Player Matchup

Izanami
Izanami
ARGrizzly
Izanami
Level 148
God Stats
0W - 2L
1,411 SR
Queue Stats
57W - 49L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Indi Darkside
Nu Wa
Level 89
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Guan Yu
Guan Yu
xDoctor Payne 8
Guan Yu
Level 123
God Stats
1W - 4L
1,546 SR
Queue Stats
21W - 22L
1,466 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,414 Elo+

VS

Team Averages
Level 83
1,389 SR
1,541 Elo+
Neith
Neith
ClearedBell6542
Neith
Level 61
God Stats
2W - 1L
1,232 SR
Queue Stats
127W - 169L
1,555 Elo+
Solo
Vulcan
Vulcan
Medruh
Vulcan
Level 62
God Stats
17W - 11L
1,475 SR
Queue Stats
30W - 32L
1,571 Elo+
Solo
Ymir
Ymir
xNGAxRiver5006
Ymir
Level 126
God Stats
4W - 4L
1,461 SR
Queue Stats
239W - 226L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARGrizzly
Izanami
11
1 / 2 / 3
7,949
662
6,626
8,672
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 3
7,540
628
6,222
5,888
1,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 1
8,778
732
4,121
10,915
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,354
696
5,686
6,470
2,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Medruh
Vulcan
12
4 / 0 / 4
8,923
744
11,150
5,242
1,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 5
9,025
752
3,694
11,336
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARGrizzly
Izanami
1
2
3
1.25
W
1
3
7
1.5
L
1
2
3
1.25
W
Vulcan
Medruh
Vulcan
4
0
4
6
L
2
4
1
0.63
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
20,530
25,475
Taken
23,048
11,168
Mitigated
11,115
7,915
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARGrizzly
Izanami
6,626
4,349
0
2,178
8,672
2,997
148
5,432
3,240
0
44,965
W
5,686
1,905
0
1,988
6,470
2,079
1,458
1,439
5,031
0
44,468
L
6,222
2,847
0
162
5,888
1,875
24
3,472
2,416
25,194
0
W
Vulcan
Medruh
Vulcan
11,150
5,879
0
2,310
5,242
1,582
40
1,871
3,371
46,943
0
L
4,121
575
2,192
3,383
10,915
6,296
25
6,029
4,886
0
14,679
W
3,694
54
0
1,120
11,336
7,454
297
2,937
8,399
21,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
26,302
150
Minions Killed
180
0
Camps Cleared
0
643,439
Distance Traveled
705,143
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,949
662
89
7
0
213,751
2
W
Neith
8,354
696
84
7
0
201,289
3
L
Nu Wa
7,540
628
33
3
0
197,349
6
W
Vulcan
8,923
744
70
6
0
259,298
3
L
Guan Yu
8,778
732
28
2
0
232,339
3
W
Ymir
9,025
752
26
2
0
244,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role