Player Matchup

Athena
Athena
BrightAthena
Athena
Level 70
God Stats
12W - 15L
1,414 SR
Queue Stats
285W - 289L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Gamerdox
Baron Samedi
Level 97
God Stats
15W - 14L
1,612 SR
Queue Stats
187W - 174L
1,554 Elo+
Solo
Anhur
Anhur
Kiouh
Anhur
Level 160
God Stats
12W - 3L
1,941 SR
Queue Stats
586W - 243L
1,746 Elo+
Solo
Ah Puch
Ah Puch
Zwembadje
Ah Puch
Level 67
God Stats
1W - 1L
1,824 SR
Queue Stats
10W - 16L
1,408 Elo+
Solo
Arachne
Arachne
刚来的菜鸟
Arachne
Level 158
God Stats
3W - 7L
1,482 SR
Queue Stats
307W - 331L
1,462 Elo+
Solo
Team Averages
Level 110
1,654 SR
1,548 Elo+

VS

Team Averages
Level 133
1,648 SR
1,556 Elo+
Aphrodite
Aphrodite
GritsayCat
Aphrodite
Level 104
God Stats
52W - 30L
1,671 SR
Queue Stats
107W - 92L
1,622 Elo+
Party 1
Apollo
Apollo
Ignorus
Apollo
Level 150
God Stats
2W - 5L
1,734 SR
Queue Stats
187W - 191L
1,535 Elo+
Solo
Fenrir
Fenrir
MoZg1YP
Fenrir
Level 115
God Stats
17W - 7L
1,783 SR
Queue Stats
79W - 60L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
Yotar
Cthulhu
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
278W - 281L
1,514 Elo+
Solo
Zeus
Zeus
是你水哥呀
Zeus
Level 137
God Stats
21W - 15L
1,551 SR
Queue Stats
24W - 26L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 1
5,374
1,075
1,837
5,326
3,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Gamerdox
Baron Samedi
8
0 / 0 / 0
4,610
922
0
0
0
Anhur
Kiouh
Anhur
10
1 / 0 / 1
5,618
1,124
5,011
4,835
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Zwembadje
Ah Puch
10
1 / 3 / 1
5,607
1,121
4,164
4,107
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
4,959
992
2,885
9,206
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

343

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GritsayCat
Aphrodite
11
3 / 0 / 3
6,109
1,222
3,776
1,223
973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Ignorus
Apollo
10
0 / 0 / 3
5,336
1,067
1,509
2,298
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
MoZg1YP
Fenrir
11
2 / 1 / 4
5,793
1,159
5,482
7,505
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Yotar
Cthulhu
11
1 / 1 / 6
6,120
1,224
5,169
3,717
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 5
5,439
1,088
5,698
1,418
399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
7
7
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
1
0.5
L
Baron Samedi
Gamerdox
Baron Samedi
0
0
0
0
W
Aphrodite
GritsayCat
Aphrodite
3
0
3
4.5
W
Apollo
Ignorus
Apollo
0
0
3
1.5
L
Anhur
Kiouh
Anhur
1
0
1
1.5
W
Fenrir
MoZg1YP
Fenrir
2
1
4
4
W
Cthulhu
Yotar
Cthulhu
1
1
6
4
L
Ah Puch
Zwembadje
Ah Puch
1
3
1
0.5
L
0
4
1
0.13
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
21,634
23,474
Taken
16,161
9,780
Mitigated
9,174
2,288
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,837
582
0
0
5,326
3,286
0
3,913
1,386
5,039
0
L
Baron Samedi
Gamerdox
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
GritsayCat
Aphrodite
3,776
101
2,207
1,003
1,223
973
0
607
616
12,057
0
W
Apollo
Ignorus
Apollo
1,509
841
0
700
2,298
718
0
1,065
1,233
0
17,113
L
Anhur
Kiouh
Anhur
5,011
3,866
0
1,224
4,835
1,715
0
3,982
853
0
17,472
W
Fenrir
MoZg1YP
Fenrir
5,482
1,053
0
347
7,505
4,690
0
2,295
5,210
0
9,304
W
Cthulhu
Yotar
Cthulhu
5,169
0
0
684
3,717
2,394
0
1,435
2,282
10,459
0
L
Ah Puch
Zwembadje
Ah Puch
4,164
343
0
0
4,107
1,440
0
2,509
1,523
18,862
0
L
2,885
1,811
0
1,064
9,206
3,339
0
4,239
4,790
0
4,784
W
5,698
470
0
0
1,418
399
0
599
819
17,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
28,797
75
Minions Killed
148
3
Camps Cleared
6
393,330
Distance Traveled
529,875
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,374
1,075
9
2
2
107,806
1
L
Baron Samedi
4,610
922
0
0
0
0
0
W
Aphrodite
6,109
1,222
25
5
0
111,650
0
W
Apollo
5,336
1,067
71
14
3
90,784
0
L
Anhur
5,618
1,124
34
7
1
94,045
0
W
Fenrir
5,793
1,159
6
1
2
116,439
0
W
Cthulhu
6,120
1,224
17
3
0
110,342
0
L
Ah Puch
5,607
1,121
28
6
0
83,131
0
L
Arachne
4,959
992
4
1
0
108,348
3
W
Zeus
5,439
1,088
29
6
1
100,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role