Player Matchup

Ravana
Ravana
Gold III
Eziox7
Ravana
Gold III
Level 140
God Stats
0W - 1L
1,497 SR
Queue Stats
43W - 37L
1,588 MMR
Solo
Cthulhu
Cthulhu
Gold III
Losada9
Cthulhu
Gold III
Level 109
God Stats
15W - 16L
1,632 SR
Queue Stats
213W - 211L
1,523 MMR
Party 3
Anhur
Anhur
Gold IV
LusiusFox
Anhur
Gold IV
Level 123
God Stats
15W - 6L
1,671 SR
Queue Stats
40W - 32L
1,617 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
chujXDcz
Ah Muzen Cab
Gold IV
Level 156
God Stats
13W - 11L
1,960 SR
Queue Stats
143W - 143L
1,596 MMR
Solo
Scylla
Scylla
Platinum V
rodricrack3
Scylla
Platinum V
Level 107
God Stats
25W - 17L
1,695 SR
Queue Stats
153W - 152L
1,720 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,691 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,668 SR
1,623 MMR
Achilles
Achilles
Gold I
Drulzz
Achilles
Gold I
Level 126
God Stats
5W - 1L
1,497 SR
Queue Stats
129W - 129L
1,571 MMR
Solo
Kukulkan
Kukulkan
Gold III
DätBöi
Kukulkan
Gold III
Level 129
God Stats
3W - 3L
1,785 SR
Queue Stats
35W - 31L
1,511 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
IFilonI
Danzaburou
Platinum V
Level 64
God Stats
24W - 20L
1,699 SR
Queue Stats
92W - 89L
1,724 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Wickedbeas
Fenrir
Platinum IV
Level 149
God Stats
12W - 10L
1,739 SR
Queue Stats
42W - 38L
1,873 MMR
Party 2
Ganesha
Ganesha
Gold V
XxMAAZxX
Ganesha
Gold V
Level 46
God Stats
4W - 4L
1,619 SR
Queue Stats
51W - 56L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Eziox7
Ravana
20
2 / 7 / 10
18,471
528
19,683
27,902
21,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Losada9
Cthulhu
19
3 / 5 / 9
15,540
444
15,333
26,825
42,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
LusiusFox
Anhur
20
6 / 6 / 6
20,423
584
20,085
28,132
13,030
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
chujXDcz
Ah Muzen Cab
20
5 / 9 / 4
19,135
547
30,411
27,254
24,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
8 / 5 / 2
19,303
552
22,941
19,231
8,879
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaSetApolloTiamatTsukuyomi

VS

Bans
GilgameshSobekGuan YuKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drulzz
Achilles
20
7 / 3 / 9
19,069
545
15,000
39,755
63,141
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
DätBöi
Kukulkan
20
6 / 3 / 16
19,615
560
28,654
18,965
9,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
IFilonI
Danzaburou
20
9 / 8 / 10
22,598
646
24,079
30,771
14,815
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wickedbeas
Fenrir
20
9 / 6 / 8
19,521
558
18,967
35,672
30,567
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
XxMAAZxX
Ganesha
20
0 / 4 / 17
17,871
511
8,083
25,214
33,580
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
24
Kills
31
32
Deaths
24
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Achilles
Drulzz
Achilles
7
3
9
3.83
W
Kukulkan
DätBöi
Kukulkan
6
3
16
4.67
L
Ravana
Eziox7
Ravana
2
7
10
1
W
Danzaburou
IFilonI
Danzaburou
9
8
10
1.75
L
Cthulhu
Losada9
Cthulhu
3
5
9
1.5
L
Anhur
LusiusFox
Anhur
6
6
6
1.5
W
Fenrir
Wickedbeas
Fenrir
9
6
8
2.17
W
Ganesha
XxMAAZxX
Ganesha
0
4
17
2.13
L
Ah Muzen Cab
chujXDcz
Ah Muzen Cab
5
9
4
0.78
L
Scylla
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,453
Damage
94,783
129,344
Taken
150,377
109,545
Mitigated
151,821
34,840
Healing
47,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Drulzz
Achilles
15,000
3,341
0
13,578
39,755
63,141
1,328
9,092
30,243
0
103,125
W
Kukulkan
DätBöi
Kukulkan
28,654
3,596
662
5,716
18,965
9,718
2,778
5,902
12,785
150,443
0
L
Ravana
Eziox7
Ravana
19,683
6,199
0
5,312
27,902
21,167
2,804
10,625
17,277
0
145,303
W
Danzaburou
IFilonI
Danzaburou
24,079
15,574
0
8,752
30,771
14,815
6,796
10,229
20,284
0
225,030
L
Cthulhu
Losada9
Cthulhu
15,333
1,194
524
4,497
26,825
42,119
0
7,261
19,564
54,957
0
L
Anhur
LusiusFox
Anhur
20,085
10,938
0
11,524
28,132
13,030
2,941
7,053
20,999
0
186,316
W
Fenrir
Wickedbeas
Fenrir
18,967
4,816
0
16,364
35,672
30,567
282
7,290
28,250
0
170,338
W
Ganesha
XxMAAZxX
Ganesha
8,083
660
0
2,491
25,214
33,580
492
7,434
16,748
49,148
0
L
Ah Muzen Cab
chujXDcz
Ah Muzen Cab
30,411
14,842
0
8,202
27,254
24,350
2,896
5,054
22,200
0
197,558
L
Scylla
22,941
1,335
379
4,402
19,231
8,879
0
6,830
12,401
142,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,872
Gold Earned
98,674
1,036
Minions Killed
1,009
0
Camps Cleared
0
3,145,826
Distance Traveled
3,432,729
53
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
19,069
545
211
6
0
657,049
7
W
Kukulkan
19,615
560
229
7
0
698,757
8
L
Ravana
18,471
528
227
6
0
664,254
6
W
Danzaburou
22,598
646
307
9
0
676,500
3
L
Cthulhu
15,540
444
65
2
0
679,457
12
L
Anhur
20,423
584
257
7
0
558,931
13
W
Fenrir
19,521
558
226
6
0
749,351
7
W
Ganesha
17,871
511
36
1
0
651,072
6
L
Ah Muzen Cab
19,135
547
232
7
0
573,748
11
L
Scylla
19,303
552
255
7
0
669,436
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role