Player Matchup

Ravana
Ravana
Bers3rk LoGiCz
Ravana
Level 120
God Stats
4W - 3L
1,194 SR
Queue Stats
15W - 14L
1,438 Elo+
Party 2
Raijin
Raijin
Caernum
Raijin
Level 111
God Stats
3W - 9L
1,170 SR
Queue Stats
250W - 272L
1,460 Elo+
Solo
Horus
Horus
GameAndWar
Horus
Level 58
God Stats
35W - 15L
1,814 SR
Queue Stats
148W - 145L
1,489 Elo+
Solo
Vamana
Vamana
Klazzo
Vamana
Level 130
God Stats
10W - 6L
1,851 SR
Queue Stats
608W - 610L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bosssniper09
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,794 SR
Queue Stats
13W - 13L
1,424 Elo+
Party 2
Team Averages
Level 101
1,564 SR
1,458 Elo+

VS

Team Averages
Level 97
1,543 SR
1,468 Elo+
Gilgamesh
Gilgamesh
BabyDr1ver
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
JR011
Chronos
Level 142
God Stats
16W - 12L
1,378 SR
Queue Stats
196W - 205L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
Ksomys
Erlang Shen
Level 107
God Stats
2W - 1L
1,837 SR
Queue Stats
175W - 183L
1,436 Elo+
Solo
Cerberus
Cerberus
Len0rz
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ruvez
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 1
8,359
597
6,623
4,865
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Caernum
Raijin
11
1 / 1 / 7
7,105
508
6,626
5,456
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
1 / 0 / 3
6,597
471
3,628
10,037
5,355
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Klazzo
Vamana
16
2 / 0 / 2
9,613
687
6,075
11,586
6,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
bosssniper09
Ah Muzen Cab
12
1 / 1 / 3
6,926
495
4,983
8,129
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyDr1ver
Gilgamesh
12
0 / 3 / 0
6,966
498
7,011
10,115
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
JR011
Chronos
12
1 / 2 / 0
7,242
517
7,612
6,916
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Ksomys
Erlang Shen
13
1 / 3 / 0
7,389
528
1,756
8,502
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Len0rz
Cerberus
9
0 / 2 / 0
5,997
428
2,576
9,602
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Ruvez
Neith
11
0 / 5 / 1
6,630
474
3,008
9,111
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BabyDr1ver
Gilgamesh
0
3
0
0
W
10
0
1
10.5
W
Raijin
Caernum
Raijin
1
1
7
4.5
W
Horus
1
0
3
2.5
L
Chronos
JR011
Chronos
1
2
0
0.5
W
Vamana
Klazzo
Vamana
2
0
2
3
L
Erlang Shen
Ksomys
Erlang Shen
1
3
0
0.33
L
Cerberus
Len0rz
Cerberus
0
2
0
0
L
Neith
Ruvez
Neith
0
5
1
0.1
W
Ah Muzen Cab
bosssniper09
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
21,963
40,073
Taken
44,246
18,599
Mitigated
19,110
18,461
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BabyDr1ver
Gilgamesh
7,011
2,462
0
1,993
10,115
7,219
0
856
9,259
100
46,566
W
6,623
1,721
0
2,583
4,865
2,145
0
181
4,684
0
45,503
W
Raijin
Caernum
Raijin
6,626
420
0
868
5,456
1,567
0
570
4,886
35,203
0
W
Horus
3,628
1,456
507
3,926
10,037
5,355
0
2,977
7,060
0
19,067
L
Chronos
JR011
Chronos
7,612
2,240
0
1,542
6,916
1,810
285
1,135
5,709
45,744
0
W
Vamana
Klazzo
Vamana
6,075
3,153
0
6,683
11,586
6,886
0
487
11,099
2,794
62,917
L
Erlang Shen
Ksomys
Erlang Shen
1,756
627
0
866
8,502
3,245
0
914
7,441
0
53,803
L
Cerberus
Len0rz
Cerberus
2,576
253
576
2,882
9,602
3,891
0
1,120
8,414
16,227
0
L
Neith
Ruvez
Neith
3,008
1,204
0
1,953
9,111
2,945
881
2,822
5,941
0
39,535
W
Ah Muzen Cab
bosssniper09
Ah Muzen Cab
4,983
2,470
0
3,894
8,129
2,646
75
6,073
2,056
0
46,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
34,224
430
Minions Killed
396
0
Camps Cleared
0
1,363,855
Distance Traveled
1,287,679
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,966
498
87
6
0
242,031
7
W
Ravana
8,359
597
88
6
0
272,921
1
W
Raijin
7,105
508
81
6
0
286,965
0
W
Horus
6,597
471
20
1
0
267,751
1
L
Chronos
7,242
517
101
7
0
260,830
4
W
Vamana
9,613
687
137
10
0
291,417
3
L
Erlang Shen
7,389
528
113
8
0
289,543
0
L
Cerberus
5,997
428
21
2
0
281,414
2
L
Neith
6,630
474
74
5
0
213,861
0
W
Ah Muzen Cab
6,926
495
104
7
0
244,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role