Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Diommi
Hades
Level 145
God Stats
2W - 2L
1,923 SR
Queue Stats
184W - 217L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
Drizzem
Baba Yaga
Level 158
God Stats
5W - 6L
1,344 SR
Queue Stats
343W - 350L
1,618 Elo+
Solo
Neith
Neith
Tonika Jones
Neith
Level 155
God Stats
9W - 7L
1,628 SR
Queue Stats
611W - 624L
1,596 Elo+
Solo
Ra
Ra
iguano99
Ra
Level 129
God Stats
1W - 4L
1,433 SR
Queue Stats
153W - 156L
1,558 Elo+
Solo
Team Averages
Level 147
1,566 SR
1,560 Elo+

VS

Team Averages
Level 108
1,476 SR
1,583 Elo+
Eset
Eset
AlphaCrafter64
Eset
Level 85
God Stats
7W - 2L
1,731 SR
Queue Stats
429W - 391L
1,590 Elo+
Solo
Sol
Sol
Claiborne
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FistFullofMayo
Ra
Level 119
God Stats
1W - 1L
1,338 SR
Queue Stats
90W - 85L
1,520 Elo+
Solo
Apollo
Apollo
Souleatsu
Apollo
Level 121
God Stats
2W - 1L
1,594 SR
Queue Stats
181W - 147L
1,660 Elo+
Solo
Ganesha
Ganesha
WASBETTERONXBOX
Ganesha
Level 54
God Stats
1W - 3L
1,214 SR
Queue Stats
262W - 183L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 4 / 11
9,067
907
5,551
16,711
18,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Diommi
Hades
12
4 / 7 / 3
7,893
789
5,305
13,055
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Drizzem
Baba Yaga
16
4 / 2 / 7
8,661
866
18,249
9,870
5,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 8
8,160
816
11,241
11,811
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 5 / 4
9,318
932
8,284
9,642
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,157
916
6,925
8,068
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 4 / 11
9,188
919
14,897
12,242
5,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 11
9,642
964
8,446
9,344
4,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Souleatsu
Apollo
17
10 / 4 / 6
10,033
1,003
17,585
14,595
7,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 20
9,603
960
6,924
16,961
18,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
15
Kills
22
22
Deaths
16
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
11
1.38
W
3
2
12
4.5
W
3
4
11
2.13
L
Hades
Diommi
Hades
4
7
3
0.79
L
Baba Yaga
Drizzem
Baba Yaga
4
2
7
3.75
W
6
3
11
3.83
W
Apollo
Souleatsu
Apollo
10
4
6
3.25
L
1
4
8
1.25
W
0
3
20
3.33
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,630
Damage
54,777
61,089
Taken
61,210
42,283
Mitigated
41,076
25,401
Healing
28,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,551
555
1,167
2,765
16,711
18,599
419
9,505
7,206
11,194
0
W
6,925
297
4,136
2,487
8,068
3,955
1,009
6,261
1,807
16,366
0
W
14,897
4,352
836
3,875
12,242
5,570
1,172
8,378
3,864
28,244
0
L
Hades
Diommi
Hades
5,305
256
444
2,597
13,055
7,339
104
7,686
5,369
8,246
0
L
Baba Yaga
Drizzem
Baba Yaga
18,249
683
2,398
2,952
9,870
5,321
1,169
6,092
3,778
24,899
0
W
8,446
767
5,067
2,583
9,344
4,979
257
6,191
3,153
23,959
0
W
Apollo
Souleatsu
Apollo
17,585
10,513
808
4,629
14,595
7,616
2,930
9,026
5,569
0
31,674
L
11,241
4,820
442
3,182
11,811
6,270
2,114
7,732
4,079
0
23,833
W
6,924
539
1,218
2,878
16,961
18,956
45
7,533
9,428
12,688
0
L
8,284
652
6,240
3,214
9,642
4,754
731
6,177
3,465
24,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
47,623
93
Minions Killed
119
0
Camps Cleared
0
816,090
Distance Traveled
936,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,067
907
11
1
0
163,230
0
W
Eset
9,157
916
22
2
0
205,474
2
W
Sol
9,188
919
27
3
0
185,034
2
L
Hades
7,893
789
7
1
0
134,236
0
L
Baba Yaga
8,661
866
12
1
0
199,667
3
W
Ra
9,642
964
40
4
0
196,792
2
W
Apollo
10,033
1,003
30
3
0
196,573
2
L
Neith
8,160
816
29
3
0
151,112
0
W
Ganesha
9,603
960
0
0
0
153,034
0
L
Ra
9,318
932
34
3
0
167,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role