Player Matchup

Loki
Loki
FlexOnSmite
Loki
Level 26
God Stats
30W - 46L
1,334 SR
Queue Stats
174W - 215L
1,400 Elo+
Party 1
Discordia
Discordia
IlilithI
Discordia
Level 18
God Stats
2W - 2L
1,483 SR
Queue Stats
31W - 40L
1,450 Elo+
Solo
Fafnir
Fafnir
WiggSsS
Fafnir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
olkristo10
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,543 Elo+
Solo
Anhur
Anhur
worried038cub
Anhur
Level 27
God Stats
16W - 16L
1,587 SR
Queue Stats
123W - 153L
1,412 Elo+
Party 1
Team Averages
Level 16
1,481 SR
1,461 Elo+

VS

Team Averages
Level 26
1,537 SR
1,448 Elo+
Anubis
Anubis
Dantevain
Anubis
Level 54
God Stats
12W - 12L
1,437 SR
Queue Stats
76W - 85L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Hatchjack
Kukulkan
Level 8
God Stats
3W - 2L
1,742 SR
Queue Stats
11W - 7L
1,517 Elo+
Party 2
Mercury
Mercury
KripeYT
Mercury
Level 14
God Stats
2W - 3L
1,508 SR
Queue Stats
5W - 11L
1,113 Elo+
Solo
Terra
Terra
SmityLegendy
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,646 Elo+
Solo
Ra
Ra
hunterkillX
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,405
495
10,213
14,836
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
IlilithI
Discordia
14
3 / 10 / 1
9,469
451
10,950
14,095
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
WiggSsS
Fafnir
12
2 / 8 / 3
8,260
393
3,685
19,024
11,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 10 / 6
7,468
356
8,089
18,143
16,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 9 / 1
8,937
426
7,804
15,640
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dantevain
Anubis
18
18 / 2 / 12
12,172
580
23,091
18,733
10,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Hatchjack
Kukulkan
16
5 / 1 / 12
10,659
508
10,391
9,635
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KripeYT
Mercury
15
3 / 5 / 12
10,184
485
8,601
13,540
7,534
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 25
11,166
532
11,135
14,620
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 1 / 16
11,578
551
13,849
11,772
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
11
Kills
42
42
Deaths
11
15
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dantevain
Anubis
18
2
12
12
L
4
5
4
1.2
W
Kukulkan
Hatchjack
Kukulkan
5
1
12
11
L
Discordia
IlilithI
Discordia
3
10
1
0.35
W
Mercury
KripeYT
Mercury
3
5
12
1.8
W
5
2
25
8.75
L
Fafnir
WiggSsS
Fafnir
2
8
3
0.44
W
11
1
16
19
L
0
10
6
0.3
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
67,067
81,738
Taken
68,300
41,633
Mitigated
42,367
8,528
Healing
31,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dantevain
Anubis
23,091
2,190
0
11,525
18,733
10,626
2,559
6,465
12,072
87,319
0
L
10,213
2,897
0
2,792
14,836
4,838
0
6,803
8,033
0
59,370
W
Kukulkan
Hatchjack
Kukulkan
10,391
1,655
506
1,658
9,635
4,179
2,169
3,649
5,780
43,103
0
L
Discordia
IlilithI
Discordia
10,950
1,561
0
1,632
14,095
4,089
216
11,326
2,690
49,835
0
W
Mercury
KripeYT
Mercury
8,601
5,303
0
1,081
13,540
7,534
2,104
2,727
10,707
0
36,771
W
11,135
2,478
1,697
3,629
14,620
15,062
627
5,980
8,369
28,390
0
L
Fafnir
WiggSsS
Fafnir
3,685
1,146
0
773
19,024
11,821
0
14,793
3,761
12,511
0
W
13,849
3,823
4,339
6,568
11,772
4,966
2,363
2,842
8,648
73,293
0
L
8,089
2,391
0
947
18,143
16,683
0
15,482
2,595
18,879
0
L
7,804
2,875
0
2,384
15,640
4,202
0
9,380
6,193
0
47,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
55,759
309
Minions Killed
410
0
Camps Cleared
0
1,623,012
Distance Traveled
1,936,716
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,172
580
109
5
0
329,812
4
L
Loki
10,405
495
99
5
0
416,682
0
W
Kukulkan
10,659
508
85
4
0
350,189
3
L
Discordia
9,469
451
83
4
0
309,185
0
W
Mercury
10,184
485
62
3
0
440,492
0
W
Terra
11,166
532
33
2
0
433,180
1
L
Fafnir
8,260
393
14
1
0
306,713
3
W
Ra
11,578
551
121
6
0
383,043
1
L
Ymir
7,468
356
24
1
0
258,130
3
L
Anhur
8,937
426
89
4
0
332,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role