Player Matchup

Izanami
Izanami
Gold IV
DaniParra2x2
Izanami
Gold IV
Level 108
God Stats
7W - 3L
1,878 SR
Queue Stats
905W - 894L
1,329 MMR
Solo
Bacchus
Bacchus
Gold V
HeadSwagepoel
Bacchus
Gold V
Level 152
God Stats
19W - 18L
1,534 SR
Queue Stats
170W - 172L
1,290 MMR
Solo
King Arthur
King Arthur
Gold V
IExoriuxI
King Arthur
Gold V
Level 121
God Stats
8W - 7L
1,697 SR
Queue Stats
43W - 40L
1,270 MMR
Solo
Scylla
Scylla
Platinum V
Orlando-SkilIs98
Scylla
Platinum V
Level 129
God Stats
9W - 11L
1,653 SR
Queue Stats
345W - 332L
1,403 MMR
Solo
Awilix
Awilix
Gold III
SuperbeCatin
Awilix
Gold III
Level 106
God Stats
16W - 26L
1,492 SR
Queue Stats
230W - 239L
1,407 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,651 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,466 SR
1,368 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
Meh stats
Poseidon
Silver IV
Level 118
God Stats
7W - 8L
1,529 SR
Queue Stats
22W - 30L
1,336 MMR
Party 1
Fenrir
Fenrir
Silver III
Otaku_Xino03
Fenrir
Silver III
Level 87
God Stats
0W - 3L
1,416 SR
Queue Stats
34W - 34L
1,393 MMR
Solo
Tyr
Tyr
Silver V
Tabaksooon
Tyr
Silver V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,260 MMR
Solo
Apollo
Apollo
Silver IV
sykkal
Apollo
Silver IV
Level 63
God Stats
0W - 2L
1,383 SR
Queue Stats
32W - 34L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaniParra2x2
Izanami
20
6 / 3 / 4
14,563
662
10,513
19,181
8,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
5 / 3 / 7
13,006
591
7,824
14,506
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
IExoriuxI
King Arthur
20
8 / 1 / 5
13,881
631
18,142
25,186
17,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 0 / 3
13,555
616
11,937
9,103
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
18
4 / 3 / 5
12,784
581
11,731
14,624
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshCthulhuTiamatDanzaburouAthena

VS

Bans
Nu WaCu ChulainnAresSkadiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 2
8,378
381
4,509
15,002
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Meh stats
Poseidon
16
1 / 7 / 3
9,778
444
5,404
10,474
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
4 / 8 / 2
9,943
452
9,823
20,102
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 2
8,714
396
4,936
21,414
13,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
sykkal
Apollo
17
1 / 8 / 3
10,071
458
7,047
18,104
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
29
Kills
9
10
Deaths
29
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
W
Izanami
DaniParra2x2
Izanami
6
3
4
2.67
W
Bacchus
5
3
7
2.83
W
King Arthur
IExoriuxI
King Arthur
8
1
5
10.5
L
Poseidon
Meh stats
Poseidon
1
7
3
0.36
W
6
0
3
7.5
L
Fenrir
4
8
2
0.63
W
Awilix
4
3
5
2.17
L
2
5
2
0.6
L
Apollo
sykkal
Apollo
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
31,719
82,600
Taken
85,096
50,708
Mitigated
42,806
30,999
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,509
861
0
1,783
15,002
12,201
0
2,994
12,008
29,342
0
W
Izanami
DaniParra2x2
Izanami
10,513
8,497
0
9,626
19,181
8,809
9,292
1,628
17,553
0
132,866
W
Bacchus
7,824
1,180
0
4,497
14,506
15,011
1,318
2,113
12,393
39,102
0
W
King Arthur
IExoriuxI
King Arthur
18,142
1,653
0
10,322
25,186
17,856
1,039
2,306
20,268
0
87,774
L
Poseidon
Meh stats
Poseidon
5,404
249
99
1,396
10,474
3,492
0
5,146
5,328
53,437
0
W
11,937
1,326
0
4,522
9,103
3,414
2,352
1,593
7,510
112,035
0
L
Fenrir
9,823
1,807
0
3,670
20,102
7,899
0
4,744
15,358
0
51,706
W
Awilix
11,731
4,832
0
2,032
14,624
5,618
961
2,699
11,925
0
75,473
L
4,936
1,507
0
8,130
21,414
13,318
0
3,535
17,879
0
38,625
L
Apollo
sykkal
Apollo
7,047
2,895
0
3,270
18,104
5,896
0
3,342
14,762
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,789
Gold Earned
46,884
698
Minions Killed
399
0
Camps Cleared
0
2,073,769
Distance Traveled
1,813,700
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,378
381
33
2
0
416,755
3
W
Izanami
14,563
662
206
9
0
370,226
4
W
Bacchus
13,006
591
64
3
0
427,681
3
W
King Arthur
13,881
631
138
6
0
432,224
2
L
Poseidon
9,778
444
102
5
0
295,516
4
W
Scylla
13,555
616
176
8
0
387,413
6
L
Fenrir
9,943
452
98
4
0
412,615
1
W
Awilix
12,784
581
114
5
0
456,225
2
L
Tyr
8,714
396
74
3
0
302,847
3
L
Apollo
10,071
458
92
4
0
385,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role