Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sargento_Voight
Ah Puch
Level 39
God Stats
5W - 5L
1,500 SR
Queue Stats
268W - 179L
1,571 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,524 Elo+

VS

Team Averages
Level 84
1,254 SR
1,329 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KirihaYuu02
Kali
Level 85
God Stats
10W - 10L
1,120 SR
Queue Stats
935W - 1,008L
1,524 Elo+
Solo
Scylla
Scylla
LurknInUrBushes
Scylla
Level 8
God Stats
0W - 4L
1,143 SR
Queue Stats
1W - 14L
962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 5
7,815
782
5,671
6,113
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
 
Odin
8
1 / 2 / 5
6,675
668
2,070
5,992
2,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 5
8,058
806
11,449
5,818
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 3
6,623
662
4,524
9,226
3,083
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 0
7,816
782
8,704
10,568
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 1
5,744
574
87
4,170
1,238

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
5
7.5
W
Odin
 
Odin
1
2
5
1.75
L
Sol
 
Sol
0
4
3
0.38
L
4
1
0
4
L
0
5
1
0.1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
13,315
17,923
Taken
23,964
6,091
Mitigated
8,434
3,626
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,671
2,181
0
1,469
6,113
2,144
310
1,459
4,654
0
17,681
W
Odin
 
Odin
2,070
722
268
576
5,992
2,167
0
752
5,240
0
5,451
L
Sol
 
Sol
4,524
427
135
1,590
9,226
3,083
0
4,571
4,655
23,883
0
L
8,704
3,716
0
2,458
10,568
4,113
0
4,207
6,361
0
32,268
L
87
87
0
0
4,170
1,238
0
2,767
1,403
2,489
0
W
11,449
640
0
1,313
5,818
1,780
276
2,432
3,386
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
20,183
126
Minions Killed
99
0
Camps Cleared
0
501,531
Distance Traveled
515,527
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,815
782
34
3
0
177,988
0
W
Odin
6,675
668
9
1
0
145,380
1
L
Sol
6,623
662
53
5
0
185,164
3
L
Kali
7,816
782
41
4
0
229,917
3
L
Scylla
5,744
574
5
1
0
100,446
0
W
Ah Puch
8,058
806
83
8
0
178,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role