Player Matchup

Hel
Hel
Cry0genical
Hel
Level 29
God Stats
6W - 6L
1,461 SR
Queue Stats
20W - 16L
1,699 Elo+
Party 2
Da Ji
Da Ji
Krilliha
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
LLethal
Sun Wukong
Level 8
God Stats
2W - 2L
1,302 SR
Queue Stats
75W - 66L
1,427 Elo+
Party 2
Ares
Ares
Malte1860
Ares
Level 29
God Stats
5W - 5L
1,538 SR
Queue Stats
84W - 68L
1,531 Elo+
Solo
Neith
Neith
nemanjailincic
Neith
Level 17
God Stats
18W - 21L
1,598 SR
Queue Stats
19W - 22L
1,427 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,517 Elo+

VS

Team Averages
Level 20
1,441 SR
1,432 Elo+
Olorun
Olorun
DedOfGod
Olorun
Level 20
God Stats
0W - 3L
1,204 SR
Queue Stats
26W - 26L
1,487 Elo+
Party 1
Pele
Pele
GolosFire
Pele
Level 39
God Stats
6W - 3L
1,500 SR
Queue Stats
29W - 29L
1,487 Elo+
Party 1
Sobek
Sobek
Pokuston
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PubgRotEbal
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
ZoМBi
Baron Samedi
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 43L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 4
5,886
654
5,240
4,854
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Krilliha
Da Ji
10
7 / 1 / 3
6,493
721
5,904
6,943
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
LLethal
Sun Wukong
9
1 / 0 / 1
5,279
587
3,222
4,752
1,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
7
0 / 2 / 6
5,010
557
2,097
5,472
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 2 / 4
4,804
534
2,783
4,279
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DedOfGod
Olorun
7
0 / 7 / 1
4,504
500
3,985
6,731
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
9
3 / 3 / 1
5,376
597
4,130
6,905
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Pokuston
Sobek
5
0 / 2 / 3
4,227
470
1,960
7,853
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

3
1 / 2 / 2
3,943
438
817
1,885
326
Boots

Boots

+6%
Movement Speed

Baron Samedi
ZoМBi
Baron Samedi
11
0 / 2 / 0
5,743
638
2,885
6,213
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Olorun
DedOfGod
Olorun
0
7
1
0.07
L
Pele
3
3
1
1.17
W
Da Ji
Krilliha
Da Ji
7
1
3
8.5
W
Sun Wukong
LLethal
Sun Wukong
1
0
1
1.5
W
Ares
0
2
6
1.5
L
Sobek
Pokuston
Sobek
0
2
3
0.75
L
1
2
2
1
L
Baron Samedi
ZoМBi
Baron Samedi
0
2
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
13,777
26,300
Taken
29,587
10,565
Mitigated
11,085
7,765
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,240
1,392
1,616
2,210
4,854
1,610
88
2,133
2,721
22,449
0
L
Olorun
DedOfGod
Olorun
3,985
2,044
53
835
6,731
2,082
474
2,899
3,622
19,211
1,347
L
Pele
4,130
1,267
0
2,077
6,905
1,833
70
938
5,927
0
27,413
W
Da Ji
Krilliha
Da Ji
5,904
1,751
0
2,390
6,943
2,497
0
1,406
5,537
0
28,935
W
Sun Wukong
LLethal
Sun Wukong
3,222
934
0
0
4,752
1,969
0
2,789
1,963
0
21,324
W
Ares
2,097
424
0
935
5,472
3,173
658
1,698
3,774
9,508
0
L
Sobek
Pokuston
Sobek
1,960
389
0
848
7,853
4,727
100
2,840
4,885
9,704
0
L
817
600
0
342
1,885
326
0
282
1,603
0
2,595
L
Baron Samedi
ZoМBi
Baron Samedi
2,885
404
0
2,778
6,213
2,117
0
0
6,213
35,201
0
W
2,783
1,423
0
614
4,279
1,316
1,312
401
3,878
0
11,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
23,793
195
Minions Killed
178
0
Camps Cleared
0
894,223
Distance Traveled
750,004
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,886
654
53
6
0
175,909
0
L
Olorun
4,504
500
31
3
0
160,398
2
L
Pele
5,376
597
52
6
0
207,191
0
W
Da Ji
6,493
721
59
7
0
188,511
0
W
Sun Wukong
5,279
587
47
5
0
183,654
1
W
Ares
5,010
557
14
2
0
160,483
0
L
Sobek
4,227
470
11
1
0
184,308
0
L
Ullr
3,943
438
7
1
0
70,451
0
L
Baron Samedi
5,743
638
77
9
0
127,656
4
W
Neith
4,804
534
22
2
0
185,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role