Player Matchup

Baron Samedi
Baron Samedi
Assuncao7148
Baron Samedi
Level 16
God Stats
2W - 3L
1,352 SR
Queue Stats
13W - 28L
1,251 Elo+
Solo
Heimdallr
Heimdallr
Jefry345
Heimdallr
Level 18
God Stats
13W - 6L
1,757 SR
Queue Stats
26W - 21L
1,596 Elo+
Solo
Ymir
Ymir
Lucaa2103
Ymir
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
k220724
Gilgamesh
Level 26
God Stats
0W - 1L
1,217 SR
Queue Stats
23W - 21L
1,476 Elo+
Solo
Artemis
Artemis
saSa56u
Artemis
Level 2
God Stats
0W - 1L
1,747 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Team Averages
Level 13
1,515 SR
1,465 Elo+

VS

Team Averages
Level 17
1,537 SR
1,374 Elo+
Cernunnos
Cernunnos
BBrumgt
Cernunnos
Level 19
God Stats
4W - 3L
1,505 SR
Queue Stats
120W - 149L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
Blacula Untold
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,613 Elo+
Solo
Bacchus
Bacchus
DooBYZz
Bacchus
Level 21
God Stats
5W - 5L
1,762 SR
Queue Stats
95W - 97L
1,221 Elo+
Solo
Ra
Ra
Nixmeizter
Ra
Level 27
God Stats
5W - 3L
1,417 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo
Kukulkan
Kukulkan
tonya2molik
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assuncao7148
Baron Samedi
12
2 / 8 / 0
9,211
341
3,883
8,872
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jefry345
Heimdallr
20
8 / 5 / 5
14,563
539
20,769
17,556
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
2 / 8 / 5
10,095
374
3,749
22,756
17,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
k220724
Gilgamesh
20
8 / 9 / 6
13,315
493
11,790
22,976
19,470
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
saSa56u
Artemis
18
3 / 10 / 5
11,414
423
10,218
17,641
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BBrumgt
Cernunnos
7
0 / 2 / 1
8,744
324
866
2,198
353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Blacula Untold
Erlang Shen
20
31 / 1 / 3
20,359
754
37,445
24,699
18,253
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
DooBYZz
Bacchus
16
2 / 9 / 2
11,910
441
9,415
19,429
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 4 / 9
13,712
508
13,713
13,331
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
tonya2molik
Kukulkan
16
3 / 8 / 4
12,241
453
7,200
13,409
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
23
Kills
40
40
Deaths
24
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Assuncao7148
Baron Samedi
2
8
0
0.25
W
Cernunnos
BBrumgt
Cernunnos
0
2
1
0.25
W
Erlang Shen
Blacula Untold
Erlang Shen
31
1
3
32.5
W
Bacchus
DooBYZz
Bacchus
2
9
2
0.33
L
Heimdallr
Jefry345
Heimdallr
8
5
5
2.1
L
Ymir
2
8
5
0.56
W
4
4
9
2.13
L
Gilgamesh
k220724
Gilgamesh
8
9
6
1.22
L
Artemis
saSa56u
Artemis
3
10
5
0.55
W
Kukulkan
tonya2molik
Kukulkan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
68,639
89,801
Taken
73,066
54,099
Mitigated
55,899
5,158
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Assuncao7148
Baron Samedi
3,883
722
0
67
8,872
2,491
254
2,545
6,148
17,256
0
W
Cernunnos
BBrumgt
Cernunnos
866
162
0
62
2,198
353
0
0
2,198
0
7,580
W
Erlang Shen
Blacula Untold
Erlang Shen
37,445
26,472
0
13,695
24,699
18,253
1,938
2,178
22,365
0
206,514
W
Bacchus
DooBYZz
Bacchus
9,415
2,142
0
324
19,429
26,013
746
338
19,091
51,696
0
L
Heimdallr
Jefry345
Heimdallr
20,769
7,509
0
3,170
17,556
7,120
2,258
4,890
12,570
0
126,327
L
Ymir
3,749
1,944
0
731
22,756
17,259
803
8,551
12,950
19,315
0
W
13,713
223
649
3,372
13,331
5,794
2,688
1,390
11,825
69,893
0
L
Gilgamesh
k220724
Gilgamesh
11,790
3,100
100
743
22,976
19,470
782
7,772
14,824
0
76,918
L
Artemis
saSa56u
Artemis
10,218
4,731
0
347
17,641
7,759
2,161
4,971
12,069
0
63,354
W
Kukulkan
tonya2molik
Kukulkan
7,200
1,693
0
0
13,409
5,486
1,715
3,302
9,955
35,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
66,966
481
Minions Killed
568
0
Camps Cleared
0
2,009,677
Distance Traveled
2,126,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,211
341
23
1
0
221,852
0
W
Cernunnos
8,744
324
11
0
0
117,256
1
W
Erlang Shen
20,359
754
265
10
0
615,737
2
W
Bacchus
11,910
441
78
3
0
504,811
0
L
Heimdallr
14,563
539
208
8
0
412,929
4
L
Ymir
10,095
374
21
1
0
477,299
0
W
Ra
13,712
508
136
5
0
450,896
0
L
Gilgamesh
13,315
493
106
4
0
474,897
0
L
Artemis
11,414
423
123
5
0
422,700
0
W
Kukulkan
12,241
453
78
3
0
437,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role