Player Matchup

Izanami
Izanami
AcornPog
Izanami
Level 10
God Stats
7W - 6L
1,699 SR
Queue Stats
11W - 8L
1,478 Elo+
Party 2
King Arthur
King Arthur
Ivonir
King Arthur
Level 23
God Stats
8W - 8L
1,561 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 3
Neith
Neith
Meritaton
Neith
Level 14
God Stats
1W - 3L
1,280 SR
Queue Stats
4W - 10L
1,250 Elo+
Party 3
Gilgamesh
Gilgamesh
stonedzepequenio
Gilgamesh
Level 8
God Stats
3W - 2L
1,648 SR
Queue Stats
17W - 13L
1,331 Elo+
Party 2
Thoth
Thoth
zupperboy
Thoth
Level 28
God Stats
3W - 7L
1,355 SR
Queue Stats
74W - 68L
1,531 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,405 Elo+

VS

Team Averages
Level 33
1,436 SR
1,532 Elo+
Sun Wukong
Sun Wukong
SeMeVaElBaifo
Sun Wukong
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 9L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
Tsdjhkj
Nu Wa
Level 6
God Stats
2W - 3L
1,169 SR
Queue Stats
3W - 5L
1,226 Elo+
Solo
Cabrakan
Cabrakan
Wingchuun
Cabrakan
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
124W - 119L
1,491 Elo+
Solo
Nemesis
Nemesis
daniielox
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
raulolo
Neith
Level 18
God Stats
6W - 3L
1,672 SR
Queue Stats
7W - 4L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcornPog
Izanami
14
2 / 4 / 3
8,571
571
3,606
9,159
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ivonir
King Arthur
10
2 / 4 / 2
6,261
417
5,512
11,202
5,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Meritaton
Neith
9
0 / 4 / 2
5,843
390
2,176
5,568
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
15
4 / 2 / 3
8,897
593
8,176
7,688
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
zupperboy
Thoth
11
6 / 4 / 1
8,065
538
7,066
7,720
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SeMeVaElBaifo
Sun Wukong
13
3 / 5 / 1
7,837
522
4,511
10,762
5,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Tsdjhkj
Nu Wa
13
1 / 3 / 7
7,841
523
2,574
5,023
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Wingchuun
Cabrakan
11
3 / 2 / 6
7,751
517
3,413
9,161
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
daniielox
Nemesis
15
5 / 2 / 6
8,844
590
7,792
12,261
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
raulolo
Neith
13
6 / 2 / 8
8,137
542
7,523
7,739
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
14
Kills
18
18
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
AcornPog
Izanami
2
4
3
0.88
L
King Arthur
Ivonir
King Arthur
2
4
2
0.75
L
Neith
Meritaton
Neith
0
4
2
0.25
W
Sun Wukong
SeMeVaElBaifo
Sun Wukong
3
5
1
0.7
W
Nu Wa
Tsdjhkj
Nu Wa
1
3
7
1.5
W
Cabrakan
Wingchuun
Cabrakan
3
2
6
3
W
Nemesis
daniielox
Nemesis
5
2
6
4
W
Neith
raulolo
Neith
6
2
8
5
L
Gilgamesh
4
2
3
2.75
L
Thoth
zupperboy
Thoth
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
25,813
41,337
Taken
44,946
17,927
Mitigated
22,271
6,900
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AcornPog
Izanami
3,606
2,830
0
2,515
9,159
2,901
1,630
1,024
8,109
0
57,641
L
King Arthur
Ivonir
King Arthur
5,512
620
0
1,797
11,202
5,102
87
1,968
9,216
0
18,934
L
Neith
Meritaton
Neith
2,176
741
0
314
5,568
1,429
69
556
5,004
0
22,358
W
Sun Wukong
SeMeVaElBaifo
Sun Wukong
4,511
1,000
0
1,848
10,762
5,750
0
352
10,390
0
30,830
W
Nu Wa
Tsdjhkj
Nu Wa
2,574
565
0
560
5,023
1,281
636
2,628
1,993
34,131
0
W
Cabrakan
Wingchuun
Cabrakan
3,413
519
0
1,230
9,161
8,101
44
577
8,521
20,968
0
W
Nemesis
daniielox
Nemesis
7,792
3,847
0
5,061
12,261
4,592
0
2,044
10,102
0
57,113
W
Neith
raulolo
Neith
7,523
3,150
0
2,497
7,739
2,547
563
777
6,874
0
46,478
L
Gilgamesh
8,176
2,269
0
1,484
7,688
6,296
164
360
7,280
0
46,628
L
Thoth
zupperboy
Thoth
7,066
165
0
790
7,720
2,199
1,148
1,827
5,741
28,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
40,410
316
Minions Killed
364
0
Camps Cleared
0
1,278,544
Distance Traveled
1,380,274
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,571
571
121
8
0
250,203
0
L
King Arthur
6,261
417
25
2
0
275,003
3
L
Neith
5,843
390
23
2
0
244,329
0
W
Sun Wukong
7,837
522
69
5
0
278,375
0
W
Nu Wa
7,841
523
83
6
0
265,648
2
W
Cabrakan
7,751
517
31
2
0
251,610
5
W
Nemesis
8,844
590
102
7
0
305,958
1
W
Neith
8,137
542
79
5
0
278,683
0
L
Gilgamesh
8,897
593
90
6
0
255,004
1
L
Thoth
8,065
538
57
4
0
254,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role