Player Matchup

Cupid
Cupid
Deathiax
Cupid
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,000 Elo+
Party 1
Guan Yu
Guan Yu
EndItAlreadyT
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,000 Elo+
Party 1
Hel
Hel
dominator69in
Hel
Level 33
God Stats
9W - 9L
1,371 SR
Queue Stats
64W - 76L
1,348 Elo+
Party 1
Team Averages
Level 26
1,457 SR
1,116 Elo+

VS

Team Averages
Level 32
1,539 SR
1,315 Elo+
Kukulkan
Kukulkan
Brus0198
Kukulkan
Level 26
God Stats
31W - 39L
1,513 SR
Queue Stats
98W - 172L
1,365 Elo+
Party 2
Yemoja
Yemoja
KillerInBlack
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 148L
1,189 Elo+
Solo
Fenrir
Fenrir
PlaygameIT
Fenrir
Level 44
God Stats
14W - 17L
1,603 SR
Queue Stats
89W - 136L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deathiax
Cupid
18
6 / 1 / 5
14,216
618
18,603
16,727
7,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
16
0 / 0 / 10
12,594
548
8,332
16,992
15,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 6
14,164
616
10,649
13,443
8,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brus0198
Kukulkan
17
0 / 1 / 0
12,042
524
18,463
10,356
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 6 / 0
11,068
481
6,007
14,811
15,726
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
PlaygameIT
Fenrir
15
1 / 5 / 0
11,888
517
8,858
18,413
7,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brus0198
Kukulkan
0
1
0
0
W
Cupid
Deathiax
Cupid
6
1
5
8.5
W
Guan Yu
0
0
10
5
L
0
6
0
0
L
Fenrir
PlaygameIT
Fenrir
1
5
0
0.2
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
33,328
47,162
Taken
43,580
31,238
Mitigated
27,627
35,106
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brus0198
Kukulkan
18,463
1,023
815
902
10,356
4,246
0
2,319
8,037
97,357
0
W
Cupid
Deathiax
Cupid
18,603
12,323
2,405
3,875
16,727
7,478
1,562
9,557
7,170
0
88,790
W
Guan Yu
8,332
1,198
2,024
4,179
16,992
15,143
211
7,362
9,630
0
39,152
L
6,007
391
3,872
828
14,811
15,726
0
3,462
11,349
21,962
0
L
Fenrir
PlaygameIT
Fenrir
8,858
4,465
0
4,821
18,413
7,655
0
4,992
13,421
0
53,044
W
10,649
479
13,479
9,144
13,443
8,617
902
8,103
5,340
78,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
34,998
255
Minions Killed
219
0
Camps Cleared
0
1,346,376
Distance Traveled
1,179,923
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,042
524
137
6
0
406,403
4
W
Cupid
14,216
618
94
4
0
417,722
2
W
Guan Yu
12,594
548
32
1
0
477,148
4
L
Yemoja
11,068
481
21
1
0
346,555
1
L
Fenrir
11,888
517
61
3
0
426,965
5
W
Hel
14,164
616
129
6
0
451,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role