Player Matchup

Neith
Neith
KubMakCZ
Neith
Level 11
God Stats
2W - 1L
1,274 SR
Queue Stats
3W - 2L
1,238 Elo+
Party 3
Kukulkan
Kukulkan
LoGic3l
Kukulkan
Level 24
God Stats
4W - 0L
1,727 SR
Queue Stats
17W - 13L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Pixel3576
Cthulhu
Level 14
God Stats
1W - 0L
1,228 SR
Queue Stats
4W - 6L
1,218 Elo+
Party 3
Ganesha
Ganesha
Waldemar51
Ganesha
Level 13
God Stats
4W - 1L
1,267 SR
Queue Stats
32W - 29L
1,299 Elo+
Solo
Yemoja
Yemoja
pws307
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,194 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,299 Elo+

VS

Team Averages
Level 36
1,458 SR
1,381 Elo+
Bacchus
Bacchus
Klowmudz
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,283 Elo+
Party 1
Scylla
Scylla
LadyShadu
Scylla
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 2
Rama
Rama
Majestatyczny
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 2
Anhur
Anhur
MrCaptainSir
Anhur
Level 21
God Stats
4W - 4L
1,488 SR
Queue Stats
31W - 36L
1,420 Elo+
Solo
Bakasura
Bakasura
Pukileke
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KubMakCZ
Neith
20
22 / 3 / 12
15,360
1,280
37,529
13,548
6,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LoGic3l
Kukulkan
20
15 / 3 / 20
14,246
1,187
35,494
11,494
6,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pixel3576
Cthulhu
20
5 / 1 / 28
12,655
1,055
11,247
17,443
26,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Waldemar51
Ganesha
20
0 / 0 / 36
13,706
1,142
12,549
12,689
18,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
pws307
Yemoja
18
0 / 2 / 24
12,072
1,006
10,073
11,647
12,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Klowmudz
Bacchus
17
2 / 10 / 3
10,876
906
12,830
28,999
32,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
LadyShadu
Scylla
17
0 / 8 / 4
10,413
868
4,996
17,265
5,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 3
12,409
1,034
20,837
20,386
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 6
12,097
1,008
20,252
21,247
7,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Pukileke
Bakasura
17
1 / 15 / 4
11,085
924
3,380
26,714
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
29
42
Kills
9
9
Deaths
42
120
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Klowmudz
Bacchus
2
10
3
0.35
W
Neith
KubMakCZ
Neith
22
3
12
9.33
L
Scylla
LadyShadu
Scylla
0
8
4
0.25
W
Kukulkan
LoGic3l
Kukulkan
15
3
20
8.33
L
4
3
3
1.83
L
2
6
6
0.83
W
Cthulhu
Pixel3576
Cthulhu
5
1
28
19
L
Bakasura
Pukileke
Bakasura
1
15
4
0.2
W
Ganesha
Waldemar51
Ganesha
0
0
36
18
W
Yemoja
pws307
Yemoja
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,892
Damage
62,295
66,821
Taken
114,611
70,314
Mitigated
62,327
9,434
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Klowmudz
Bacchus
12,830
316
221
1,512
28,999
32,390
0
17,962
11,037
27,340
0
W
Neith
KubMakCZ
Neith
37,529
24,099
0
2,912
13,548
6,282
0
3,804
9,744
0
62,257
L
Scylla
LadyShadu
Scylla
4,996
1,315
0
0
17,265
5,630
0
9,400
7,865
13,887
0
W
Kukulkan
LoGic3l
Kukulkan
35,494
7,052
0
1,169
11,494
6,615
0
2,713
8,781
61,868
0
L
20,837
12,570
291
3,689
20,386
7,087
0
13,745
6,641
0
54,008
L
20,252
6,987
0
1,382
21,247
7,932
0
11,181
10,066
0
48,311
W
Cthulhu
Pixel3576
Cthulhu
11,247
1,262
0
398
17,443
26,097
0
3,908
13,445
29,508
0
L
Bakasura
Pukileke
Bakasura
3,380
2,683
0
952
26,714
9,288
0
17,075
9,639
0
15,107
W
Ganesha
Waldemar51
Ganesha
12,549
1,268
0
1,772
12,689
18,703
0
2,392
10,297
27,732
0
W
Yemoja
pws307
Yemoja
10,073
2,585
2,339
844
11,647
12,617
0
5,009
6,638
20,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,039
Gold Earned
56,880
242
Minions Killed
212
7
Camps Cleared
8
1,102,420
Distance Traveled
1,025,210
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,876
906
23
2
0
238,048
0
W
Neith
15,360
1,280
68
6
4
183,941
1
L
Scylla
10,413
868
18
2
0
162,006
0
W
Kukulkan
14,246
1,187
82
7
3
213,265
0
L
Rama
12,409
1,034
80
7
1
196,892
0
L
Anhur
12,097
1,008
68
6
1
223,682
2
W
Cthulhu
12,655
1,055
51
4
0
249,550
0
L
Bakasura
11,085
924
23
2
6
204,582
0
W
Ganesha
13,706
1,142
0
0
0
252,562
0
W
Yemoja
12,072
1,006
41
3
0
203,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role