Player Matchup

Persephone
Persephone
LUPOX99
Persephone
Level 120
God Stats
42W - 20L
1,605 SR
Queue Stats
216W - 225L
1,465 Elo+
Party 1
Mercury
Mercury
LordRekNucc
Mercury
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
142W - 141L
1,491 Elo+
Party 1
Chaac
Chaac
Meecowhy
Chaac
Level 17
God Stats
3W - 3L
1,300 SR
Queue Stats
4W - 7L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
ZeltoxV15
Cthulhu
Level 54
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 7L
1,174 Elo+
Party 2
Danzaburou
Danzaburou
apostolyeet
Danzaburou
Level 32
God Stats
5W - 4L
1,747 SR
Queue Stats
316W - 363L
1,457 Elo+
Party 1
Team Averages
Level 62
1,580 SR
1,352 Elo+

VS

Team Averages
Level 47
1,382 SR
1,424 Elo+
Gilgamesh
Gilgamesh
DarkMageYami
Gilgamesh
Level 40
God Stats
2W - 3L
1,612 SR
Queue Stats
50W - 85L
1,353 Elo+
Party 3
Aphrodite
Aphrodite
KevinKaslana
Aphrodite
Level 29
God Stats
0W - 6L
1,003 SR
Queue Stats
17W - 34L
1,332 Elo+
Party 3
Chang'e
Chang'e
MrGreenKillsYou
Chang'e
Level 38
God Stats
4W - 6L
1,384 SR
Queue Stats
54W - 64L
1,352 Elo+
Solo
Amaterasu
Amaterasu
OwlCityyy
Amaterasu
Level 48
God Stats
18W - 13L
1,592 SR
Queue Stats
259W - 216L
1,582 Elo+
Solo
Ne Zha
Ne Zha
paukjeruzalem
Ne Zha
Level 82
God Stats
1W - 8L
1,317 SR
Queue Stats
79W - 73L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LUPOX99
Persephone
20
10 / 2 / 6
14,864
646
25,175
14,115
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
LordRekNucc
Mercury
20
6 / 6 / 5
12,241
532
6,584
18,073
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Meecowhy
Chaac
20
3 / 1 / 4
12,718
553
14,187
16,967
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
ZeltoxV15
Cthulhu
16
1 / 4 / 8
9,336
406
11,459
15,726
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
apostolyeet
Danzaburou
16
5 / 3 / 3
10,954
476
9,371
14,283
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkMageYami
Gilgamesh
16
1 / 5 / 3
10,213
444
7,161
20,192
9,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
KevinKaslana
Aphrodite
19
5 / 2 / 3
11,873
516
8,445
13,516
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 8 / 1
7,862
342
4,442
13,356
3,757
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Amaterasu
OwlCityyy
Amaterasu
20
5 / 3 / 6
12,310
535
13,073
24,180
16,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 7 / 6
12,801
557
16,223
25,590
10,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
25
Kills
16
16
Deaths
25
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkMageYami
Gilgamesh
1
5
3
0.5
L
Aphrodite
KevinKaslana
Aphrodite
5
2
3
3.25
W
Persephone
LUPOX99
Persephone
10
2
6
6.5
W
Mercury
LordRekNucc
Mercury
6
6
5
1.42
W
Chaac
Meecowhy
Chaac
3
1
4
5
L
1
8
1
0.19
L
Amaterasu
OwlCityyy
Amaterasu
5
3
6
2.67
W
Cthulhu
ZeltoxV15
Cthulhu
1
4
8
1.25
W
Danzaburou
apostolyeet
Danzaburou
5
3
3
2.17
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,776
Damage
49,344
79,164
Taken
96,834
45,568
Mitigated
46,267
24,489
Healing
38,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkMageYami
Gilgamesh
7,161
1,980
0
2,467
20,192
9,795
711
5,519
14,073
0
57,388
L
Aphrodite
KevinKaslana
Aphrodite
8,445
1,105
4,889
9,919
13,516
5,200
639
7,585
5,781
67,705
0
W
Persephone
LUPOX99
Persephone
25,175
2,111
0
4,107
14,115
5,634
0
2,993
11,120
135,941
0
W
Mercury
LordRekNucc
Mercury
6,584
2,868
0
5,128
18,073
6,924
1,020
1,456
16,617
0
101,401
W
Chaac
Meecowhy
Chaac
14,187
4,019
0
8,716
16,967
17,132
2,980
723
16,244
10,952
75,221
L
4,442
651
1,437
2,354
13,356
3,757
412
5,307
7,924
26,406
0
L
Amaterasu
OwlCityyy
Amaterasu
13,073
5,854
0
11,357
24,180
16,771
0
7,959
15,962
0
86,138
W
Cthulhu
ZeltoxV15
Cthulhu
11,459
1,108
146
1,860
15,726
11,143
396
4,132
11,594
28,212
0
W
Danzaburou
apostolyeet
Danzaburou
9,371
4,724
0
4,532
14,283
4,735
710
3,582
10,701
0
56,652
L
16,223
5,308
0
6,070
25,590
10,744
1,106
11,129
14,061
0
73,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
55,059
640
Minions Killed
555
0
Camps Cleared
0
2,150,624
Distance Traveled
2,078,801
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,213
444
113
5
0
429,820
4
L
Aphrodite
11,873
516
145
6
0
447,760
5
W
Persephone
14,864
646
192
8
0
458,249
3
W
Mercury
12,241
532
162
7
0
445,543
0
W
Chaac
12,718
553
179
8
0
419,045
0
L
Chang'e
7,862
342
56
2
0
305,347
3
L
Amaterasu
12,310
535
150
7
0
503,693
1
W
Cthulhu
9,336
406
28
1
0
431,655
7
W
Danzaburou
10,954
476
79
3
0
396,132
3
L
Ne Zha
12,801
557
91
4
0
392,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role