Player Matchup

Ares
Ares
AsombrosoFer
Ares
Level 127
God Stats
5W - 2L
1,653 SR
Queue Stats
302W - 304L
1,476 Elo+
Party 1
Chang'e
Chang'e
JosueFaker
Chang'e
Level 64
God Stats
86W - 47L
1,552 SR
Queue Stats
411W - 456L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Shark Steeze
Kuzenbo
Level 98
God Stats
4W - 2L
1,758 SR
Queue Stats
173W - 225L
1,451 Elo+
Solo
Apollo
Apollo
WhatWhat248
Apollo
Level 114
God Stats
12W - 14L
1,497 SR
Queue Stats
212W - 218L
1,397 Elo+
Solo
Anhur
Anhur
barbedwired
Anhur
Level 108
God Stats
4W - 3L
1,643 SR
Queue Stats
325W - 329L
1,384 Elo+
Solo
Team Averages
Level 102
1,620 SR
1,428 Elo+

VS

Team Averages
Level 66
1,473 SR
1,418 Elo+
Gilgamesh
Gilgamesh
AA-Vainglory
Gilgamesh
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,379 Elo+
Solo
Danzaburou
Danzaburou
ATNCraven
Danzaburou
Level 48
God Stats
4W - 2L
1,748 SR
Queue Stats
214W - 238L
1,488 Elo+
Party 2
Hades
Hades
MaxxyTheFox
Hades
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 105L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Sh1nb0u
Aphrodite
Level 35
God Stats
5W - 12L
1,391 SR
Queue Stats
68W - 93L
1,397 Elo+
Party 2
Bastet
Bastet
Twitch_JaSGaMeTV
Bastet
Level 94
God Stats
8W - 7L
1,228 SR
Queue Stats
164W - 178L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,947
534
7,212
9,790
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JosueFaker
Chang'e
13
6 / 3 / 2
7,922
609
7,027
7,356
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Shark Steeze
Kuzenbo
11
2 / 1 / 0
6,564
505
2,750
7,622
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
4 / 1 / 0
7,232
556
3,035
6,477
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 1
6,594
507
4,788
8,213
2,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AA-Vainglory
Gilgamesh
9
2 / 2 / 0
6,082
468
2,955
5,395
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ATNCraven
Danzaburou
11
3 / 3 / 2
6,660
512
7,606
10,834
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,617
432
2,067
6,752
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Sh1nb0u
Aphrodite
10
1 / 3 / 3
6,735
518
3,183
7,692
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,096
469
4,475
7,878
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
7
7
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AA-Vainglory
Gilgamesh
2
2
0
1
L
Danzaburou
ATNCraven
Danzaburou
3
3
2
1.33
W
1
0
6
4
W
Chang'e
JosueFaker
Chang'e
6
3
2
2.33
L
0
4
1
0.13
L
Aphrodite
Sh1nb0u
Aphrodite
1
3
3
0.83
W
Kuzenbo
Shark Steeze
Kuzenbo
2
1
0
2
L
1
4
0
0.25
W
Apollo
4
1
0
4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
20,286
39,458
Taken
38,551
21,638
Mitigated
13,992
11,971
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AA-Vainglory
Gilgamesh
2,955
826
0
280
5,395
2,886
175
1,838
3,332
0
18,970
L
Danzaburou
ATNCraven
Danzaburou
7,606
3,187
0
3,267
10,834
2,866
0
4,643
6,021
0
35,886
W
7,212
177
0
1,248
9,790
7,885
209
1,895
7,895
20,837
0
W
Chang'e
JosueFaker
Chang'e
7,027
968
900
2,797
7,356
2,740
1,105
1,980
5,376
41,164
0
L
2,067
575
0
1,739
6,752
2,734
0
2,977
3,517
19,099
0
L
Aphrodite
Sh1nb0u
Aphrodite
3,183
737
1,962
3,791
7,692
3,220
0
4,762
2,820
15,098
0
W
Kuzenbo
Shark Steeze
Kuzenbo
2,750
849
0
1,040
7,622
5,706
0
147
7,475
23,250
0
L
4,475
845
0
47
7,878
2,286
367
1,866
5,872
0
30,481
W
Apollo
3,035
1,923
0
2,411
6,477
2,643
0
200
6,277
0
40,406
W
4,788
2,148
540
3,035
8,213
2,664
240
1,028
7,185
0
37,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
31,190
307
Minions Killed
214
0
Camps Cleared
0
1,129,524
Distance Traveled
1,148,580
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,082
468
44
3
0
210,069
2
L
Danzaburou
6,660
512
50
4
0
234,635
1
W
Ares
6,947
534
27
2
0
254,529
7
W
Chang'e
7,922
609
80
6
0
217,875
1
L
Hades
5,617
432
36
3
0
222,536
1
L
Aphrodite
6,735
518
23
2
0
228,029
1
W
Kuzenbo
6,564
505
41
3
0
247,877
1
L
Bastet
6,096
469
61
5
0
253,311
1
W
Apollo
7,232
556
91
7
0
172,439
1
W
Anhur
6,594
507
68
5
0
236,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role