Player Matchup

Mercury
Mercury
Blood lVloney
Mercury
Level 124
God Stats
1W - 2L
1,696 SR
Queue Stats
141W - 106L
1,686 Elo+
Party 1
Pele
Pele
PrincessBibby
Pele
Level 160
God Stats
18W - 9L
1,717 SR
Queue Stats
925W - 730L
1,586 Elo+
Party 1
Hades
Hades
SilentKnight117
Hades
Level 68
God Stats
1W - 1L
1,845 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 1
Team Averages
Level 117
1,753 SR
1,617 Elo+

VS

Team Averages
Level 97
1,825 SR
1,580 Elo+
Pele
Pele
AlexBellani
Pele
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,120 Elo+
Solo
Aphrodite
Aphrodite
Flyin9 Monster
Aphrodite
Level 127
God Stats
22W - 0L
2,002 SR
Queue Stats
403W - 272L
1,740 Elo+
Party 2
Gilgamesh
Gilgamesh
Flyin9Squirr3l
Gilgamesh
Level 153
God Stats
56W - 5L
1,973 SR
Queue Stats
514W - 200L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
6 / 7 / 3
8,065
807
7,300
8,275
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 7 / 4
6,707
671
6,235
10,299
3,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 6
7,223
722
6,635
11,097
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 13
7,973
797
4,559
7,640
2,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Flyin9 Monster
Aphrodite
13
8 / 2 / 14
9,676
968
6,708
4,823
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Flyin9Squirr3l
Gilgamesh
14
11 / 2 / 12
10,127
1,013
14,347
13,483
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
23
23
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
6
13
1.75
L
Mercury
6
7
3
1.07
W
Aphrodite
Flyin9 Monster
Aphrodite
8
2
14
7.5
W
Gilgamesh
Flyin9Squirr3l
Gilgamesh
11
2
12
8.5
L
2
7
4
0.57
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
25,614
29,671
Taken
25,946
13,068
Mitigated
11,955
2,935
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
1,311
0
1,528
7,640
2,320
0
1,474
6,166
0
15,684
L
Mercury
7,300
3,051
0
448
8,275
3,515
427
2,077
6,198
0
25,080
W
Aphrodite
Flyin9 Monster
Aphrodite
6,708
836
6,317
2,883
4,823
2,133
522
1,857
2,966
29,876
0
W
Gilgamesh
Flyin9Squirr3l
Gilgamesh
14,347
6,374
0
1,141
13,483
7,502
798
3,637
9,846
0
38,531
L
6,235
1,252
0
688
10,299
3,272
0
2,134
8,165
0
21,845
L
6,635
1,313
487
1,312
11,097
6,281
0
2,569
8,528
17,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
27,776
97
Minions Killed
121
0
Camps Cleared
0
480,985
Distance Traveled
571,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,973
797
19
2
0
199,036
0
L
Mercury
8,065
807
31
3
0
168,993
2
W
Aphrodite
9,676
968
60
6
0
171,003
1
W
Gilgamesh
10,127
1,013
42
4
0
201,667
2
L
Pele
6,707
671
31
3
0
179,239
0
L
Hades
7,223
722
35
4
0
132,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role