103L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
nioksion
Ah Puch
Level 104
God Stats
2W - 0L
1,649 SR
Queue Stats
54W - 55L
1,596 Elo+
Party 1
Team Averages
Level 62
1,550 SR
1,517 Elo+

VS

Team Averages
Level 59
1,500 SR
1,562 Elo+
Fenrir
Fenrir
Naddler
Fenrir
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
60W - 32L
1,500 Elo+
Party 2
Hercules
Hercules
SantiAbascal777
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
Xavisitowapeton
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 14
15,010
834
23,544
27,452
24,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 5 / 9
14,071
782
10,278
15,587
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
nioksion
Ah Puch
17
8 / 8 / 10
13,688
760
20,635
14,895
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Naddler
Fenrir
15
10 / 8 / 4
13,348
742
17,983
22,398
15,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
14
3 / 10 / 10
11,525
640
11,352
19,528
16,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 12 / 6
11,998
667
12,716
19,719
6,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
30
Kills
16
16
Deaths
30
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
3
14
6.33
L
Fenrir
Naddler
Fenrir
10
8
4
1.5
W
10
5
9
2.9
L
Hercules
3
10
10
0.8
L
3
12
6
0.5
W
Ah Puch
nioksion
Ah Puch
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,457
Damage
42,051
57,934
Taken
61,645
36,579
Mitigated
39,103
15,026
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,544
2,925
781
6,339
27,452
24,823
524
9,134
18,318
14,771
65,874
L
Fenrir
Naddler
Fenrir
17,983
5,489
0
3,317
22,398
15,966
0
8,010
14,388
0
44,353
W
10,278
6,243
0
3,896
15,587
6,994
1,516
2,506
13,081
0
47,414
L
Hercules
11,352
3,506
0
1,500
19,528
16,822
0
10,817
8,711
313
27,590
L
12,716
2,286
0
1,750
19,719
6,315
0
6,601
13,118
64,360
0
W
Ah Puch
nioksion
Ah Puch
20,635
1,057
0
4,010
14,895
4,762
500
2,010
12,885
53,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
36,871
205
Minions Killed
190
0
Camps Cleared
0
999,927
Distance Traveled
799,183
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,010
834
83
5
0
368,407
3
L
Fenrir
13,348
742
49
3
0
289,133
4
W
Set
14,071
782
62
3
0
318,218
6
L
Hercules
11,525
640
35
2
0
264,110
1
L
Zeus
11,998
667
106
6
0
245,940
3
W
Ah Puch
13,688
760
60
3
0
313,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role