Player Matchup

Neith
Neith
Doomexe
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ElemtNephilim
Nemesis
Level 29
God Stats
18W - 10L
1,674 SR
Queue Stats
79W - 65L
1,603 Elo+
Solo
Guan Yu
Guan Yu
SchayIa
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,463 Elo+
Solo
Hercules
Hercules
moddrex
Hercules
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 44L
1,560 Elo+
Party 1
Artemis
Artemis
xZanfis
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 56L
1,635 Elo+
Party 1
Team Averages
Level 23
1,535 SR
1,552 Elo+

VS

Team Averages
Level 22
1,570 SR
1,645 Elo+
Scylla
Scylla
BlaZed742
Scylla
Level 17
God Stats
0W - 2L
1,864 SR
Queue Stats
25W - 20L
1,900 Elo+
Party 2
Chang'e
Chang'e
BlackSoldierV3
Chang'e
Level 27
God Stats
6W - 6L
1,584 SR
Queue Stats
107W - 84L
1,684 Elo+
Solo
Thanatos
Thanatos
CaptainFishy69
Thanatos
Level 29
God Stats
3W - 5L
1,415 SR
Queue Stats
95W - 86L
1,522 Elo+
Party 2
Ymir
Ymir
Hasunnyy
Ymir
Level 24
God Stats
17W - 16L
1,715 SR
Queue Stats
196W - 214L
1,564 Elo+
Solo
Danzaburou
Danzaburou
kuryomidaki
Danzaburou
Level 11
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doomexe
Neith
19
3 / 6 / 5
12,913
538
15,257
15,742
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
19
2 / 9 / 10
12,546
523
11,590
20,914
8,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SchayIa
Guan Yu
20
2 / 2 / 12
13,365
557
9,811
18,283
17,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
moddrex
Hercules
18
9 / 4 / 14
13,913
580
9,662
24,840
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
xZanfis
Artemis
20
18 / 3 / 8
16,908
705
40,324
18,344
7,143
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlaZed742
Scylla
16
4 / 6 / 11
10,765
449
17,066
17,346
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 4 / 8
12,789
533
21,415
24,914
24,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
6 / 7 / 4
10,715
446
13,823
25,337
10,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
0 / 10 / 12
9,808
409
7,415
26,240
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
kuryomidaki
Danzaburou
17
3 / 7 / 3
11,381
474
6,851
21,157
8,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
34
Kills
24
24
Deaths
34
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
BlaZed742
Scylla
4
6
11
1.58
L
11
4
8
3.75
L
Thanatos
6
7
4
1.14
W
Neith
Doomexe
Neith
3
6
5
0.92
W
Nemesis
2
9
10
0.78
L
Ymir
0
10
12
0.6
W
Guan Yu
SchayIa
Guan Yu
2
2
12
4
L
Danzaburou
kuryomidaki
Danzaburou
3
7
3
0.64
W
Hercules
moddrex
Hercules
9
4
14
4
W
Artemis
xZanfis
Artemis
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,644
Damage
66,570
98,123
Taken
114,994
56,435
Mitigated
75,226
32,175
Healing
45,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BlaZed742
Scylla
17,066
1,258
1,052
4,314
17,346
5,710
390
0
17,346
51,235
0
L
21,415
1,443
3,150
11,252
24,914
24,989
693
0
24,914
101,226
0
L
Thanatos
13,823
5,732
1,004
16,052
25,337
10,724
0
0
25,337
82
61,120
W
Neith
Doomexe
Neith
15,257
5,725
145
2,143
15,742
5,329
3,973
10,615
4,726
0
69,268
W
Nemesis
11,590
5,346
0
2,798
20,914
8,330
0
9,523
11,217
0
90,008
L
Ymir
7,415
595
0
2,073
26,240
25,189
0
0
26,240
39,126
0
W
Guan Yu
SchayIa
Guan Yu
9,811
1,426
2,374
7,207
18,283
17,012
1,526
7,683
10,498
0
79,270
L
Danzaburou
kuryomidaki
Danzaburou
6,851
2,932
0
6,659
21,157
8,614
0
0
21,157
0
72,322
W
Hercules
moddrex
Hercules
9,662
2,992
489
8,645
24,840
18,621
849
9,700
14,966
0
32,151
W
Artemis
xZanfis
Artemis
40,324
20,482
0
8,374
18,344
7,143
8,329
9,686
8,492
0
156,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,645
Gold Earned
55,458
638
Minions Killed
483
0
Camps Cleared
0
2,166,476
Distance Traveled
2,011,846
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,765
449
88
4
0
424,431
7
L
Chang'e
12,789
533
152
6
0
415,885
2
L
Thanatos
10,715
446
91
4
0
396,375
6
W
Neith
12,913
538
130
5
0
384,537
1
W
Nemesis
12,546
523
121
5
0
474,379
1
L
Ymir
9,808
409
52
2
0
393,295
10
W
Guan Yu
13,365
557
144
6
0
457,704
6
L
Danzaburou
11,381
474
100
4
0
381,860
0
W
Hercules
13,913
580
53
2
0
443,207
11
W
Artemis
16,908
705
190
8
0
406,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role