Player Matchup

Gilgamesh
Gilgamesh
Hydra26
Gilgamesh
Level 126
God Stats
13W - 11L
1,806 SR
Queue Stats
92W - 85L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Leka12
Danzaburou
Level 75
God Stats
13W - 10L
1,548 SR
Queue Stats
292W - 285L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Namor81
Kukulkan
Level 137
God Stats
8W - 1L
1,715 SR
Queue Stats
430W - 462L
1,615 Elo+
Solo
Team Averages
Level 113
1,690 SR
1,616 Elo+

VS

Team Averages
Level 130
1,430 SR
1,743 Elo+
Gilgamesh
Gilgamesh
FuryJay
Gilgamesh
Level 122
God Stats
0W - 2L
1,345 SR
Queue Stats
12W - 5L
1,917 Elo+
Solo
Sol
Sol
TheWaren
Sol
Level 160
God Stats
6W - 3L
1,445 SR
Queue Stats
607W - 235L
1,813 Elo+
Party 1
Athena
Athena
zbighi
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydra26
Gilgamesh
13
0 / 3 / 11
10,571
622
9,793
16,463
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Leka12
Danzaburou
15
6 / 2 / 9
12,348
726
14,752
13,445
5,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Namor81
Kukulkan
18
9 / 0 / 3
13,165
774
21,298
8,468
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuryJay
Gilgamesh
12
0 / 7 / 4
9,542
561
6,718
13,414
6,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 1
10,913
642
10,837
14,815
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
zbighi
Athena
14
1 / 5 / 3
10,776
634
7,047
22,880
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FuryJay
Gilgamesh
0
7
4
0.29
W
Gilgamesh
Hydra26
Gilgamesh
0
3
11
1.83
W
Danzaburou
Leka12
Danzaburou
6
2
9
5.25
W
Kukulkan
Namor81
Kukulkan
9
0
3
10.5
L
4
3
1
1.5
L
Athena
zbighi
Athena
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,843
Damage
24,602
38,376
Taken
51,109
21,182
Mitigated
35,691
12,640
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FuryJay
Gilgamesh
6,718
1,579
0
1,659
13,414
6,467
0
6,850
6,389
0
31,415
W
Gilgamesh
Hydra26
Gilgamesh
9,793
2,007
0
2,750
16,463
11,902
47
4,743
11,720
0
39,552
W
Danzaburou
Leka12
Danzaburou
14,752
5,911
0
7,552
13,445
5,398
1,442
9,070
4,375
0
50,724
W
Kukulkan
Namor81
Kukulkan
21,298
2,220
0
2,338
8,468
3,882
684
4,106
4,362
110,132
0
L
10,837
1,903
0
5,383
14,815
7,058
0
5,730
8,910
60,213
2,275
L
Athena
zbighi
Athena
7,047
1,736
0
2,997
22,880
22,166
0
8,808
13,722
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
31,231
271
Minions Killed
190
0
Camps Cleared
0
984,233
Distance Traveled
923,892
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,542
561
48
3
0
283,909
2
W
Gilgamesh
10,571
622
40
2
0
313,405
3
W
Danzaburou
12,348
726
68
4
0
324,867
5
W
Kukulkan
13,165
774
163
10
0
345,961
4
L
Sol
10,913
642
99
6
0
269,036
2
L
Athena
10,776
634
43
3
0
370,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role