Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
Blackiye
Ares
Bronze I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
683 MMR
Solo
Hades
Hades
Silver I
DEAFxNxCHAOS
Hades
Silver I
Level 129
God Stats
185W - 129L
1,640 SR
Queue Stats
311W - 310L
1,273 MMR
Solo
Fenrir
Fenrir
Silver IV
SentientMango40
Fenrir
Silver IV
Level 158
God Stats
14W - 15L
1,596 SR
Queue Stats
459W - 502L
781 MMR
Solo
Medusa
Medusa
Silver IV
kingbahamut37
Medusa
Silver IV
Level 153
God Stats
18W - 19L
1,521 SR
Queue Stats
187W - 206L
654 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,552 SR
978 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,530 SR
996 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Boi-Bani
Anhur
Gold III
Level 147
God Stats
2W - 3L
1,490 SR
Queue Stats
247W - 234L
1,193 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
DHD FIREMAN 7
Kuzenbo
Silver III
Level 145
God Stats
6W - 2L
1,653 SR
Queue Stats
364W - 396L
831 MMR
Solo
Anubis
Anubis
Silver III
Daniel_Cruz9
Anubis
Silver III
Level 119
God Stats
5W - 7L
1,438 SR
Queue Stats
381W - 398L
828 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
netuno03BR
Sun Wukong
Silver IV
Level 109
God Stats
11W - 8L
1,569 SR
Queue Stats
459W - 478L
630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 7 / 2
10,335
470
16,601
28,014
23,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
14
2 / 5 / 7
8,901
405
6,918
18,278
16,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 8 / 5
9,556
434
13,264
20,985
10,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 0
11,580
526
8,636
15,362
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 7 / 4
9,907
450
6,609
17,361
5,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouSetTiamatGilgameshLoki

VS

Bans
AthenaSobekPoseidonCupidMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 1 / 4
13,947
634
16,911
14,571
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Boi-Bani
Anhur
18
3 / 7 / 5
12,135
552
15,082
18,242
6,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
18
3 / 2 / 13
11,017
501
10,652
18,747
19,745
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
19
6 / 2 / 6
12,446
566
15,027
10,564
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
netuno03BR
Sun Wukong
20
8 / 2 / 5
13,461
612
19,407
24,111
19,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
29
29
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
2
0.29
W
Arachne
 
Arachne
9
1
4
11
L
Ares
2
5
7
1.1
W
Anhur
Boi-Bani
Anhur
3
7
5
0.79
L
2
8
5
0.56
W
Kuzenbo
3
2
13
4.75
W
Anubis
6
2
6
4.5
L
8
2
0
4
L
1
7
4
0.43
W
Sun Wukong
netuno03BR
Sun Wukong
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
77,079
100,000
Taken
86,235
63,968
Mitigated
58,928
29,045
Healing
38,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,601
1,816
0
10,355
28,014
23,850
184
3,639
24,375
0
77,177
W
Arachne
 
Arachne
16,911
11,793
0
6,696
14,571
8,572
5,676
2,666
11,855
0
113,958
L
Ares
6,918
622
709
2,526
18,278
16,837
339
5,512
12,766
27,140
0
W
Anhur
Boi-Bani
Anhur
15,082
7,250
0
5,956
18,242
6,354
1,584
5,455
12,787
0
96,850
L
13,264
622
141
5,498
20,985
10,230
60
9,488
11,497
54,473
0
W
Kuzenbo
10,652
4,301
1,427
8,131
18,747
19,745
1,550
5,943
12,738
39,426
0
W
Anubis
15,027
491
0
6,164
10,564
5,041
1,524
4,684
5,880
77,929
0
L
8,636
1,268
0
5,748
15,362
7,440
0
4,417
10,945
0
75,536
L
6,609
2,912
0
4,068
17,361
5,611
999
2,623
14,738
0
78,977
W
Sun Wukong
netuno03BR
Sun Wukong
19,407
5,542
0
9,646
24,111
19,216
1,698
1,434
21,927
0
87,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
63,006
579
Minions Killed
687
0
Camps Cleared
0
1,842,562
Distance Traveled
2,056,984
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,335
470
144
7
0
350,764
0
W
Arachne
13,947
634
189
9
0
484,419
11
L
Ares
8,901
405
38
2
0
323,175
2
W
Anhur
12,135
552
154
7
0
343,355
1
L
Hades
9,556
434
117
5
0
356,448
8
W
Kuzenbo
11,017
501
50
2
0
453,015
1
W
Anubis
12,446
566
137
6
0
370,767
6
L
Fenrir
11,580
526
147
7
0
454,786
0
L
Medusa
9,907
450
133
6
0
357,389
1
W
Sun Wukong
13,461
612
157
7
0
405,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role