Player Matchup

Gilgamesh
Gilgamesh
Creekside
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Agni
Agni
Mo5k
Agni
Level 29
God Stats
2W - 3L
1,825 SR
Queue Stats
140W - 190L
1,433 Elo+
Solo
Hou Yi
Hou Yi
Suhan52
Hou Yi
Level 14
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Cerberus
Cerberus
aliwolfking
Cerberus
Level 27
God Stats
19W - 14L
1,519 SR
Queue Stats
43W - 48L
1,533 Elo+
Solo
Bakasura
Bakasura
掏你蛋子
Bakasura
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,474 Elo+

VS

Team Averages
Level 20
1,469 SR
1,456 Elo+
Ymir
Ymir
SafeMoon
Ymir
Level 20
God Stats
3W - 0L
1,649 SR
Queue Stats
30W - 13L
1,680 Elo+
Solo
Izanami
Izanami
Soloorhigh
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
UnTalGroo
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Solo
Pele
Pele
Xepaw1332
Pele
Level 26
God Stats
4W - 4L
1,211 SR
Queue Stats
78W - 68L
1,438 Elo+
Solo
Zeus
Zeus
polodu93
Zeus
Level 27
God Stats
5W - 3L
1,483 SR
Queue Stats
77W - 90L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creekside
Gilgamesh
9
3 / 2 / 0
5,989
544
3,038
7,042
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Mo5k
Agni
10
3 / 4 / 1
5,934
539
6,225
6,734
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Suhan52
Hou Yi
7
0 / 5 / 0
4,479
407
736
6,215
1,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
aliwolfking
Cerberus
8
0 / 2 / 3
5,230
475
3,651
5,379
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
掏你蛋子
Bakasura
10
0 / 4 / 1
5,950
541
2,375
6,531
2,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 1 / 7
6,728
612
4,553
9,033
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Soloorhigh
Izanami
13
3 / 0 / 3
7,920
720
4,387
4,202
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
UnTalGroo
Bellona
13
5 / 0 / 0
7,267
661
4,056
4,593
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
4 / 1 / 3
6,463
588
3,643
7,750
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
10
1 / 4 / 3
6,058
551
4,541
5,741
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Creekside
Gilgamesh
3
2
0
1.5
L
Agni
Mo5k
Agni
3
4
1
0.88
W
Ymir
4
1
7
7.5
W
Izanami
Soloorhigh
Izanami
3
0
3
4.5
L
Hou Yi
Suhan52
Hou Yi
0
5
0
0
W
Bellona
UnTalGroo
Bellona
5
0
0
5
W
Pele
4
1
3
5.5
L
Cerberus
aliwolfking
Cerberus
0
2
3
0.75
W
Zeus
1
4
3
0.63
L
Bakasura
掏你蛋子
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
21,180
31,901
Taken
31,319
10,252
Mitigated
12,075
6,100
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Creekside
Gilgamesh
3,038
729
0
1,836
7,042
2,573
0
2,003
4,963
0
24,749
L
Agni
Mo5k
Agni
6,225
621
0
846
6,734
2,070
268
3,746
2,824
22,664
0
W
Ymir
4,553
855
0
3,526
9,033
4,053
0
5,097
3,763
12,825
0
W
Izanami
Soloorhigh
Izanami
4,387
2,822
0
2,784
4,202
1,311
886
425
3,777
0
58,316
L
Hou Yi
Suhan52
Hou Yi
736
685
0
310
6,215
1,009
0
758
5,457
0
12,425
W
Bellona
UnTalGroo
Bellona
4,056
1,632
0
1,927
4,593
2,388
0
0
4,428
0
34,418
W
Pele
3,643
951
0
4,552
7,750
2,629
0
789
6,703
0
33,982
L
Cerberus
aliwolfking
Cerberus
3,651
134
0
1,389
5,379
2,345
0
2,253
3,032
14,654
0
W
Zeus
4,541
244
0
333
5,741
1,694
686
3,014
2,377
25,099
0
L
Bakasura
掏你蛋子
Bakasura
2,375
1,799
0
1,719
6,531
2,255
196
0
6,531
0
21,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
34,436
234
Minions Killed
358
0
Camps Cleared
0
1,043,016
Distance Traveled
1,020,120
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,989
544
50
5
0
233,798
2
L
Agni
5,934
539
54
5
0
177,185
2
W
Ymir
6,728
612
20
2
0
203,820
2
W
Izanami
7,920
720
124
11
0
197,284
5
L
Hou Yi
4,479
407
24
2
0
211,493
1
W
Bellona
7,267
661
83
8
0
221,993
3
W
Pele
6,463
588
80
7
0
218,187
0
L
Cerberus
5,230
475
26
2
0
211,633
3
W
Zeus
6,058
551
51
5
0
178,836
2
L
Bakasura
5,950
541
80
7
0
208,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role