Player Matchup

Scylla
Scylla
Silver I
Berzerk380
Scylla
Silver I
Level 108
God Stats
7W - 8L
1,253 SR
Queue Stats
245W - 249L
1,132 MMR
Solo
Ne Zha
Ne Zha
Silver II
FaceB00k
Ne Zha
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Zohar50
Anhur
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
bombator
Jormungandr
Silver I
Level 105
God Stats
9W - 4L
1,721 SR
Queue Stats
290W - 300L
1,141 MMR
Solo
Cabrakan
Cabrakan
Silver II
假面骑士evol
Cabrakan
Silver II
Level 108
God Stats
2W - 11L
1,054 SR
Queue Stats
55W - 64L
1,186 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,405 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,633 SR
1,222 MMR
Izanami
Izanami
Silver I
Epicuruss
Izanami
Silver I
Level 153
God Stats
30W - 22L
1,602 SR
Queue Stats
482W - 489L
1,127 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Halilix
Gilgamesh
Silver I
Level 153
God Stats
11W - 9L
1,521 SR
Queue Stats
165W - 170L
1,168 MMR
Solo
Set
Set
Silver I
HybridJungler
Set
Silver I
Level 160
God Stats
34W - 21L
1,687 SR
Queue Stats
712W - 701L
1,139 MMR
Solo
Ganesha
Ganesha
Silver I
MissyVixen
Ganesha
Silver I
Level 159
God Stats
18W - 11L
1,855 SR
Queue Stats
294W - 299L
1,174 MMR
Solo
Poseidon
Poseidon
Gold V
rheinberg
Poseidon
Gold V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berzerk380
Scylla
10
4 / 1 / 0
5,690
632
3,000
3,723
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
FaceB00k
Ne Zha
9
0 / 1 / 3
5,141
571
3,061
6,380
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Anhur
Zohar50
Anhur
8
1 / 3 / 0
4,914
546
1,808
4,935
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
bombator
Jormungandr
7
2 / 2 / 0
4,610
512
3,786
6,947
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
5,126
570
3,605
5,951
4,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArachneAthenaTsukuyomiApolloDanzaburou

VS

Bans
Nu WaSobekNeithKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Epicuruss
Izanami
9
6 / 2 / 1
5,697
633
7,666
6,602
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Halilix
Gilgamesh
9
1 / 1 / 1
5,058
562
4,133
7,355
5,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
2 / 3 / 1
4,959
551
2,855
5,916
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
MissyVixen
Ganesha
8
0 / 2 / 6
5,250
583
2,032
5,836
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
rheinberg
Poseidon
9
0 / 0 / 0
5,009
557
1,544
2,102
524
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
9
9
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Berzerk380
Scylla
4
1
0
4
W
Izanami
Epicuruss
Izanami
6
2
1
3.25
L
Ne Zha
FaceB00k
Ne Zha
0
1
3
1.5
W
Gilgamesh
Halilix
Gilgamesh
1
1
1
1.5
W
2
3
1
0.83
W
Ganesha
MissyVixen
Ganesha
0
2
6
1.5
L
Anhur
Zohar50
Anhur
1
3
0
0.33
L
Jormungandr
bombator
Jormungandr
2
2
0
1
W
Poseidon
rheinberg
Poseidon
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
18,230
27,936
Taken
27,811
10,229
Mitigated
12,813
10,090
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Berzerk380
Scylla
3,000
158
0
1,275
3,723
955
0
1,269
2,454
24,753
0
W
Izanami
Epicuruss
Izanami
7,666
5,462
0
2,956
6,602
1,809
311
2,994
3,588
0
34,724
L
Ne Zha
FaceB00k
Ne Zha
3,061
881
0
3,234
6,380
1,932
0
503
5,877
0
25,638
W
Gilgamesh
Halilix
Gilgamesh
4,133
1,427
0
3,490
7,355
5,512
60
3,209
4,146
0
23,808
W
2,855
996
0
832
5,916
1,883
0
1,659
4,205
0
25,539
W
Ganesha
MissyVixen
Ganesha
2,032
114
0
1,301
5,836
3,085
0
1,636
4,200
7,469
0
L
Anhur
Zohar50
Anhur
1,808
1,229
0
1,059
4,935
957
0
576
4,359
0
17,364
L
Jormungandr
bombator
Jormungandr
3,786
606
0
1,833
6,947
2,108
0
1,228
5,719
16,122
0
W
Poseidon
rheinberg
Poseidon
1,544
130
0
445
2,102
524
0
733
1,281
28,440
0
L
3,605
751
0
2,689
5,951
4,277
0
0
5,951
24,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
25,973
254
Minions Killed
227
0
Camps Cleared
0
759,098
Distance Traveled
766,316
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,690
632
59
7
0
156,250
4
W
Izanami
5,697
633
63
7
0
128,933
2
L
Ne Zha
5,141
571
61
7
0
176,227
2
W
Gilgamesh
5,058
562
44
5
0
143,956
1
W
Set
4,959
551
53
6
0
166,424
2
W
Ganesha
5,250
583
1
0
0
149,766
4
L
Anhur
4,914
546
49
5
0
150,157
3
L
Jormungandr
4,610
512
19
2
0
160,310
2
W
Poseidon
5,009
557
66
7
0
177,237
3
L
Cabrakan
5,126
570
66
7
0
116,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role