Player Matchup

Olorun
Olorun
EspurrTheEspurr
Olorun
Level 90
God Stats
12W - 18L
1,443 SR
Queue Stats
342W - 316L
1,508 Elo+
Solo
Chaac
Chaac
HollusStump
Chaac
Level 159
God Stats
20W - 15L
1,535 SR
Queue Stats
670W - 668L
1,540 Elo+
Solo
Fafnir
Fafnir
JuggernautNBK
Fafnir
Level 123
God Stats
2W - 2L
1,658 SR
Queue Stats
197W - 177L
1,479 Elo+
Solo
Izanami
Izanami
Muffinulupugus
Izanami
Level 102
God Stats
14W - 14L
1,732 SR
Queue Stats
173W - 185L
1,548 Elo+
Solo
Loki
Loki
dndizzy11
Loki
Level 109
God Stats
13W - 3L
1,592 SR
Queue Stats
203W - 159L
1,562 Elo+
Solo
Team Averages
Level 117
1,592 SR
1,528 Elo+

VS

Team Averages
Level 111
1,563 SR
1,524 Elo+
Ne Zha
Ne Zha
ArkSeyonet
Ne Zha
Level 69
God Stats
10W - 10L
1,531 SR
Queue Stats
193W - 186L
1,531 Elo+
Party 1
Osiris
Osiris
FE3LMORE
Osiris
Level 101
God Stats
11W - 7L
1,688 SR
Queue Stats
261W - 265L
1,548 Elo+
Party 1
Athena
Athena
LalaChi
Athena
Level 138
God Stats
1W - 4L
1,628 SR
Queue Stats
574W - 558L
1,562 Elo+
Solo
Merlin
Merlin
XXXGhost03
Merlin
Level 146
God Stats
5W - 5L
1,467 SR
Queue Stats
293W - 305L
1,516 Elo+
Solo
Hou Yi
Hou Yi
nbrooks92
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
12,049
574
18,146
14,177
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 4 / 8
10,910
520
13,500
22,966
19,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 0 / 16
10,581
504
11,787
16,007
16,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 1 / 5
12,895
614
9,566
10,074
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
20
11 / 0 / 5
13,432
640
11,031
17,439
7,232
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArkSeyonet
Ne Zha
12
0 / 9 / 2
7,962
379
5,202
15,403
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
FE3LMORE
Osiris
15
2 / 8 / 2
9,506
453
12,144
19,385
19,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
LalaChi
Athena
12
0 / 6 / 3
8,790
419
5,574
21,691
11,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
XXXGhost03
Merlin
14
2 / 5 / 2
9,350
445
8,759
10,195
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
nbrooks92
Hou Yi
17
3 / 4 / 0
10,296
490
11,233
14,825
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
31
Kills
7
8
Deaths
32
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ArkSeyonet
Ne Zha
0
9
2
0.11
W
7
3
6
3.33
L
Osiris
FE3LMORE
Osiris
2
8
2
0.38
W
5
4
8
2.25
W
5
0
16
13
L
Athena
LalaChi
Athena
0
6
3
0.25
W
3
1
5
5.5
L
Merlin
XXXGhost03
Merlin
2
5
2
0.6
W
Loki
11
0
5
13.5
L
Hou Yi
nbrooks92
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
42,912
80,663
Taken
81,499
52,760
Mitigated
44,410
33,953
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ArkSeyonet
Ne Zha
5,202
607
0
2,085
15,403
5,266
0
3,851
11,552
0
38,808
W
18,146
8,930
1,214
6,783
14,177
5,864
2,450
4,889
8,794
93,150
0
L
Osiris
FE3LMORE
Osiris
12,144
4,360
0
3,579
19,385
19,003
0
4,887
14,498
85
55,834
W
13,500
2,472
0
6,430
22,966
19,088
1,401
2,812
19,420
0
63,189
W
11,787
4,426
768
7,175
16,007
16,869
1,397
3,866
11,938
30,693
0
L
Athena
LalaChi
Athena
5,574
840
0
3,928
21,691
11,275
0
10,208
11,483
24,622
0
W
9,566
6,450
0
3,205
10,074
3,707
2,103
546
9,528
0
113,598
L
Merlin
XXXGhost03
Merlin
8,759
557
0
1,225
10,195
3,658
0
5,437
4,758
47,959
0
W
Loki
11,031
3,206
0
8,378
17,439
7,232
0
1,617
15,656
0
129,245
L
Hou Yi
nbrooks92
Hou Yi
11,233
4,686
0
3,907
14,825
5,208
1,088
5,550
9,275
0
69,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
45,904
677
Minions Killed
408
0
Camps Cleared
0
2,007,654
Distance Traveled
1,733,338
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,962
379
60
3
0
405,250
2
W
Olorun
12,049
574
159
8
0
380,990
2
L
Osiris
9,506
453
109
5
0
344,907
6
W
Chaac
10,910
520
109
5
0
393,245
1
W
Fafnir
10,581
504
26
1
0
390,968
6
L
Athena
8,790
419
42
2
0
309,363
0
W
Izanami
12,895
614
190
9
0
380,806
9
L
Merlin
9,350
445
83
4
0
332,531
2
W
Loki
13,432
640
193
9
0
461,645
5
L
Hou Yi
10,296
490
114
5
0
341,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role